Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
FaDoTzFuFu
The Morrigan
Level 51
God Stats
12W - 2L
1,441 SR
Queue Stats
150W - 155L
1,433 Elo+
Party 2
Ah Puch
Ah Puch
IIIXhisusIII
Ah Puch
Level 46
God Stats
9W - 10L
1,424 SR
Queue Stats
28W - 53L
1,279 Elo+
Solo
Cthulhu
Cthulhu
MasivaFam_801
Cthulhu
Level 69
God Stats
14W - 9L
1,660 SR
Queue Stats
256W - 261L
1,481 Elo+
Party 2
Achilles
Achilles
Sagg104
Achilles
Level 81
God Stats
12W - 13L
1,206 SR
Queue Stats
350W - 344L
1,512 Elo+
Party 2
Team Averages
Level 67
1,446 SR
1,441 Elo+

VS

Team Averages
Level 59
1,611 SR
1,508 Elo+
Thanatos
Thanatos
ExhilaratedBean
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,443 Elo+
Party 1
Bacchus
Bacchus
KingOfReapers
Bacchus
Level 53
God Stats
0W - 4L
1,652 SR
Queue Stats
1W - 7L
1,443 Elo+
Party 1
Bake Kujira
Bake Kujira
Og_big_belly
Bake Kujira
Level 94
God Stats
1W - 2L
1,720 SR
Queue Stats
16W - 10L
1,657 Elo+
Party 3
Surtr
Surtr
SilverBackDiego
Surtr
Level 73
God Stats
7W - 3L
1,685 SR
Queue Stats
9W - 7L
1,642 Elo+
Party 3
Neith
Neith
davyln_
Neith
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 152L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 1 / 4
7,209
555
4,730
9,173
10,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
FaDoTzFuFu
The Morrigan
12
2 / 2 / 4
6,828
525
8,026
7,993
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
IIIXhisusIII
Ah Puch
12
3 / 2 / 3
7,084
545
9,818
7,488
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
14
6 / 1 / 3
8,841
680
11,571
11,432
13,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Sagg104
Achilles
12
6 / 2 / 2
7,700
592
6,828
11,732
7,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 4 / 2
5,674
436
2,520
9,306
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
10
3 / 3 / 0
7,198
554
4,329
12,896
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
Og_big_belly
Bake Kujira
12
1 / 1 / 3
7,148
550
4,764
10,790
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 6 / 1
6,481
499
6,095
14,520
7,321
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
davyln_
Neith
10
0 / 4 / 2
6,116
470
6,003
9,353
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
6
8
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
4
3
L
Thanatos
1
4
2
0.5
W
The Morrigan
FaDoTzFuFu
The Morrigan
2
2
4
2
W
Ah Puch
IIIXhisusIII
Ah Puch
3
2
3
2.25
L
Bacchus
3
3
0
1
W
Cthulhu
6
1
3
7.5
L
Bake Kujira
Og_big_belly
Bake Kujira
1
1
3
2.5
W
Achilles
Sagg104
Achilles
6
2
2
3.5
L
1
6
1
0.25
L
Neith
davyln_
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
23,711
47,818
Taken
56,865
36,520
Mitigated
34,539
13,042
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,730
1,933
0
2,650
9,173
10,053
34
2,006
7,167
23,688
0
L
Thanatos
2,520
1,026
0
2,835
9,306
3,771
0
3,894
5,153
0
20,543
W
The Morrigan
FaDoTzFuFu
The Morrigan
8,026
2,499
0
2,450
7,993
3,332
0
1,307
6,686
44,845
2,775
W
Ah Puch
IIIXhisusIII
Ah Puch
9,818
644
0
1,402
7,488
2,821
573
2,609
4,879
47,148
1,078
L
Bacchus
4,329
586
0
2,564
12,896
12,474
0
7,289
5,242
19,929
0
W
Cthulhu
11,571
516
90
2,400
11,432
13,000
0
1,598
9,834
59,017
3,274
L
Bake Kujira
Og_big_belly
Bake Kujira
4,764
1,406
0
1,264
10,790
6,880
0
6,631
3,522
38,851
2,870
W
Achilles
Sagg104
Achilles
6,828
2,447
0
4,050
11,732
7,314
107
1,650
10,082
0
49,607
L
6,095
3,166
0
4,036
14,520
7,321
0
7,186
6,521
1,202
39,503
L
Neith
davyln_
Neith
6,003
2,290
0
1,587
9,353
4,093
658
4,738
4,521
0
48,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
32,617
372
Minions Killed
289
0
Camps Cleared
0
1,225,818
Distance Traveled
1,264,964
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,209
555
19
1
0
249,660
0
L
Thanatos
5,674
436
39
3
0
272,545
0
W
The Morrigan
6,828
525
85
7
0
238,958
0
W
Ah Puch
7,084
545
79
6
0
237,201
3
L
Bacchus
7,198
554
31
2
0
245,324
1
W
Cthulhu
8,841
680
108
8
0
238,857
0
L
Bake Kujira
7,148
550
89
7
0
269,981
0
W
Achilles
7,700
592
81
6
0
261,142
0
L
Surtr
6,481
499
64
5
0
260,010
0
L
Neith
6,116
470
66
5
0
217,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role