Player Matchup

Charon
Charon
Gojou
Charon
Level 117
God Stats
1W - 1L
1,636 SR
Queue Stats
23W - 13L
1,584 Elo+
Party 1
Zeus
Zeus
JOHNSONSDAD69
Zeus
Level 100
God Stats
4W - 4L
1,456 SR
Queue Stats
81W - 121L
1,456 Elo+
Solo
Nemesis
Nemesis
JWSquigglyWorm
Nemesis
Level 158
God Stats
3W - 4L
1,583 SR
Queue Stats
840W - 910L
1,513 Elo+
Solo
Neith
Neith
Shmazler
Neith
Level 85
God Stats
17W - 17L
1,504 SR
Queue Stats
122W - 112L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Vecalius
Jormungandr
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 37L
1,562 Elo+
Party 1
Team Averages
Level 109
1,536 SR
1,536 Elo+

VS

Team Averages
Level 137
1,678 SR
1,552 Elo+
Chiron
Chiron
Josh64
Chiron
Level 138
God Stats
6W - 5L
1,841 SR
Queue Stats
215W - 199L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
PleasureH0le
Sun Wukong
Level 152
God Stats
2W - 1L
1,513 SR
Queue Stats
254W - 237L
1,493 Elo+
Solo
Ix Chel
Ix Chel
Rads2626
Ix Chel
Level 153
God Stats
13W - 5L
1,960 SR
Queue Stats
298W - 277L
1,593 Elo+
Solo
Thanatos
Thanatos
Sulfane
Thanatos
Level 133
God Stats
5W - 2L
1,614 SR
Queue Stats
35W - 36L
1,597 Elo+
Solo
Sobek
Sobek
cozac666
Sobek
Level 109
God Stats
26W - 45L
1,463 SR
Queue Stats
242W - 236L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Gojou
Charon
6
0 / 1 / 0
3,614
723
1,572
2,670
1,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,868
774
486
1,148
273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
3,191
638
185
4,293
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Shmazler
Neith
4
0 / 0 / 0
2,917
583
1,388
1,551
382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Vecalius
Jormungandr
7
0 / 0 / 0
4,079
816
1,814
5,274
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Josh64
Chiron
6
1 / 0 / 0
3,507
701
1,695
2,335
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PleasureH0le
Sun Wukong
7
0 / 0 / 0
3,651
730
2,050
3,758
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Rads2626
Ix Chel
7
0 / 0 / 1
3,711
742
965
1,149
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Sulfane
Thanatos
6
1 / 0 / 1
3,395
679
1,566
3,387
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
cozac666
Sobek
6
0 / 0 / 1
3,624
725
446
3,467
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
Gojou
Charon
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
Chiron
Josh64
Chiron
1
0
0
1
W
Sun Wukong
PleasureH0le
Sun Wukong
0
0
0
0
W
Ix Chel
Rads2626
Ix Chel
0
0
1
0.5
L
Neith
Shmazler
Neith
0
0
0
0
W
Thanatos
Sulfane
Thanatos
1
0
1
1.5
L
Jormungandr
Vecalius
Jormungandr
0
0
0
0
W
Sobek
cozac666
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,445
Damage
6,722
14,936
Taken
14,096
6,696
Mitigated
6,069
5,904
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Gojou
Charon
1,572
532
0
939
2,670
1,477
0
327
2,343
8,612
940
L
486
38
0
645
1,148
273
0
207
883
23,348
0
L
185
0
0
854
4,293
1,326
0
864
3,351
0
14,184
W
Chiron
Josh64
Chiron
1,695
559
155
965
2,335
652
0
753
1,582
0
21,565
W
Sun Wukong
PleasureH0le
Sun Wukong
2,050
113
0
1,060
3,758
1,738
0
1,595
2,163
0
23,086
W
Ix Chel
Rads2626
Ix Chel
965
52
200
375
1,149
362
0
486
663
17,915
0
L
Neith
Shmazler
Neith
1,388
796
0
902
1,551
382
0
119
1,432
0
12,148
W
Thanatos
Sulfane
Thanatos
1,566
433
0
3,810
3,387
1,028
0
118
3,269
0
15,252
L
Jormungandr
Vecalius
Jormungandr
1,814
658
0
2,564
5,274
3,238
0
0
5,274
25,286
2,585
W
Sobek
cozac666
Sobek
446
0
0
2,216
3,467
2,289
0
794
2,673
7,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,669
Gold Earned
17,888
171
Minions Killed
175
0
Camps Cleared
0
468,288
Distance Traveled
528,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,614
723
22
4
0
97,968
0
L
Zeus
3,868
774
51
10
0
101,624
0
L
Nemesis
3,191
638
29
6
0
117,872
0
W
Chiron
3,507
701
40
8
0
88,294
0
W
Sun Wukong
3,651
730
44
9
0
100,481
0
W
Ix Chel
3,711
742
46
9
0
102,977
0
L
Neith
2,917
583
20
4
0
65,800
0
W
Thanatos
3,395
679
34
7
0
120,102
0
L
Jormungandr
4,079
816
49
10
0
85,024
0
W
Sobek
3,624
725
11
2
0
116,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role