Player Matchup

Surtr
Surtr
 
Surtr
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Eclipse³
Ix Chel
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,561 Elo+
Party 2
Bacchus
Bacchus
frkzoid
Bacchus
Level 127
God Stats
1W - 4L
1,489 SR
Queue Stats
91W - 98L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
wilbruh
Heimdallr
Level 121
God Stats
0W - 2L
1,267 SR
Queue Stats
111W - 121L
1,521 Elo+
Party 2
Team Averages
Level 144
1,451 SR
1,525 Elo+

VS

Team Averages
Level 123
1,508 SR
1,634 Elo+
Hachiman
Hachiman
Bendmeoverdaddy
Hachiman
Level 8
God Stats
1W - 0L
1,355 SR
Queue Stats
15W - 8L
1,788 Elo+
Party 1
Mulan
Mulan
Daftey
Mulan
Level 148
God Stats
4W - 4L
1,563 SR
Queue Stats
59W - 60L
1,550 Elo+
Party 1
Hel
Hel
PonDeDuck
Hel
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 160L
1,638 Elo+
Party 1
Nemesis
Nemesis
R4GEGOD
Nemesis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 166L
1,646 Elo+
Solo
Ares
Ares
azgalor97
Ares
Level 104
God Stats
6W - 6L
1,621 SR
Queue Stats
68W - 58L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 1 / 2
8,407
601
12,111
14,147
12,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
 
Thor
14
4 / 1 / 3
8,195
585
6,802
12,932
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Eclipse³
Ix Chel
13
3 / 5 / 0
7,396
528
7,564
12,629
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
frkzoid
Bacchus
11
3 / 1 / 2
7,441
532
8,350
12,945
12,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
wilbruh
Heimdallr
11
0 / 6 / 4
6,490
464
9,206
11,837
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
3 / 1 / 3
7,542
539
9,037
10,590
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Daftey
Mulan
13
1 / 2 / 1
7,259
519
7,187
13,150
13,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 4
7,353
525
13,996
13,455
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
R4GEGOD
Nemesis
14
6 / 3 / 2
7,634
545
12,154
15,094
6,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
10
2 / 2 / 0
6,142
439
4,373
11,498
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
14
14
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
2
3
L
Thor
 
Thor
4
1
3
5.5
W
Hachiman
3
1
3
4.5
W
Mulan
Daftey
Mulan
1
2
1
0.75
L
Ix Chel
Eclipse³
Ix Chel
3
5
0
0.6
W
2
4
4
1
W
Nemesis
R4GEGOD
Nemesis
6
3
2
2.33
W
Ares
2
2
0
1
L
Bacchus
frkzoid
Bacchus
3
1
2
4
L
Heimdallr
wilbruh
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,033
Damage
46,747
64,490
Taken
63,787
40,226
Mitigated
40,392
21,669
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,111
4,763
0
5,384
14,147
12,405
0
848
13,299
4,118
67,223
L
Thor
 
Thor
6,802
2,373
0
5,892
12,932
4,861
0
4,264
8,668
0
62,971
W
Hachiman
9,037
5,947
0
4,884
10,590
4,425
0
582
10,008
0
70,494
W
Mulan
Daftey
Mulan
7,187
1,311
0
2,179
13,150
13,806
0
1,712
11,438
0
67,362
L
Ix Chel
Eclipse³
Ix Chel
7,564
1,521
1,500
4,695
12,629
5,259
0
6,218
6,411
67,363
0
W
13,996
1,108
383
4,669
13,455
5,188
0
7,161
6,294
60,324
0
W
Nemesis
R4GEGOD
Nemesis
12,154
6,289
0
1,812
15,094
6,940
0
3,247
11,847
0
74,367
W
Ares
4,373
448
0
1,844
11,498
10,033
0
3,802
7,696
12,933
0
L
Bacchus
frkzoid
Bacchus
8,350
1,560
364
2,759
12,945
12,804
0
6,354
6,591
21,802
2,309
L
Heimdallr
wilbruh
Heimdallr
9,206
3,967
0
1,075
11,837
4,897
0
834
11,003
0
44,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
35,930
413
Minions Killed
416
0
Camps Cleared
0
1,334,628
Distance Traveled
1,356,353
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,407
601
115
8
0
264,124
0
L
Thor
8,195
585
100
7
0
285,603
0
W
Hachiman
7,542
539
93
7
0
270,614
2
W
Mulan
7,259
519
123
9
0
243,767
0
L
Ix Chel
7,396
528
110
8
0
243,960
1
W
Hel
7,353
525
91
7
0
267,622
0
W
Nemesis
7,634
545
99
7
0
313,660
0
W
Ares
6,142
439
10
1
0
260,690
0
L
Bacchus
7,441
532
29
2
0
299,280
0
L
Heimdallr
6,490
464
59
4
0
241,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role