Player Matchup

Arachne
Arachne
Bendmeoverdaddy
Arachne
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,727 Elo+
Party 1
Horus
Horus
Frost1509
Horus
Level 77
God Stats
50W - 21L
1,763 SR
Queue Stats
179W - 140L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
PonDeDuck
Zhong Kui
Level 199
God Stats
1W - 1L
1,773 SR
Queue Stats
188W - 160L
1,625 Elo+
Party 1
Hou Yi
Hou Yi
Stripcell
Hou Yi
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 163L
1,558 Elo+
Party 2
Maui
Maui
Tsubodia
Maui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 129L
1,558 Elo+
Party 2
Team Averages
Level 110
1,607 SR
1,612 Elo+

VS

Team Averages
Level 161
1,460 SR
1,536 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Calloi
Lancelot
Level 214
God Stats
2W - 4L
1,675 SR
Queue Stats
178W - 148L
1,567 Elo+
Solo
King Arthur
King Arthur
hmood17
King Arthur
Level 124
God Stats
0W - 2L
1,124 SR
Queue Stats
164W - 136L
1,557 Elo+
Party 3
Charybdis
Charybdis
mans20
Charybdis
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 141L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,562
582
5,889
15,752
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Frost1509
Horus
14
4 / 0 / 5
8,580
660
9,264
10,162
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
PonDeDuck
Zhong Kui
14
7 / 3 / 3
8,533
656
15,418
13,763
11,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Stripcell
Hou Yi
13
1 / 2 / 1
6,850
527
5,497
7,691
2,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
11
0 / 1 / 5
6,618
509
4,667
11,960
9,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 4 / 1
6,749
519
6,245
14,002
9,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
 
Ix Chel
11
2 / 3 / 2
6,504
500
8,490
10,595
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Calloi
Lancelot
11
3 / 4 / 2
6,272
482
9,396
11,500
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
hmood17
King Arthur
12
0 / 6 / 0
6,423
494
6,218
14,300
10,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
mans20
Charybdis
13
0 / 1 / 2
7,350
565
4,605
7,153
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
7
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
1
0.63
L
Ix Chel
 
Ix Chel
2
3
2
1
W
6
1
3
7.5
L
Lancelot
Calloi
Lancelot
3
4
2
1
W
Horus
Frost1509
Horus
4
0
5
6.5
W
Zhong Kui
PonDeDuck
Zhong Kui
7
3
3
2.83
W
Hou Yi
Stripcell
Hou Yi
1
2
1
0.75
W
Maui
0
1
5
2.5
L
King Arthur
hmood17
King Arthur
0
6
0
0
L
Charybdis
mans20
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
34,954
59,328
Taken
57,550
36,428
Mitigated
32,448
25,398
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,245
2,784
946
3,202
14,002
9,429
166
8,085
5,917
24,118
10,161
L
Ix Chel
 
Ix Chel
8,490
1,310
1,068
3,092
10,595
4,751
0
7,360
3,235
47,259
1,264
W
5,889
3,486
0
9,064
15,752
6,036
0
1,966
13,638
0
57,443
L
Lancelot
Calloi
Lancelot
9,396
2,529
0
2,959
11,500
5,222
0
2,694
8,806
0
45,070
W
Horus
Frost1509
Horus
9,264
3,361
120
2,783
10,162
6,723
320
125
10,037
0
57,468
W
Zhong Kui
PonDeDuck
Zhong Kui
15,418
2,862
0
5,956
13,763
11,243
674
6,302
6,747
65,512
728
W
Hou Yi
Stripcell
Hou Yi
5,497
2,396
0
3,413
7,691
2,761
0
1,409
6,282
0
50,118
W
Maui
4,667
1,262
0
4,062
11,960
9,665
0
3,328
8,530
29,559
0
L
King Arthur
hmood17
King Arthur
6,218
375
0
1,016
14,300
10,124
0
933
13,367
0
47,740
L
Charybdis
mans20
Charybdis
4,605
1,803
0
2,153
7,153
2,922
0
987
6,166
0
63,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,143
Gold Earned
33,298
435
Minions Killed
415
0
Camps Cleared
0
1,365,255
Distance Traveled
1,192,806
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,749
519
51
4
0
193,150
1
L
Ix Chel
6,504
500
106
8
0
241,494
2
W
Arachne
7,562
582
91
7
0
313,494
0
L
Lancelot
6,272
482
72
6
0
314,458
1
W
Horus
8,580
660
106
8
0
254,819
0
W
Zhong Kui
8,533
656
103
8
0
262,216
0
W
Hou Yi
6,850
527
87
7
0
261,455
0
W
Maui
6,618
509
48
4
0
273,271
0
L
King Arthur
6,423
494
76
6
0
226,192
2
L
Charybdis
7,350
565
110
8
0
217,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role