Player Matchup

Sylvanus
Sylvanus
BattleKeK_14
Sylvanus
Level 122
God Stats
1W - 2L
1,206 SR
Queue Stats
208W - 218L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
CuzImNicoPvP
Hou Yi
Level 88
God Stats
3W - 5L
1,359 SR
Queue Stats
212W - 217L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
auriiv
Cabrakan
Level 68
God Stats
2W - 1L
1,840 SR
Queue Stats
101W - 64L
1,615 Elo+
Solo
Ra
Ra
darkycw
Ra
Level 100
God Stats
11W - 18L
1,503 SR
Queue Stats
140W - 142L
1,519 Elo+
Party 1
Chaac
Chaac
schick241Nacken
Chaac
Level 127
God Stats
28W - 13L
1,705 SR
Queue Stats
265W - 265L
1,519 Elo+
Party 1
Team Averages
Level 101
1,523 SR
1,541 Elo+

VS

Team Averages
Level 104
1,477 SR
1,450 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnonGhostx
Loki
Level 137
God Stats
32W - 26L
1,653 SR
Queue Stats
166W - 134L
1,562 Elo+
Party 3
Janus
Janus
MeeKK
Janus
Level 154
God Stats
3W - 5L
1,258 SR
Queue Stats
211W - 193L
1,533 Elo+
Party 3
Cthulhu
Cthulhu
Skudtud
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,245 Elo+
Party 2
Guan Yu
Guan Yu
xXNiko_PowerXx
Guan Yu
Level 31
God Stats
4W - 8L
1,474 SR
Queue Stats
4W - 9L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BattleKeK_14
Sylvanus
6
0 / 0 / 2
3,577
715
1,734
3,485
1,746
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
6
1 / 0 / 1
3,545
709
3,404
3,398
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
auriiv
Cabrakan
6
1 / 0 / 0
3,552
710
1,566
4,582
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,654
731
615
565
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 0
4,512
902
2,500
2,800
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 1 / 0
3,197
639
2,050
5,456
2,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 0 / 0
3,195
639
1,185
3,287
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
MeeKK
Janus
7
0 / 0 / 0
3,494
699
913
1,089
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Skudtud
Cthulhu
5
0 / 1 / 0
3,186
637
1,764
3,953
2,191
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 2 / 0
2,937
587
574
3,006
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
L
0
0
0
0
W
Sylvanus
BattleKeK_14
Sylvanus
0
0
2
1
W
Hou Yi
1
0
1
1.5
L
Janus
MeeKK
Janus
0
0
0
0
L
Cthulhu
Skudtud
Cthulhu
0
1
0
0
W
Cabrakan
auriiv
Cabrakan
1
0
0
1
W
0
0
0
0
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,819
Damage
6,486
14,830
Taken
16,791
6,887
Mitigated
6,474
7,992
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,050
468
0
1,143
5,456
2,117
0
608
4,848
0
13,294
L
1,185
312
0
2,273
3,287
922
0
1,208
2,079
0
17,191
W
Sylvanus
BattleKeK_14
Sylvanus
1,734
627
1,326
2,084
3,485
1,746
0
850
2,635
8,996
736
W
Hou Yi
3,404
1,907
0
838
3,398
1,131
0
721
2,677
0
17,792
L
Janus
MeeKK
Janus
913
0
0
500
1,089
315
0
372
717
18,124
0
L
Cthulhu
Skudtud
Cthulhu
1,764
377
476
393
3,953
2,191
0
1,496
2,457
10,966
0
W
Cabrakan
auriiv
Cabrakan
1,566
344
0
1,684
4,582
2,519
0
789
3,793
16,963
0
W
615
0
264
370
565
186
0
317
248
17,432
1,317
W
2,500
877
0
1,426
2,800
1,305
0
0
2,800
0
24,305
L
574
180
0
590
3,006
929
0
0
3,006
0
7,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,840
Gold Earned
16,009
158
Minions Killed
131
0
Camps Cleared
0
527,835
Distance Traveled
526,930
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,197
639
18
4
0
113,520
0
L
Loki
3,195
639
45
9
0
136,869
0
W
Sylvanus
3,577
715
10
2
0
103,743
0
W
Hou Yi
3,545
709
28
6
0
91,799
0
L
Janus
3,494
699
35
7
0
111,328
0
L
Cthulhu
3,186
637
18
4
0
107,456
2
W
Cabrakan
3,552
710
35
7
0
116,237
0
W
Ra
3,654
731
35
7
0
112,933
0
W
Chaac
4,512
902
50
10
0
103,123
0
L
Guan Yu
2,937
587
15
3
0
57,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role