Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ChessIsTheBest
Fafnir
Level 186
God Stats
2W - 8L
1,333 SR
Queue Stats
78W - 90L
1,506 Elo+
Party 1
Achilles
Achilles
Ekemonn
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,463 Elo+
Solo
Discordia
Discordia
Faralice
Discordia
Level 146
God Stats
4W - 4L
1,551 SR
Queue Stats
99W - 100L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
Mohsen94
Kukulkan
Level 152
God Stats
3W - 5L
1,447 SR
Queue Stats
199W - 183L
1,565 Elo+
Solo
Team Averages
Level 152
1,466 SR
1,510 Elo+

VS

Team Averages
Level 171
1,510 SR
1,556 Elo+
Charybdis
Charybdis
InfraredUK
Charybdis
Level 225
God Stats
1W - 1L
1,442 SR
Queue Stats
32W - 24L
1,604 Elo+
Party 2
Eset
Eset
Isuler
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,745 Elo+
Solo
Ares
Ares
ShibaUK
Ares
Level 188
God Stats
2W - 1L
1,778 SR
Queue Stats
77W - 57L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
Slink
Amaterasu
Level 130
God Stats
1W - 1L
1,331 SR
Queue Stats
106W - 74L
1,568 Elo+
Solo
Medusa
Medusa
iHawqe
Medusa
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 2 / 4
6,746
750
8,895
7,625
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

13
0 / 3 / 3
7,271
808
2,659
12,230
15,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ekemonn
Achilles
13
2 / 5 / 3
7,216
802
5,960
13,262
17,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Faralice
Discordia
10
1 / 2 / 1
6,743
749
2,943
2,966
1,288
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
Mohsen94
Kukulkan
15
3 / 3 / 3
7,934
882
8,263
7,704
4,517
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InfraredUK
Charybdis
15
9 / 3 / 3
9,297
1,033
15,128
8,971
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Isuler
Eset
15
2 / 1 / 8
8,928
992
4,725
6,261
4,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
ShibaUK
Ares
13
1 / 2 / 9
8,483
943
5,491
10,349
11,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Slink
Amaterasu
13
1 / 1 / 8
8,471
941
3,443
13,829
12,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
iHawqe
Medusa
14
2 / 2 / 11
8,112
901
13,298
7,889
4,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
7
Kills
15
15
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
4
1.5
L
0
3
3
0.5
L
Achilles
Ekemonn
Achilles
2
5
3
0.7
L
Discordia
Faralice
Discordia
1
2
1
0.75
W
Charybdis
InfraredUK
Charybdis
9
3
3
3.5
W
Eset
Isuler
Eset
2
1
8
6
L
Kukulkan
Mohsen94
Kukulkan
3
3
3
1.5
W
Ares
ShibaUK
Ares
1
2
9
2.75
W
Amaterasu
Slink
Amaterasu
1
1
8
5
W
Medusa
iHawqe
Medusa
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,720
Damage
42,085
43,787
Taken
47,299
43,876
Mitigated
37,444
13,448
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,895
1,754
4,873
3,018
7,625
4,322
0
1,405
6,220
0
19,513
L
2,659
250
340
1,834
12,230
15,812
0
3,542
8,688
3,820
0
L
Achilles
Ekemonn
Achilles
5,960
584
295
1,509
13,262
17,937
0
2,735
10,527
0
11,186
L
Discordia
Faralice
Discordia
2,943
0
418
189
2,966
1,288
0
840
2,126
5,682
0
W
Charybdis
InfraredUK
Charybdis
15,128
6,322
0
1,427
8,971
4,951
208
2,571
6,353
0
30,975
W
Eset
Isuler
Eset
4,725
250
2,136
1,039
6,261
4,100
2,079
1,710
4,551
19,830
593
L
Kukulkan
Mohsen94
Kukulkan
8,263
129
0
972
7,704
4,517
0
1,429
6,275
25,378
0
W
Ares
ShibaUK
Ares
5,491
37
2,006
2,128
10,349
11,731
456
2,772
7,403
8,187
0
W
Amaterasu
Slink
Amaterasu
3,443
569
1,419
7,814
13,829
12,537
799
4,640
8,900
0
5,403
W
Medusa
iHawqe
Medusa
13,298
5,098
0
873
7,889
4,125
912
2,172
5,581
0
25,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
43,291
84
Minions Killed
114
0
Camps Cleared
0
753,612
Distance Traveled
899,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,746
750
22
2
0
174,369
0
L
Fafnir
7,271
808
0
0
0
170,877
0
L
Achilles
7,216
802
9
1
0
164,772
0
L
Discordia
6,743
749
12
1
0
76,487
0
W
Charybdis
9,297
1,033
37
4
0
155,547
0
W
Eset
8,928
992
38
4
0
191,187
0
L
Kukulkan
7,934
882
41
5
0
167,107
0
W
Ares
8,483
943
6
1
0
167,945
0
W
Amaterasu
8,471
941
7
1
0
198,355
0
W
Medusa
8,112
901
26
3
0
186,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role