Player Matchup

Arachne
Arachne
 
Arachne
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AstrialAether
Aphrodite
Level 181
God Stats
105W - 37L
1,945 SR
Queue Stats
199W - 92L
1,682 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Captinsano18
Kumbhakarna
Level 125
God Stats
3W - 0L
1,323 SR
Queue Stats
12W - 1L
1,783 Elo+
Party 3
Hachiman
Hachiman
FightyMighty828
Hachiman
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,590 Elo+
Party 3
Team Averages
Level 149
1,554 SR
1,611 Elo+

VS

Team Averages
Level 122
1,659 SR
1,560 Elo+
Tiamat
Tiamat
JessWitchLange
Tiamat
Level 160
God Stats
2W - 3L
1,850 SR
Queue Stats
56W - 60L
1,539 Elo+
Solo
Susano
Susano
KomodoMoose
Susano
Level 95
God Stats
3W - 2L
1,624 SR
Queue Stats
186W - 170L
1,552 Elo+
Solo
Anhur
Anhur
LordGriffinOG
Anhur
Level 154
God Stats
0W - 3L
1,635 SR
Queue Stats
223W - 191L
1,585 Elo+
Party 1
Sobek
Sobek
Rastas Luck
Sobek
Level 125
God Stats
7W - 7L
1,643 SR
Queue Stats
62W - 53L
1,610 Elo+
Party 1
Amaterasu
Amaterasu
xhushx
Amaterasu
Level 77
God Stats
33W - 32L
1,545 SR
Queue Stats
266W - 256L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 2 / 2
6,919
629
7,555
13,273
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
 
Ix Chel
12
0 / 1 / 1
6,468
588
2,292
6,238
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
AstrialAether
Aphrodite
13
3 / 1 / 2
7,597
691
11,842
6,302
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Captinsano18
Kumbhakarna
9
1 / 1 / 4
5,961
542
3,571
9,888
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
11
1 / 2 / 3
6,380
580
4,837
6,486
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
7,040
640
5,035
5,882
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
11
3 / 3 / 3
6,190
563
9,797
12,848
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 2
6,095
554
5,472
10,888
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

5
0 / 1 / 0
4,431
403
371
2,956
1,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
xhushx
Amaterasu
10
1 / 3 / 1
5,689
517
3,226
14,999
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
7
7
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
2
3.5
W
Ix Chel
 
Ix Chel
0
1
1
0.5
W
Aphrodite
AstrialAether
Aphrodite
3
1
2
4
W
Kumbhakarna
Captinsano18
Kumbhakarna
1
1
4
3
W
Hachiman
1
2
3
1.25
L
2
0
0
2
L
Susano
3
3
3
1.5
L
1
4
2
0.5
L
0
1
0
0
L
Amaterasu
xhushx
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
23,901
42,187
Taken
47,573
18,872
Mitigated
21,288
18,116
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,555
4,218
0
7,353
13,273
4,970
0
497
12,674
0
41,113
W
Ix Chel
 
Ix Chel
2,292
343
85
1,992
6,238
2,481
0
3,702
1,990
55,767
0
W
Aphrodite
AstrialAether
Aphrodite
11,842
1,465
622
4,270
6,302
2,192
82
0
6,302
53,598
3,063
W
Kumbhakarna
Captinsano18
Kumbhakarna
3,571
864
130
2,172
9,888
7,020
0
404
9,484
15,491
1,911
W
Hachiman
4,837
3,242
0
1,492
6,486
2,209
592
130
6,356
0
44,970
L
5,035
685
0
2,624
5,882
3,531
0
2,053
3,829
57,920
1,233
L
Susano
9,797
3,800
0
5,007
12,848
5,121
0
1,758
11,016
0
46,766
L
5,472
2,657
0
2,866
10,888
4,034
0
2,426
8,462
0
49,448
L
371
28
0
1,340
2,956
1,837
0
295
2,661
5,475
0
L
Amaterasu
xhushx
Amaterasu
3,226
664
0
7,889
14,999
6,765
0
9,310
4,768
0
35,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
29,445
357
Minions Killed
362
0
Camps Cleared
0
1,100,815
Distance Traveled
987,493
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,919
629
66
6
0
244,430
0
W
Ix Chel
6,468
588
93
8
0
216,221
3
W
Aphrodite
7,597
691
103
9
0
220,568
4
W
Kumbhakarna
5,961
542
21
2
0
227,124
5
W
Hachiman
6,380
580
74
7
0
192,472
1
L
Tiamat
7,040
640
128
12
0
235,955
0
L
Susano
6,190
563
78
7
0
240,759
2
L
Anhur
6,095
554
84
8
0
210,318
3
L
Sobek
4,431
403
6
1
0
89,107
0
L
Amaterasu
5,689
517
66
6
0
211,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role