Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ChanThatMan24
Surtr
Level 173
God Stats
2W - 5L
1,542 SR
Queue Stats
87W - 89L
1,594 Elo+
Party 1
Merlin
Merlin
ChefLeon1099
Merlin
Level 175
God Stats
1W - 7L
1,245 SR
Queue Stats
129W - 134L
1,534 Elo+
Solo
Fafnir
Fafnir
TheSnarkyBaine
Fafnir
Level 149
God Stats
1W - 1L
1,868 SR
Queue Stats
42W - 38L
1,538 Elo+
Party 1
Camazotz
Camazotz
averagemay
Camazotz
Level 156
God Stats
1W - 3L
1,607 SR
Queue Stats
63W - 48L
1,606 Elo+
Party 1
Team Averages
Level 136
1,552 SR
1,554 Elo+

VS

Team Averages
Level 126
1,669 SR
1,560 Elo+
Xbalanque
Xbalanque
Benjo3000
Xbalanque
Level 129
God Stats
5W - 5L
1,376 SR
Queue Stats
166W - 162L
1,586 Elo+
Party 2
Ares
Ares
Mr Frosttt
Ares
Level 124
God Stats
25W - 14L
1,643 SR
Queue Stats
311W - 291L
1,570 Elo+
Party 2
Loki
Loki
Souzer
Loki
Level 128
God Stats
8W - 10L
1,400 SR
Queue Stats
206W - 157L
1,601 Elo+
Party 2
Vulcan
Vulcan
mvppah
Vulcan
Level 128
God Stats
4W - 2L
1,913 SR
Queue Stats
76W - 75L
1,549 Elo+
Solo
Odin
Odin
snagglepvss9
Odin
Level 123
God Stats
5W - 0L
2,015 SR
Queue Stats
69W - 70L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 1 / 1
7,787
599
5,038
7,289
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 0
8,019
617
8,498
10,687
8,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
11
0 / 5 / 1
6,018
463
5,346
6,831
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,633
433
2,900
9,974
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
averagemay
Camazotz
11
2 / 2 / 1
6,182
476
6,742
12,838
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Benjo3000
Xbalanque
13
1 / 3 / 5
6,775
521
7,244
9,392
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 4
7,429
571
5,693
11,318
10,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Souzer
Loki
13
3 / 1 / 5
7,232
556
5,534
9,690
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
mvppah
Vulcan
15
2 / 0 / 7
8,539
657
6,855
4,950
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 2
7,278
560
4,944
11,977
6,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
12
12
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
1
1
2.5
W
Xbalanque
Benjo3000
Xbalanque
1
3
5
1.17
L
2
1
0
2
L
Merlin
0
5
1
0.1
W
4
0
4
6
W
Loki
Souzer
Loki
3
1
5
5.5
L
0
3
3
0.5
L
Camazotz
averagemay
Camazotz
2
2
1
1.25
W
Vulcan
mvppah
Vulcan
2
0
7
5.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
30,270
47,619
Taken
47,327
27,132
Mitigated
27,401
10,461
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,038
4,200
0
1,944
7,289
2,860
0
1,986
5,303
0
68,269
W
Xbalanque
Benjo3000
Xbalanque
7,244
4,215
0
3,384
9,392
4,210
0
1,338
7,861
0
52,499
L
8,498
3,409
0
2,196
10,687
8,179
0
426
10,261
1,275
65,400
L
Merlin
5,346
40
0
355
6,831
2,384
0
2,959
3,737
36,609
1,115
W
5,693
1,091
0
3,369
11,318
10,531
0
1,747
9,186
25,062
2,260
W
Loki
Souzer
Loki
5,534
1,219
0
4,822
9,690
3,836
0
1,252
8,260
0
57,889
L
2,900
673
0
2,474
9,974
8,711
0
5,860
3,952
10,939
0
L
Camazotz
averagemay
Camazotz
6,742
1,893
0
3,492
12,838
4,998
0
821
11,920
0
54,614
W
Vulcan
mvppah
Vulcan
6,855
467
0
734
4,950
1,888
0
2,520
2,020
73,938
1,132
W
4,944
1,264
0
1,000
11,977
6,936
0
569
11,350
0
51,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
37,253
389
Minions Killed
445
0
Camps Cleared
0
1,330,432
Distance Traveled
1,394,658
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,787
599
114
9
0
258,565
2
W
Xbalanque
6,775
521
92
7
0
247,125
1
L
Surtr
8,019
617
107
8
0
252,062
3
L
Merlin
6,018
463
74
6
0
242,554
6
W
Ares
7,429
571
27
2
0
284,543
4
W
Loki
7,232
556
91
7
0
312,811
0
L
Fafnir
5,633
433
15
1
0
285,863
0
L
Camazotz
6,182
476
79
6
0
291,388
0
W
Vulcan
8,539
657
137
11
0
298,541
1
W
Odin
7,278
560
98
8
0
251,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role