Player Matchup

Da Ji
Da Ji
Diamond I
JohnyRose
Da Ji
Diamond I
Level 195
God Stats
17W - 3L
1,919 SR
Queue Stats
208W - 86L
2,406 MMR
Party 1
Jormungandr
Jormungandr
Diamond I
SakuraYamauchi
Jormungandr
Diamond I
Level 158
God Stats
6W - 2L
2,040 SR
Queue Stats
149W - 34L
2,362 MMR
Party 1
Fafnir
Fafnir
Diamond I
SimplyElvis
Fafnir
Diamond I
Level 158
God Stats
70W - 26L
1,818 SR
Queue Stats
201W - 78L
2,232 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 170
1,925 SR
2,333 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,567 SR
1,966 MMR
Xing Tian
Xing Tian
Platinum I
Flanqer
Xing Tian
Platinum I
Level 188
God Stats
1W - 2L
1,497 SR
Queue Stats
169W - 234L
1,978 MMR
Party 2
Anhur
Anhur
Platinum II
Heckenrider
Anhur
Platinum II
Level 123
God Stats
6W - 7L
1,563 SR
Queue Stats
54W - 38L
2,062 MMR
Party 2
Agni
Agni
Platinum IV
Hourikatzu
Agni
Platinum IV
Level 128
God Stats
5W - 6L
1,642 SR
Queue Stats
58W - 50L
1,858 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JohnyRose
Da Ji
15
4 / 6 / 7
10,534
810
13,222
14,451
7,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
SakuraYamauchi
Jormungandr
18
8 / 2 / 7
11,747
904
17,407
17,304
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
16
5 / 2 / 8
10,833
833
10,221
14,843
15,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesThothKuzenboCthulhuAres

VS

Bans
PersephoneHou YiXbalanqueUllrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Flanqer
Xing Tian
14
2 / 5 / 7
9,170
705
6,673
16,557
16,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 5 / 3
10,175
783
12,419
16,645
7,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 7 / 5
8,995
692
9,298
12,292
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
17
Kills
9
10
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Flanqer
Xing Tian
2
5
7
1.1
L
5
5
3
1.3
L
2
7
5
0.64
W
Da Ji
JohnyRose
Da Ji
4
6
7
1.25
W
Jormungandr
SakuraYamauchi
Jormungandr
8
2
7
5.75
W
Fafnir
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,850
Damage
28,390
46,598
Taken
45,494
35,951
Mitigated
28,543
14,122
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Flanqer
Xing Tian
6,673
573
0
1,350
16,557
16,488
0
10,026
5,626
19,333
0
L
12,419
8,329
0
3,237
16,645
7,077
0
8,190
7,529
0
38,057
L
9,298
214
0
3,108
12,292
4,978
0
6,720
4,908
29,930
326
W
Da Ji
JohnyRose
Da Ji
13,222
3,571
0
766
14,451
7,172
500
4,520
9,560
0
45,753
W
Jormungandr
SakuraYamauchi
Jormungandr
17,407
4,613
0
7,004
17,304
13,610
1,080
6,331
10,474
59,398
2,591
W
Fafnir
10,221
2,447
0
6,352
14,843
15,169
1,178
3,892
10,603
33,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
28,340
179
Minions Killed
124
0
Camps Cleared
0
759,880
Distance Traveled
712,606
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,170
705
20
2
0
245,217
6
L
Anhur
10,175
783
60
5
0
238,980
1
L
Agni
8,995
692
44
3
0
228,409
2
W
Da Ji
10,534
810
60
5
0
261,141
0
W
Jormungandr
11,747
904
95
7
0
239,656
0
W
Fafnir
10,833
833
24
2
0
259,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role