Player Matchup

Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
C0ZYGYDE
Kukulkan
Platinum I
Level 143
God Stats
7W - 6L
1,679 SR
Queue Stats
84W - 77L
1,820 MMR
Solo
Osiris
Osiris
Diamond IV
VicTheKing
Osiris
Diamond IV
Level 71
God Stats
4W - 3L
1,948 SR
Queue Stats
231W - 220L
1,815 MMR
Solo
Thor
Thor
Platinum III
morso85
Thor
Platinum III
Level 157
God Stats
3W - 2L
1,694 SR
Queue Stats
85W - 72L
1,757 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,664 SR
1,679 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,621 SR
1,771 MMR
Vulcan
Vulcan
Platinum II
 
Vulcan
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
Beliarn
Medusa
Platinum IV
Level 159
God Stats
2W - 2L
1,863 SR
Queue Stats
70W - 68L
1,728 MMR
Party 1
Nemesis
Nemesis
Platinum V
DiioNiixX
Nemesis
Platinum V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 172L
1,811 MMR
Solo
Fafnir
Fafnir
Platinum V
Teurastaja000
Fafnir
Platinum V
Level 149
God Stats
1W - 2L
1,516 SR
Queue Stats
62W - 50L
1,778 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
TheNep
Erlang Shen
Platinum III
Level 231
God Stats
2W - 0L
1,727 SR
Queue Stats
48W - 28L
2,037 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 0 / 0
4,290
477
941
4,042
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
 
He Bo
9
0 / 0 / 0
4,283
476
330
2,074
638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
C0ZYGYDE
Kukulkan
9
0 / 2 / 0
4,462
496
1,327
4,475
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
VicTheKing
Osiris
10
2 / 2 / 0
5,805
645
7,325
12,281
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
morso85
Thor
9
0 / 1 / 1
4,758
529
1,713
7,315
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
UllrMaui

VS

Bans
ThothBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 0 / 1
6,098
678
2,722
2,140
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Beliarn
Medusa
11
1 / 0 / 0
5,546
616
4,563
2,779
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
DiioNiixX
Nemesis
9
2 / 0 / 0
5,138
571
1,304
6,963
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
6,162
685
963
3,546
3,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
TheNep
Erlang Shen
10
1 / 2 / 1
6,113
679
7,377
11,521
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
L
He Bo
 
He Bo
0
0
0
0
W
Vulcan
 
Vulcan
0
0
1
0.5
W
Medusa
Beliarn
Medusa
1
0
0
1
L
Kukulkan
C0ZYGYDE
Kukulkan
0
2
0
0
W
Nemesis
DiioNiixX
Nemesis
2
0
0
2
W
0
0
2
1
W
Erlang Shen
TheNep
Erlang Shen
1
2
1
0.75
L
Osiris
VicTheKing
Osiris
2
2
0
1
L
Thor
morso85
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,636
Damage
16,929
30,187
Taken
26,949
14,665
Mitigated
14,670
11,571
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
941
206
0
1,369
4,042
1,351
0
205
3,837
0
23,012
L
He Bo
 
He Bo
330
80
0
1,348
2,074
638
0
1,146
860
22,118
535
W
Vulcan
 
Vulcan
2,722
56
0
500
2,140
771
0
360
1,780
56,558
1,829
W
Medusa
Beliarn
Medusa
4,563
1,515
0
1,079
2,779
1,021
141
557
2,222
0
53,168
L
Kukulkan
C0ZYGYDE
Kukulkan
1,327
207
0
540
4,475
1,644
0
207
4,228
27,661
0
W
Nemesis
DiioNiixX
Nemesis
1,304
516
0
2,399
6,963
2,574
0
518
6,445
0
37,134
W
963
116
0
2,131
3,546
3,185
7
325
3,221
14,784
2,781
W
Erlang Shen
TheNep
Erlang Shen
7,377
4,825
0
7,893
11,521
7,119
7
0
11,521
0
43,973
L
Osiris
VicTheKing
Osiris
7,325
3,538
0
5,601
12,281
8,434
0
245
12,036
0
42,257
L
Thor
morso85
Thor
1,713
696
0
2,713
7,315
2,598
0
1,527
5,645
0
33,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,598
Gold Earned
29,057
260
Minions Killed
353
0
Camps Cleared
0
860,552
Distance Traveled
972,729
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,290
477
32
4
0
168,545
0
L
He Bo
4,283
476
39
4
0
130,568
0
W
Vulcan
6,098
678
111
12
0
188,066
0
W
Medusa
5,546
616
87
10
0
177,770
2
L
Kukulkan
4,462
496
60
7
0
184,436
1
W
Nemesis
5,138
571
59
7
0
230,006
4
W
Fafnir
6,162
685
17
2
0
199,929
1
W
Erlang Shen
6,113
679
79
9
0
176,958
0
L
Osiris
5,805
645
66
7
0
183,392
1
L
Thor
4,758
529
63
7
0
193,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role