Player Matchup

Baron Samedi
Baron Samedi
FerretGames9614
Baron Samedi
Level 93
God Stats
11W - 11L
1,430 SR
Queue Stats
371W - 366L
1,427 Elo+
Solo
Olorun
Olorun
ISO Bk R4ndy
Olorun
Level 46
God Stats
16W - 17L
1,500 SR
Queue Stats
65W - 63L
1,420 Elo+
Solo
Charybdis
Charybdis
MaX_Hypertension
Charybdis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
Nangel
Ao Kuang
Level 159
God Stats
2W - 6L
1,383 SR
Queue Stats
58W - 67L
1,471 Elo+
Solo
Mulan
Mulan
trustyopossum
Mulan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 77L
1,280 Elo+
Solo
Team Averages
Level 82
1,462 SR
1,448 Elo+

VS

Team Averages
Level 74
1,378 SR
1,423 Elo+
Sylvanus
Sylvanus
Fervo93
Sylvanus
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 111L
1,384 Elo+
Solo
Sol
Sol
HookPaw
Sol
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,389 Elo+
Party 1
Osiris
Osiris
RougeX_0
Osiris
Level 49
God Stats
1W - 2L
1,215 SR
Queue Stats
84W - 91L
1,342 Elo+
Party 1
Charybdis
Charybdis
SandFlower5223
Charybdis
Level 108
God Stats
2W - 1L
1,236 SR
Queue Stats
54W - 60L
1,486 Elo+
Party 2
Cliodhna
Cliodhna
SoyBoy83
Cliodhna
Level 108
God Stats
2W - 1L
1,438 SR
Queue Stats
91W - 91L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FerretGames9614
Baron Samedi
9
0 / 2 / 1
5,812
447
5,051
9,077
5,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
10
0 / 6 / 1
5,735
441
5,287
12,008
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
10
1 / 5 / 1
5,956
458
7,628
11,470
3,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Nangel
Ao Kuang
11
3 / 3 / 0
6,634
510
7,875
11,670
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

2
0 / 0 / 0
4,334
333
391
913
367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fervo93
Sylvanus
11
2 / 3 / 5
7,527
579
2,895
11,096
8,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
13
4 / 1 / 2
8,252
635
8,586
9,372
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
RougeX_0
Osiris
14
1 / 0 / 2
8,150
627
2,604
9,712
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
SandFlower5223
Charybdis
13
3 / 1 / 3
7,861
605
8,914
11,375
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SoyBoy83
Cliodhna
15
5 / 1 / 2
8,110
624
8,581
12,051
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
16
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FerretGames9614
Baron Samedi
0
2
1
0.25
W
Sylvanus
Fervo93
Sylvanus
2
3
5
1.5
W
Sol
4
1
2
5
L
Olorun
0
6
1
0.08
L
Charybdis
1
5
1
0.3
L
Ao Kuang
Nangel
Ao Kuang
3
3
0
1
W
Osiris
RougeX_0
Osiris
1
0
2
2
W
Charybdis
SandFlower5223
Charybdis
3
1
3
4.5
W
Cliodhna
SoyBoy83
Cliodhna
5
1
2
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
31,580
45,138
Taken
53,606
20,085
Mitigated
30,096
14,546
Healing
21,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FerretGames9614
Baron Samedi
5,051
825
227
3,438
9,077
5,983
0
1,218
7,859
24,150
0
W
Sylvanus
Fervo93
Sylvanus
2,895
1,665
835
3,007
11,096
8,275
243
3,930
7,166
21,209
0
W
Sol
8,586
3,936
0
4,046
9,372
3,760
5,359
6,003
3,369
54,112
1,725
L
Olorun
5,287
1,881
120
3,907
12,008
4,340
0
5,023
6,985
33,833
0
L
Charybdis
7,628
4,576
0
3,487
11,470
3,973
0
1,242
10,228
0
44,354
L
Ao Kuang
Nangel
Ao Kuang
7,875
1,971
0
3,051
11,670
5,422
0
3,781
7,889
41,068
1,382
W
Osiris
RougeX_0
Osiris
2,604
1,064
0
4,188
9,712
7,840
896
3,107
6,539
0
49,278
W
Charybdis
SandFlower5223
Charybdis
8,914
5,958
0
5,100
11,375
4,582
0
1,956
9,419
0
66,618
W
Cliodhna
SoyBoy83
Cliodhna
8,581
1,522
0
4,322
12,051
5,639
0
2,837
9,214
0
75,154
L
391
144
0
316
913
367
0
0
913
0
4,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
39,900
210
Minions Killed
403
0
Camps Cleared
0
957,862
Distance Traveled
1,274,775
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,812
447
23
2
0
221,483
6
W
Sylvanus
7,527
579
32
2
0
225,907
0
W
Sol
8,252
635
85
7
0
239,148
0
L
Olorun
5,735
441
55
4
0
225,398
0
L
Charybdis
5,956
458
59
5
0
239,813
2
L
Ao Kuang
6,634
510
65
5
0
240,907
0
W
Osiris
8,150
627
79
6
0
237,330
0
W
Charybdis
7,861
605
101
8
0
237,964
0
W
Cliodhna
8,110
624
106
8
0
334,426
2
L
Mulan
4,334
333
8
1
0
30,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role