Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
AlkoStas
Kumbhakarna
Silver III
Level 129
God Stats
16W - 21L
1,547 SR
Queue Stats
281W - 492L
1,165 MMR
Solo
Pele
Pele
Gold V
SkumJustEatMe
Pele
Gold V
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 62L
1,279 MMR
Solo
Scylla
Scylla
Silver I
bYZeus96
Scylla
Silver I
Level 86
God Stats
4W - 3L
1,557 SR
Queue Stats
60W - 79L
1,218 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,535 SR
1,221 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 43
1,480 SR
1,179 MMR
Bakasura
Bakasura
Silver V
TOMDOGGZ
Bakasura
Silver V
Level 47
God Stats
0W - 1L
1,432 SR
Queue Stats
29W - 60L
1,050 MMR
Party 1
Athena
Athena
Bronze III
danielesaccardi
Athena
Bronze III
Level 48
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 8L
1,305 MMR
Solo
Anubis
Anubis
Silver V
xBlou1
Anubis
Silver V
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 55L
1,182 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlkoStas
Kumbhakarna
13
2 / 3 / 16
8,442
767
2,879
11,395
8,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
13 / 1 / 6
10,366
942
16,172
10,020
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
bYZeus96
Scylla
13
4 / 1 / 12
8,965
815
10,883
5,599
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesBacchusCthulhuFenrirKuzenbo

VS

Bans
HerculesNeithChaacHou YiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TOMDOGGZ
Bakasura
10
1 / 8 / 1
7,043
640
4,904
14,149
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 2
8,139
740
3,108
13,637
13,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
xBlou1
Anubis
12
2 / 7 / 1
7,560
687
5,332
9,893
4,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
5
5
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlkoStas
Kumbhakarna
2
3
16
3.33
W
13
1
6
16
L
Bakasura
TOMDOGGZ
Bakasura
1
8
1
0.19
W
Scylla
bYZeus96
Scylla
4
1
12
10
L
2
4
2
0.75
L
Anubis
xBlou1
Anubis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
13,344
27,014
Taken
37,679
15,004
Mitigated
24,809
2,840
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlkoStas
Kumbhakarna
2,879
741
0
250
11,395
8,900
44
4,083
7,232
8,607
0
W
16,172
4,714
0
2,090
10,020
4,363
1,065
2,872
7,008
0
41,289
L
Bakasura
TOMDOGGZ
Bakasura
4,904
3,881
0
1,140
14,149
6,505
0
5,414
8,244
0
14,985
W
Scylla
bYZeus96
Scylla
10,883
1,544
0
500
5,599
1,741
1,337
1,506
4,058
42,565
716
L
3,108
692
153
1,536
13,637
13,373
0
5,048
8,255
8,417
71
L
Anubis
xBlou1
Anubis
5,332
573
0
671
9,893
4,931
0
3,308
6,314
29,138
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
22,742
126
Minions Killed
86
0
Camps Cleared
0
613,116
Distance Traveled
517,050
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,442
767
12
1
0
203,638
0
W
Pele
10,366
942
46
4
0
211,098
0
L
Bakasura
7,043
640
30
3
0
189,931
0
W
Scylla
8,965
815
68
6
0
198,380
0
L
Athena
8,139
740
8
1
0
186,132
3
L
Anubis
7,560
687
48
4
0
140,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role