Player Matchup

Bellona
Bellona
Bronze III
BigNuttsMan
Bellona
Bronze III
Level 133
God Stats
0W - 1L
1,614 SR
Queue Stats
5W - 12L
1,333 MMR
Solo
Ravana
Ravana
Silver V
DatQB
Ravana
Silver V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,282 MMR
Solo
Maui
Maui
Silver IV
Emilef11
Maui
Silver IV
Level 144
God Stats
0W - 1L
1,336 SR
Queue Stats
12W - 17L
1,227 MMR
Party 1
Charybdis
Charybdis
Gold V
Phoenix932
Charybdis
Gold V
Level 158
God Stats
8W - 4L
1,625 SR
Queue Stats
148W - 151L
1,326 MMR
Solo
Raijin
Raijin
Gold III
vPsyco1935
Raijin
Gold III
Level 151
God Stats
3W - 3L
1,749 SR
Queue Stats
29W - 28L
1,433 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,565 SR
1,320 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,511 SR
1,331 MMR
Lancelot
Lancelot
Silver I
GreenBaySmurfs
Lancelot
Silver I
Level 154
God Stats
15W - 14L
1,563 SR
Queue Stats
75W - 78L
1,323 MMR
Solo
Hachiman
Hachiman
Silver II
JHouse10
Hachiman
Silver II
Level 121
God Stats
17W - 21L
1,548 SR
Queue Stats
24W - 33L
1,374 MMR
Party 2
Scylla
Scylla
Bronze III
MicCh1cken
Scylla
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,335 MMR
Solo
Chaac
Chaac
Silver I
Mr Pseudonym X
Chaac
Silver I
Level 124
God Stats
3W - 2L
1,263 SR
Queue Stats
95W - 103L
1,318 MMR
Solo
Sylvanus
Sylvanus
Silver I
fluffyswag9
Sylvanus
Silver I
Level 131
God Stats
7W - 5L
1,679 SR
Queue Stats
28W - 41L
1,307 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigNuttsMan
Bellona
18
3 / 4 / 6
12,875
515
12,118
22,626
32,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ravana
DatQB
Ravana
15
6 / 2 / 3
11,055
442
10,525
8,794
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
16
1 / 5 / 13
11,182
447
7,894
25,282
32,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charybdis
Phoenix932
Charybdis
20
4 / 7 / 5
13,006
520
15,189
25,623
12,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
vPsyco1935
Raijin
19
5 / 5 / 4
12,777
511
12,878
14,579
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresJanusAnhurAphrodite

VS

Bans
AthenaKaliTyrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
13 / 2 / 3
14,880
595
25,146
24,426
17,284
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
JHouse10
Hachiman
20
9 / 5 / 5
14,544
582
20,194
18,927
9,409
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
MicCh1cken
Scylla
19
0 / 5 / 13
11,866
475
11,670
14,809
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

3
0 / 0 / 0
5,980
239
0
0
0
Sylvanus
fluffyswag9
Sylvanus
18
1 / 7 / 10
11,817
473
9,044
27,757
32,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
54
19
Kills
23
23
Deaths
19
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigNuttsMan
Bellona
3
4
6
1.5
L
Ravana
DatQB
Ravana
6
2
3
3.75
L
Maui
1
5
13
1.5
W
Lancelot
13
2
3
7.25
W
Hachiman
JHouse10
Hachiman
9
5
5
2.3
W
Scylla
MicCh1cken
Scylla
0
5
13
1.3
W
0
0
0
0
L
Charybdis
Phoenix932
Charybdis
4
7
5
0.93
W
Sylvanus
fluffyswag9
Sylvanus
1
7
10
0.86
L
Raijin
vPsyco1935
Raijin
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,604
Damage
66,054
96,904
Taken
85,919
88,381
Mitigated
65,857
20,129
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigNuttsMan
Bellona
12,118
4,002
0
4,750
22,626
32,364
257
3,891
18,735
487
106,245
L
Ravana
DatQB
Ravana
10,525
3,365
0
3,723
8,794
4,429
0
2,460
6,334
0
74,544
L
Maui
7,894
1,988
0
2,375
25,282
32,519
0
8,425
16,857
29,218
0
W
Lancelot
25,146
4,573
0
4,360
24,426
17,284
4,420
5,191
19,235
0
140,431
W
Hachiman
JHouse10
Hachiman
20,194
11,797
0
5,738
18,927
9,409
1,413
2,731
16,196
0
144,659
W
Scylla
MicCh1cken
Scylla
11,670
1,027
0
399
14,809
6,381
220
3,878
10,931
112,327
1,058
W
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Phoenix932
Charybdis
15,189
8,865
0
8,621
25,623
12,216
2,912
1,729
23,894
0
131,078
W
Sylvanus
fluffyswag9
Sylvanus
9,044
1,427
2,524
5,745
27,757
32,783
1,409
9,267
18,490
32,603
1,706
L
Raijin
vPsyco1935
Raijin
12,878
1,473
0
660
14,579
6,853
206
3,798
10,781
103,226
1,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,895
Gold Earned
59,087
670
Minions Killed
595
0
Camps Cleared
0
2,110,761
Distance Traveled
1,963,485
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,875
515
175
7
0
431,627
3
L
Ravana
11,055
442
109
4
0
388,809
2
L
Maui
11,182
447
23
1
0
472,668
0
W
Lancelot
14,880
595
172
7
0
593,348
0
W
Hachiman
14,544
582
216
9
0
435,690
0
W
Scylla
11,866
475
155
6
0
451,108
6
W
Chaac
5,980
239
0
0
0
0
0
L
Charybdis
13,006
520
195
8
0
405,902
0
W
Sylvanus
11,817
473
52
2
0
483,339
5
L
Raijin
12,777
511
168
7
0
411,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role