Player Matchup

Danzaburou
Danzaburou
GlennGreenwald
Danzaburou
Level 100
God Stats
4W - 5L
1,545 SR
Queue Stats
349W - 343L
1,424 Elo+
Solo
Chaac
Chaac
LxstHyperion
Chaac
Level 29
God Stats
4W - 9L
1,394 SR
Queue Stats
36W - 31L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
Spetro22
Nu Wa
Level 144
God Stats
3W - 3L
1,668 SR
Queue Stats
207W - 205L
1,497 Elo+
Party 1
Team Averages
Level 91
1,536 SR
1,470 Elo+

VS

Team Averages
Level 105
1,637 SR
1,451 Elo+
Zeus
Zeus
gearheart15
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,485 Elo+
Solo
Terra
Terra
lordC0rvus
Terra
Level 82
God Stats
2W - 1L
1,816 SR
Queue Stats
42W - 62L
1,426 Elo+
Solo
Skadi
Skadi
paolobertoldi07
Skadi
Level 109
God Stats
3W - 1L
1,595 SR
Queue Stats
41W - 43L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GlennGreenwald
Danzaburou
14
2 / 5 / 0
9,493
593
9,025
14,233
6,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 3 / 3
9,034
565
6,809
15,714
18,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Spetro22
Nu Wa
16
1 / 2 / 1
10,494
656
14,602
6,572
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 2
12,307
769
17,400
11,323
4,967
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
16
2 / 0 / 5
10,170
636
6,335
14,395
15,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 2 / 6
10,106
632
6,305
12,546
5,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GlennGreenwald
Danzaburou
2
5
0
0.4
L
0
3
3
0.5
L
Nu Wa
Spetro22
Nu Wa
1
2
1
0.75
W
8
1
2
9
W
Terra
2
0
5
4.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
30,040
36,519
Taken
38,264
27,483
Mitigated
26,287
8,934
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GlennGreenwald
Danzaburou
9,025
2,996
0
2,508
14,233
6,316
0
9,196
4,899
0
46,726
L
6,809
281
0
5,943
15,714
18,282
0
9,139
6,491
0
22,635
L
Nu Wa
Spetro22
Nu Wa
14,602
2,225
0
483
6,572
2,885
0
4,192
2,380
45,813
833
W
17,400
3,311
0
3,925
11,323
4,967
893
4,532
6,235
65,305
3,048
W
Terra
6,335
851
3,720
5,038
14,395
15,429
184
3,545
10,329
26,309
1,672
W
6,305
1,815
18
2,528
12,546
5,891
828
4,645
7,187
0
43,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
32,583
158
Minions Killed
213
0
Camps Cleared
0
770,561
Distance Traveled
832,375
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,493
593
51
3
0
243,035
0
L
Chaac
9,034
565
31
2
0
305,385
4
L
Nu Wa
10,494
656
76
5
0
222,141
0
W
Zeus
12,307
769
102
6
0
265,855
0
W
Terra
10,170
636
32
2
0
306,075
1
W
Skadi
10,106
632
79
5
0
260,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role