Player Matchup

Ix Chel
Ix Chel
I_KingGhouly
Ix Chel
Level 161
God Stats
39W - 39L
1,613 SR
Queue Stats
198W - 163L
1,610 Elo+
Party 2
Bellona
Bellona
MoistHandys
Bellona
Level 108
God Stats
242W - 232L
1,598 SR
Queue Stats
291W - 299L
1,558 Elo+
Party 3
Ao Kuang
Ao Kuang
Saugen
Ao Kuang
Level 263
God Stats
5W - 13L
1,490 SR
Queue Stats
174W - 177L
1,509 Elo+
Party 3
Cerberus
Cerberus
dardee10
Cerberus
Level 158
God Stats
7W - 4L
1,636 SR
Queue Stats
44W - 33L
1,630 Elo+
Party 2
Chernobog
Chernobog
robertogs75
Chernobog
Level 129
God Stats
5W - 7L
1,532 SR
Queue Stats
459W - 416L
1,532 Elo+
Solo
Team Averages
Level 164
1,574 SR
1,568 Elo+

VS

Team Averages
Level 155
1,545 SR
1,523 Elo+
Lancelot
Lancelot
DoingVoterFraud
Lancelot
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 55L
1,455 Elo+
Party 1
Freya
Freya
JupitersReign
Freya
Level 166
God Stats
6W - 1L
1,736 SR
Queue Stats
137W - 131L
1,600 Elo+
Party 1
King Arthur
King Arthur
Ryxord-_-
King Arthur
Level 120
God Stats
13W - 11L
1,576 SR
Queue Stats
120W - 83L
1,544 Elo+
Solo
Sylvanus
Sylvanus
YumIsDumb
Sylvanus
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 255L
1,514 Elo+
Party 1
Agni
Agni
alejandr-maoh
Agni
Level 177
God Stats
19W - 13L
1,415 SR
Queue Stats
204W - 197L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
I_KingGhouly
Ix Chel
7
2 / 0 / 1
3,847
769
3,598
2,011
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
MoistHandys
Bellona
6
1 / 0 / 0
3,807
761
2,924
5,113
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ao Kuang
Saugen
Ao Kuang
5
1 / 2 / 2
3,165
633
2,197
4,012
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
dardee10
Cerberus
5
0 / 0 / 2
3,186
637
1,609
4,169
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
robertogs75
Chernobog
3
0 / 3 / 0
2,628
526
725
3,073
872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
0 / 1 / 2
3,279
656
1,824
4,136
1,176
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
2 / 0 / 2
4,208
842
4,108
2,432
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Ryxord-_-
King Arthur
7
0 / 1 / 0
3,743
749
3,277
5,623
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
YumIsDumb
Sylvanus
6
3 / 1 / 2
4,150
830
1,871
3,662
2,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,231
646
1,857
3,452
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
5
5
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
0
1
2
1
L
Ix Chel
I_KingGhouly
Ix Chel
2
0
1
2.5
W
2
0
2
3
L
Bellona
MoistHandys
Bellona
1
0
0
1
W
King Arthur
Ryxord-_-
King Arthur
0
1
0
0
L
Ao Kuang
Saugen
Ao Kuang
1
2
2
1
W
Sylvanus
YumIsDumb
Sylvanus
3
1
2
4
W
0
1
1
0.5
L
Cerberus
dardee10
Cerberus
0
0
2
1
L
Chernobog
robertogs75
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,053
Damage
12,937
18,378
Taken
19,305
7,861
Mitigated
8,660
7,893
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
1,824
597
0
1,991
4,136
1,176
0
1,457
2,643
0
15,338
L
Ix Chel
I_KingGhouly
Ix Chel
3,598
773
215
433
2,011
678
0
1,132
681
17,613
0
W
4,108
2,204
0
1,519
2,432
719
0
1,021
1,369
20,279
3,262
L
Bellona
MoistHandys
Bellona
2,924
1,671
0
3,147
5,113
2,789
0
0
5,113
0
20,652
W
King Arthur
Ryxord-_-
King Arthur
3,277
676
0
1,126
5,623
3,601
0
0
5,623
0
23,752
L
Ao Kuang
Saugen
Ao Kuang
2,197
1,162
0
1,470
4,012
1,109
0
983
2,949
8,121
4,525
W
Sylvanus
YumIsDumb
Sylvanus
1,871
1,143
276
1,352
3,662
2,185
0
2,020
1,592
11,159
0
W
1,857
410
0
1,186
3,452
979
0
2,287
895
13,261
0
L
Cerberus
dardee10
Cerberus
1,609
58
0
2,189
4,169
2,413
0
2,960
1,127
7,301
0
L
Chernobog
robertogs75
Chernobog
725
208
0
439
3,073
872
0
2,322
751
0
6,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,633
Gold Earned
18,611
131
Minions Killed
139
0
Camps Cleared
0
484,244
Distance Traveled
524,027
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,279
656
38
8
0
124,966
0
L
Ix Chel
3,847
769
35
7
0
107,867
0
W
Freya
4,208
842
28
6
0
91,431
0
L
Bellona
3,807
761
43
9
0
110,327
2
W
King Arthur
3,743
749
43
9
0
97,701
0
L
Ao Kuang
3,165
633
21
4
0
104,303
0
W
Sylvanus
4,150
830
10
2
0
101,717
1
W
Agni
3,231
646
20
4
0
108,212
0
L
Cerberus
3,186
637
22
4
0
96,265
1
L
Chernobog
2,628
526
10
2
0
65,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role