Player Matchup

Hercules
Hercules
AquaxBlaze
Hercules
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
268W - 265L
1,449 Elo+
Solo
Arachne
Arachne
CrashingTea9100
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 299L
1,505 Elo+
Solo
Terra
Terra
MrCulo
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
Otizzle
Tsukuyomi
Level 57
God Stats
1W - 3L
1,249 SR
Queue Stats
314W - 329L
1,435 Elo+
Solo
Charon
Charon
Stormy70
Charon
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 143L
1,365 Elo+
Solo
Team Averages
Level 62
1,410 SR
1,422 Elo+

VS

Team Averages
Level 97
1,412 SR
1,411 Elo+
Bacchus
Bacchus
Gulo Gulo Bibax
Bacchus
Level 125
God Stats
11W - 3L
1,430 SR
Queue Stats
329W - 338L
1,451 Elo+
Solo
Thor
Thor
NateSureCall609
Thor
Level 62
God Stats
7W - 13L
1,184 SR
Queue Stats
666W - 710L
1,350 Elo+
Solo
Terra
Terra
That_Dang_Doggo
Terra
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 85L
1,389 Elo+
Solo
The Morrigan
The Morrigan
WardenCousland
The Morrigan
Level 79
God Stats
4W - 2L
1,778 SR
Queue Stats
106W - 125L
1,361 Elo+
Solo
Charybdis
Charybdis
solosupport117
Charybdis
Level 144
God Stats
1W - 5L
1,169 SR
Queue Stats
183W - 174L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AquaxBlaze
Hercules
17
7 / 6 / 6
9,504
864
9,758
15,347
17,938
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,796
254
0
227
128
Terra
MrCulo
Terra
11
1 / 5 / 4
7,233
658
2,843
9,898
7,744
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
Otizzle
Tsukuyomi
17
6 / 6 / 8
9,998
909
15,727
12,820
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Stormy70
Charon
15
2 / 4 / 7
8,747
795
9,668
10,051
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 12
9,846
895
6,843
15,081
13,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 13
8,593
781
10,359
11,494
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 17
10,652
968
5,706
20,182
24,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
WardenCousland
The Morrigan
15
2 / 3 / 8
8,834
803
6,373
8,738
4,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
solosupport117
Charybdis
17
7 / 3 / 10
10,099
918
13,303
10,407
5,754
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
16
Kills
21
21
Deaths
18
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
AquaxBlaze
Hercules
7
6
6
1.67
L
0
0
0
0
W
7
6
12
2.17
L
Terra
MrCulo
Terra
1
5
4
0.6
W
2
3
13
2.83
L
Tsukuyomi
Otizzle
Tsukuyomi
6
6
8
1.67
L
Charon
Stormy70
Charon
2
4
7
1.38
W
3
3
17
3.83
W
The Morrigan
WardenCousland
The Morrigan
2
3
8
2
W
Charybdis
solosupport117
Charybdis
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
42,584
48,343
Taken
65,902
42,237
Mitigated
54,727
9,370
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AquaxBlaze
Hercules
9,758
4,411
266
3,738
15,347
17,938
0
6,551
8,796
0
17,731
L
0
0
0
0
227
128
0
227
0
0
0
W
6,843
1,175
87
1,283
15,081
13,358
183
2,745
12,336
11,987
0
L
Terra
MrCulo
Terra
2,843
391
364
727
9,898
7,744
0
3,382
6,516
6,010
478
W
10,359
1,802
1,629
2,094
11,494
6,485
1,855
2,443
9,051
0
17,714
L
Tsukuyomi
Otizzle
Tsukuyomi
15,727
2,806
230
2,460
12,820
5,889
0
5,790
7,030
0
35,531
L
Charon
Stormy70
Charon
9,668
1,431
275
1,310
10,051
10,538
0
2,972
7,079
19,882
0
W
5,706
1,722
3,305
6,440
20,182
24,323
691
4,210
15,972
12,704
0
W
The Morrigan
WardenCousland
The Morrigan
6,373
1,303
1,105
1,105
8,738
4,807
1,524
940
7,798
23,464
0
W
Charybdis
solosupport117
Charybdis
13,303
6,008
1,343
720
10,407
5,754
4,391
1,991
8,416
0
36,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
48,024
86
Minions Killed
114
0
Camps Cleared
0
571,589
Distance Traveled
888,517
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,504
864
17
2
0
183,547
0
L
Arachne
2,796
254
0
0
0
122
0
W
Bacchus
9,846
895
11
1
0
184,751
0
L
Terra
7,233
658
12
1
0
84,037
0
W
Thor
8,593
781
10
1
0
181,492
0
L
Tsukuyomi
9,998
909
45
4
0
154,768
0
L
Charon
8,747
795
12
1
0
149,115
0
W
Terra
10,652
968
11
1
0
204,301
0
W
The Morrigan
8,834
803
38
3
0
165,645
3
W
Charybdis
10,099
918
44
4
0
152,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role