Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeuceDinero23
Neith
Level 175
God Stats
27W - 20L
1,607 SR
Queue Stats
557W - 541L
1,523 Elo+
Solo
Ymir
Ymir
JuiciestSausage
Ymir
Level 26
God Stats
1W - 3L
1,766 SR
Queue Stats
15W - 32L
1,182 Elo+
Party 1
Hercules
Hercules
LipsyStick
Hercules
Level 155
God Stats
9W - 12L
1,442 SR
Queue Stats
93W - 89L
1,512 Elo+
Solo
Heimdallr
Heimdallr
OhhItsAlex
Heimdallr
Level 36
God Stats
1W - 1L
1,737 SR
Queue Stats
15W - 36L
1,189 Elo+
Party 1
Team Averages
Level 99
1,611 SR
1,381 Elo+

VS

Team Averages
Level 83
1,560 SR
1,517 Elo+
Anubis
Anubis
NeatDad
Anubis
Level 62
God Stats
35W - 29L
1,557 SR
Queue Stats
162W - 165L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
QueueTTT
Kukulkan
Level 126
God Stats
6W - 2L
1,736 SR
Queue Stats
166W - 161L
1,516 Elo+
Solo
Fenrir
Fenrir
RedRoom_Romance
Fenrir
Level 155
God Stats
2W - 3L
1,350 SR
Queue Stats
174W - 164L
1,523 Elo+
Solo
Neith
Neith
Tallerthenkenny
Neith
Level 6
God Stats
4W - 2L
1,618 SR
Queue Stats
17W - 21L
1,645 Elo+
Party 2
Bacchus
Bacchus
ilovekids101
Bacchus
Level 66
God Stats
14W - 12L
1,537 SR
Queue Stats
308W - 301L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 2
7,493
576
7,115
3,544
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
6,883
529
4,735
9,290
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 1
6,587
507
3,356
8,393
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
LipsyStick
Hercules
12
0 / 4 / 1
7,362
566
8,683
15,351
9,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
OhhItsAlex
Heimdallr
10
0 / 3 / 1
5,674
436
4,494
7,812
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NeatDad
Anubis
15
4 / 1 / 2
7,713
593
7,028
6,794
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
QueueTTT
Kukulkan
12
0 / 1 / 1
7,288
561
3,845
6,779
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,670
590
6,949
12,920
7,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 3
6,073
467
7,015
7,433
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
ilovekids101
Bacchus
11
2 / 0 / 2
6,917
532
5,650
9,690
9,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
9
9
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
2
1
L
3
1
1
3.5
L
1
1
1
1.5
L
Hercules
LipsyStick
Hercules
0
4
1
0.13
W
Anubis
NeatDad
Anubis
4
1
2
5
L
Heimdallr
OhhItsAlex
Heimdallr
0
3
1
0.17
W
Kukulkan
QueueTTT
Kukulkan
0
1
1
0.5
W
2
1
2
3
W
1
1
3
2.5
W
Bacchus
ilovekids101
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,383
Damage
30,487
44,390
Taken
43,616
21,444
Mitigated
26,438
9,930
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,115
1,856
0
1,256
3,544
1,285
0
2,368
1,174
59,333
611
L
4,735
967
0
1,751
9,290
3,431
0
3,522
5,768
0
46,738
L
3,356
1,121
0
1,964
8,393
4,969
0
4,361
4,032
19,669
0
L
Hercules
LipsyStick
Hercules
8,683
2,936
0
3,764
15,351
9,005
404
2,672
12,679
0
60,988
W
Anubis
NeatDad
Anubis
7,028
36
0
4,045
6,794
3,703
235
1,591
5,203
80,548
0
L
Heimdallr
OhhItsAlex
Heimdallr
4,494
2,319
0
1,195
7,812
2,754
207
3,167
4,645
0
34,552
W
Kukulkan
QueueTTT
Kukulkan
3,845
404
0
500
6,779
2,684
176
3,832
2,947
63,317
1,536
W
6,949
1,369
0
4,622
12,920
7,772
0
703
12,217
0
51,045
W
7,015
2,599
0
1,573
7,433
2,689
895
1,578
5,855
0
33,599
W
Bacchus
ilovekids101
Bacchus
5,650
774
0
3,320
9,690
9,590
530
2,705
6,985
28,689
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
35,661
383
Minions Killed
431
0
Camps Cleared
0
1,224,729
Distance Traveled
1,352,246
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,493
576
123
9
0
258,816
3
L
Neith
6,883
529
74
6
0
252,481
0
L
Ymir
6,587
507
23
2
0
274,618
1
L
Hercules
7,362
566
107
8
0
225,095
0
W
Anubis
7,713
593
135
10
0
307,904
0
L
Heimdallr
5,674
436
56
4
0
213,719
0
W
Kukulkan
7,288
561
111
9
0
253,007
3
W
Fenrir
7,670
590
84
6
0
248,267
0
W
Neith
6,073
467
59
5
0
252,972
0
W
Bacchus
6,917
532
42
3
0
290,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role