Player Matchup

Da Ji
Da Ji
Diamond I
JohnyRose
Da Ji
Diamond I
Level 195
God Stats
17W - 3L
1,884 SR
Queue Stats
212W - 89L
2,648 MMR
Party 1
Jormungandr
Jormungandr
Diamond I
SakuraYamauchi
Jormungandr
Diamond I
Level 158
God Stats
6W - 2L
1,927 SR
Queue Stats
153W - 37L
2,589 MMR
Party 1
Fafnir
Fafnir
Diamond I
SimplyElvis
Fafnir
Diamond I
Level 158
God Stats
70W - 26L
1,795 SR
Queue Stats
201W - 78L
2,416 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 170
1,869 SR
2,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,867 SR
1,626 MMR
Kukulkan
Kukulkan
Gold III
CapitanCigiel
Kukulkan
Gold III
Level 121
God Stats
5W - 4L
1,792 SR
Queue Stats
23W - 22L
1,589 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
superplamka
Ne Zha
Gold IV
Level 89
God Stats
7W - 5L
1,850 SR
Queue Stats
19W - 14L
1,668 MMR
Party 2
Maui
Maui
Gold III
Łatka
Maui
Gold III
Level 147
God Stats
4W - 3L
1,958 SR
Queue Stats
23W - 21L
1,621 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JohnyRose
Da Ji
16
11 / 2 / 2
11,059
922
16,639
13,846
8,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
SakuraYamauchi
Jormungandr
15
1 / 1 / 9
9,520
793
13,062
13,531
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
15
2 / 1 / 11
9,887
824
6,069
15,658
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AresCharonKuzenboAchillesBaron Samedi

VS

Bans
ThothAtlasHou YiMorgan Le FayXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CapitanCigiel
Kukulkan
13
3 / 5 / 1
8,487
707
12,174
8,109
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
13
1 / 7 / 1
8,004
667
7,099
15,781
12,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Łatka
Maui
12
0 / 2 / 4
7,497
625
7,754
16,371
14,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CapitanCigiel
Kukulkan
3
5
1
0.7
W
Da Ji
JohnyRose
Da Ji
11
2
2
6
W
Jormungandr
SakuraYamauchi
Jormungandr
1
1
9
5.5
W
Fafnir
2
1
11
7.5
L
Ne Zha
1
7
1
0.21
L
Maui
Łatka
Maui
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
27,027
43,035
Taken
40,261
35,566
Mitigated
31,116
16,949
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CapitanCigiel
Kukulkan
12,174
351
0
227
8,109
3,520
0
3,932
3,563
32,547
0
W
Da Ji
JohnyRose
Da Ji
16,639
5,831
0
2,071
13,846
8,037
783
5,911
7,640
0
50,897
W
Jormungandr
SakuraYamauchi
Jormungandr
13,062
2,869
0
5,718
13,531
11,583
517
5,471
7,674
49,478
3,429
W
Fafnir
6,069
1,583
0
9,160
15,658
15,946
723
6,919
7,298
17,769
0
L
Ne Zha
7,099
1,482
0
1,272
15,781
12,881
0
5,254
9,511
0
28,958
L
Maui
Łatka
Maui
7,754
1,051
0
2,962
16,371
14,715
0
6,782
8,275
15,440
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
23,988
149
Minions Killed
104
0
Camps Cleared
0
702,259
Distance Traveled
670,053
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,487
707
54
5
0
193,495
0
W
Da Ji
11,059
922
61
5
0
238,350
0
W
Jormungandr
9,520
793
69
6
0
218,797
0
W
Fafnir
9,887
824
19
2
0
245,112
0
L
Ne Zha
8,004
667
31
3
0
213,755
0
L
Maui
7,497
625
19
2
0
262,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role