Player Matchup

Ravana
Ravana
Bronze III
Christianoz
Ravana
Bronze III
Level 46
God Stats
0W - 1L
1,167 SR
Queue Stats
8W - 8L
1,508 MMR
Party 1
Khepri
Khepri
Gold V
FireDaughter
Khepri
Gold V
Level 144
God Stats
11W - 13L
1,493 SR
Queue Stats
158W - 171L
1,435 MMR
Solo
Zeus
Zeus
Gold III
Juice-WRLD10x
Zeus
Gold III
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 160L
1,510 MMR
Party 2
Camazotz
Camazotz
Gold IV
Spritzvin_
Camazotz
Gold IV
Level 125
God Stats
2W - 1L
1,744 SR
Queue Stats
147W - 154L
1,397 MMR
Party 2
Hachiman
Hachiman
Bronze IV
Stevenseagalpapi
Hachiman
Bronze IV
Level 40
God Stats
0W - 3L
1,251 SR
Queue Stats
86W - 97L
1,378 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,431 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,509 SR
1,460 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold V
BouncingPandas
Ix Chel
Gold V
Level 169
God Stats
12W - 17L
1,426 SR
Queue Stats
36W - 42L
1,460 MMR
Solo
Lancelot
Lancelot
Gold IV
NilouShogun
Lancelot
Gold IV
Level 56
God Stats
3W - 2L
1,537 SR
Queue Stats
115W - 108L
1,418 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
izTunEz
Erlang Shen
Gold IV
Level 151
God Stats
8W - 7L
1,581 SR
Queue Stats
233W - 228L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 3 / 1
5,574
429
4,273
7,063
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
10
0 / 2 / 1
5,874
452
2,901
6,935
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 0
6,352
489
4,570
8,213
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Spritzvin_
Camazotz
12
1 / 3 / 0
7,032
541
4,290
13,578
8,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 0
6,127
471
2,547
4,883
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AnubisArachneAo KuangYmir

VS

Bans
BellonaAnhurAwilixAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 0 / 7
7,850
604
9,167
11,046
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
12
2 / 0 / 1
7,137
549
2,306
7,212
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 5
6,940
534
4,917
7,652
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
NilouShogun
Lancelot
14
2 / 1 / 2
8,502
654
7,546
9,000
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
izTunEz
Erlang Shen
13
3 / 0 / 3
8,000
615
2,162
9,811
8,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
13
13
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
7
8.5
W
Chaac
 
Chaac
2
0
1
2.5
W
1
1
5
3.5
L
Ravana
0
3
1
0.17
L
Khepri
0
2
1
0.25
L
1
4
0
0.25
W
Lancelot
NilouShogun
Lancelot
2
1
2
3
L
Camazotz
Spritzvin_
Camazotz
1
3
0
0.33
L
0
1
0
0
W
Erlang Shen
izTunEz
Erlang Shen
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
26,098
40,672
Taken
44,721
20,385
Mitigated
27,927
11,916
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,167
2,246
0
2,538
11,046
4,831
0
2,334
8,598
0
61,513
W
Chaac
 
Chaac
2,306
128
0
3,031
7,212
5,766
131
2,064
5,148
0
38,091
W
4,917
723
656
3,322
7,652
2,781
290
1,751
5,901
49,748
0
L
Ravana
4,273
439
0
2,020
7,063
2,872
0
787
6,157
0
33,163
L
Khepri
2,901
159
0
420
6,935
4,873
0
1,857
5,078
22,217
873
L
4,570
135
0
1,377
8,213
2,503
0
1,768
6,445
42,516
1,211
W
Lancelot
NilouShogun
Lancelot
7,546
3,229
0
3,611
9,000
5,818
0
0
8,644
0
61,947
L
Camazotz
Spritzvin_
Camazotz
4,290
1,970
0
5,963
13,578
8,508
0
0
13,178
0
50,569
L
2,547
1,287
0
2,136
4,883
1,629
0
505
4,378
0
42,061
W
Erlang Shen
izTunEz
Erlang Shen
2,162
886
0
5,434
9,811
8,731
686
1,026
8,785
0
55,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
38,429
352
Minions Killed
426
0
Camps Cleared
0
1,177,562
Distance Traveled
1,310,697
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,850
604
84
6
0
288,446
0
W
Chaac
7,137
549
60
5
0
265,756
0
W
Ix Chel
6,940
534
85
7
0
232,560
0
L
Ravana
5,574
429
64
5
0
223,695
0
L
Khepri
5,874
452
24
2
0
255,268
4
L
Zeus
6,352
489
94
7
0
240,096
3
W
Lancelot
8,502
654
92
7
0
244,912
0
L
Camazotz
7,032
541
92
7
0
232,977
0
L
Hachiman
6,127
471
78
6
0
225,526
0
W
Erlang Shen
8,000
615
105
8
0
279,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role