Player Matchup

Chernobog
Chernobog
Bronze III
Ace5169
Chernobog
Bronze III
Level 75
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Guan Yu
Guan Yu
Silver III
AmDeadly
Guan Yu
Silver III
Level 155
God Stats
0W - 2L
1,244 SR
Queue Stats
70W - 56L
1,492 MMR
Solo
Bellona
Bellona
Gold IV
CrispyDarkness27
Bellona
Gold IV
Level 52
God Stats
0W - 3L
1,315 SR
Queue Stats
30W - 34L
1,557 MMR
Solo
Ra
Ra
Silver I
HawluchaTaquero
Ra
Silver I
Level 129
God Stats
3W - 1L
1,865 SR
Queue Stats
26W - 32L
1,517 MMR
Solo
Janus
Janus
Platinum V
Twerasm
Janus
Platinum V
Level 56
God Stats
4W - 1L
1,872 SR
Queue Stats
63W - 54L
1,527 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,578 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,528 SR
1,501 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
Dimch1ck
Anubis
Gold II
Level 149
God Stats
105W - 91L
1,539 SR
Queue Stats
225W - 228L
1,547 MMR
Solo
He Bo
He Bo
Gold IV
KorgTheRockGuy
He Bo
Gold IV
Level 126
God Stats
22W - 18L
1,599 SR
Queue Stats
66W - 69L
1,443 MMR
Solo
Apollo
Apollo
Gold I
Presidential T
Apollo
Gold I
Level 169
God Stats
7W - 5L
979 SR
Queue Stats
137W - 133L
1,495 MMR
Solo
Shiva
Shiva
Bronze III
iOnlyPlayMagical
Shiva
Bronze III
Level 81
God Stats
2W - 1L
2,020 SR
Queue Stats
9W - 13L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ace5169
Chernobog
7
1 / 1 / 1
4,374
625
3,920
5,284
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
AmDeadly
Guan Yu
5
1 / 1 / 0
3,828
547
1,491
4,970
2,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,803
686
3,327
8,165
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 0
4,329
618
1,487
4,551
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
Twerasm
Janus
10
1 / 1 / 1
4,815
688
1,904
5,426
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SurtrNe ZhaAo KuangLancelot

VS

Bans
AnhurGaneshaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 2 / 0
4,515
645
2,798
6,879
3,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Dimch1ck
Anubis
9
3 / 0 / 0
5,448
778
3,128
3,371
1,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
3 / 0 / 1
5,197
742
2,855
5,242
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 2
4,419
631
2,180
3,919
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 1 / 0
4,787
684
4,187
7,407
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
8
8
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Chernobog
Ace5169
Chernobog
1
1
1
1.5
L
Guan Yu
AmDeadly
Guan Yu
1
1
0
1
L
0
2
1
0.25
W
Anubis
Dimch1ck
Anubis
3
0
0
3
L
0
3
0
0
W
3
0
1
3.5
W
0
0
2
1
L
Janus
Twerasm
Janus
1
1
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,129
Damage
15,148
28,396
Taken
26,818
12,738
Mitigated
12,460
10,982
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,798
992
0
1,371
6,879
3,137
0
1,347
5,532
0
18,188
L
Chernobog
Ace5169
Chernobog
3,920
2,401
0
1,650
5,284
1,738
7
27
5,257
0
26,607
L
Guan Yu
AmDeadly
Guan Yu
1,491
181
527
2,181
4,970
2,234
0
0
4,970
0
6,243
L
3,327
1,531
0
2,581
8,165
6,077
0
1,545
6,620
0
32,583
W
Anubis
Dimch1ck
Anubis
3,128
145
0
2,184
3,371
1,459
0
946
2,425
37,657
1,161
L
1,487
152
165
741
4,551
1,154
0
3,313
1,238
26,702
0
W
2,855
191
0
3,352
5,242
1,337
0
704
4,538
40,505
0
W
2,180
1,567
0
2,116
3,919
1,206
0
164
3,755
0
28,453
L
Janus
Twerasm
Janus
1,904
331
0
3,137
5,426
1,535
0
1,364
4,062
35,541
0
W
4,187
959
0
2,030
7,407
5,321
0
230
7,177
938
28,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,149
Gold Earned
24,366
227
Minions Killed
267
0
Camps Cleared
0
719,975
Distance Traveled
746,195
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,515
645
31
4
0
132,112
0
L
Chernobog
4,374
625
35
5
0
139,467
2
L
Guan Yu
3,828
547
11
2
0
111,275
0
L
Bellona
4,803
686
63
9
0
147,658
0
W
Anubis
5,448
778
59
8
0
150,890
4
L
Ra
4,329
618
44
6
0
156,468
2
W
He Bo
5,197
742
76
11
0
167,547
1
W
Apollo
4,419
631
49
7
0
144,823
0
L
Janus
4,815
688
74
11
0
165,107
0
W
Shiva
4,787
684
52
7
0
150,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role