Player Matchup

Ah Puch
Ah Puch
Acareless
Ah Puch
Level 149
God Stats
4W - 0L
2,153 SR
Queue Stats
789W - 111L
1,989 Elo+
Party 1
Danzaburou
Danzaburou
DevilishDRB
Danzaburou
Level 158
God Stats
1W - 3L
1,144 SR
Queue Stats
61W - 45L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
YinYeah
Ao Kuang
Level 149
God Stats
17W - 2L
1,905 SR
Queue Stats
385W - 56L
1,886 Elo+
Party 1
Athena
Athena
m繁星一点点m
Athena
Level 155
God Stats
3W - 1L
1,739 SR
Queue Stats
257W - 73L
1,832 Elo+
Party 1
Chronos
Chronos
听风执酒
Chronos
Level 128
God Stats
2W - 1L
1,295 SR
Queue Stats
249W - 79L
1,710 Elo+
Party 1
Team Averages
Level 148
1,647 SR
1,801 Elo+

VS

Team Averages
Level 141
1,491 SR
1,492 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarkDragonMoon
Cthulhu
Level 146
God Stats
3W - 1L
1,897 SR
Queue Stats
190W - 202L
1,469 Elo+
Solo
Merlin
Merlin
MVPofReality
Merlin
Level 138
God Stats
3W - 4L
1,379 SR
Queue Stats
193W - 211L
1,551 Elo+
Solo
Chaac
Chaac
Mystery01
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,475 Elo+
Solo
Vamana
Vamana
Quantum Death
Vamana
Level 141
God Stats
0W - 3L
1,181 SR
Queue Stats
228W - 255L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Acareless
Ah Puch
16
1 / 0 / 13
8,483
848
11,127
6,985
3,878
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
DevilishDRB
Danzaburou
15
5 / 1 / 7
9,403
940
14,067
9,331
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ao Kuang
YinYeah
Ao Kuang
15
8 / 2 / 6
8,814
881
9,808
11,805
5,981
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 2 / 8
7,810
781
5,820
10,815
11,755
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
听风执酒
Chronos
13
0 / 1 / 11
7,366
737
5,322
9,704
7,258
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 3 / 3
6,941
694
6,906
7,582
2,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 5
7,757
776
10,947
11,180
11,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
16
2 / 2 / 1
8,436
844
5,278
5,667
2,594
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Mystery01
Chaac
11
1 / 3 / 3
6,958
696
6,528
11,785
6,018
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 4 / 3
7,303
730
11,515
12,420
13,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
15
Kills
5
6
Deaths
15
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
3
0.5
W
Ah Puch
Acareless
Ah Puch
1
0
13
7.5
L
0
3
5
0.83
W
Danzaburou
DevilishDRB
Danzaburou
5
1
7
8.5
L
Merlin
2
2
1
1.25
L
Chaac
Mystery01
Chaac
1
3
3
0.83
L
2
4
3
0.88
W
Ao Kuang
YinYeah
Ao Kuang
8
2
6
5.5
W
1
2
8
2.5
W
Chronos
听风执酒
Chronos
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,144
Damage
41,174
48,640
Taken
48,634
33,403
Mitigated
36,415
25,156
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,906
1,283
269
351
7,582
2,922
0
6,151
1,109
13,248
0
W
Ah Puch
Acareless
Ah Puch
11,127
99
751
3,143
6,985
3,878
164
3,406
3,490
27,391
1,469
L
10,947
185
1,870
1,011
11,180
11,793
0
6,097
4,571
20,072
763
W
Danzaburou
DevilishDRB
Danzaburou
14,067
6,749
1,582
4,926
9,331
4,531
166
3,584
5,448
0
30,898
L
Merlin
5,278
181
0
834
5,667
2,594
0
3,917
1,502
31,264
0
L
Chaac
Mystery01
Chaac
6,528
563
1,524
3,848
11,785
6,018
0
7,350
4,227
0
8,277
L
11,515
3,016
1,399
2,031
12,420
13,088
0
5,739
6,491
0
14,622
W
Ao Kuang
YinYeah
Ao Kuang
9,808
760
385
5,288
11,805
5,981
0
4,897
6,722
18,598
0
W
5,820
1,105
3,074
2,302
10,815
11,755
0
5,998
4,330
8,096
0
W
Chronos
听风执酒
Chronos
5,322
617
1,172
2,533
9,704
7,258
148
4,483
5,008
10,657
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
37,395
127
Minions Killed
151
0
Camps Cleared
0
1,102,469
Distance Traveled
1,001,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,941
694
23
2
0
206,522
0
W
Ah Puch
8,483
848
37
4
0
242,459
0
L
Cthulhu
7,757
776
37
4
0
199,964
0
W
Danzaburou
9,403
940
52
5
0
212,773
0
L
Merlin
8,436
844
69
7
0
180,029
0
L
Chaac
6,958
696
4
0
0
203,027
0
L
Vamana
7,303
730
18
2
0
211,831
0
W
Ao Kuang
8,814
881
20
2
0
210,246
0
W
Athena
7,810
781
7
1
0
190,900
0
W
Chronos
7,366
737
11
1
0
246,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role