Player Matchup

Neith
Neith
DracoNinja11
Neith
Level 112
God Stats
12W - 10L
1,687 SR
Queue Stats
193W - 157L
1,552 Elo+
Solo
Sol
Sol
SaintMush
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 94L
1,518 Elo+
Solo
Ne Zha
Ne Zha
StorySnail
Ne Zha
Level 85
God Stats
2W - 5L
1,480 SR
Queue Stats
114W - 112L
1,561 Elo+
Party 2
Charon
Charon
weyrdket
Charon
Level 158
God Stats
2W - 2L
1,667 SR
Queue Stats
147W - 148L
1,534 Elo+
Party 2
Surtr
Surtr
zehosse
Surtr
Level 149
God Stats
7W - 1L
1,683 SR
Queue Stats
79W - 78L
1,552 Elo+
Solo
Team Averages
Level 126
1,604 SR
1,544 Elo+

VS

Team Averages
Level 142
1,518 SR
1,515 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JonesC
Nu Wa
Level 151
God Stats
7W - 6L
1,622 SR
Queue Stats
175W - 165L
1,535 Elo+
Solo
Thor
Thor
spacetokyo
Thor
Level 174
God Stats
8W - 11L
1,468 SR
Queue Stats
224W - 213L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,970
597
4,707
6,464
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 0 / 1
6,088
609
2,969
6,189
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
StorySnail
Ne Zha
11
1 / 2 / 4
5,609
561
5,532
10,655
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
weyrdket
Charon
10
1 / 0 / 3
5,177
518
3,141
7,486
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
zehosse
Surtr
10
4 / 2 / 0
6,372
637
6,634
10,436
7,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 4 / 1
5,856
586
4,872
9,587
7,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
10
0 / 0 / 0
5,116
512
3,200
3,894
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
 
Charon
7
0 / 1 / 1
4,937
494
4,265
8,589
4,857
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
JonesC
Nu Wa
9
2 / 3 / 0
5,480
548
9,448
5,179
1,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 1
5,056
506
2,784
8,910
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
1
0.38
L
Skadi
 
Skadi
0
0
0
0
L
Charon
 
Charon
0
1
1
0.5
W
3
0
1
3.5
L
Nu Wa
JonesC
Nu Wa
2
3
0
0.67
W
0
0
1
0.5
W
Ne Zha
StorySnail
Ne Zha
1
2
4
1.5
L
0
1
1
0.5
W
Charon
weyrdket
Charon
1
0
3
2.5
W
Surtr
zehosse
Surtr
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,983
Damage
24,569
41,230
Taken
36,159
20,903
Mitigated
18,557
12,024
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,872
317
0
2,882
9,587
7,053
0
568
9,019
35,952
0
L
Skadi
 
Skadi
3,200
816
0
750
3,894
1,238
0
1,714
2,013
0
39,514
L
Charon
 
Charon
4,265
958
1,064
3,288
8,589
4,857
0
2,126
6,218
15,465
1,188
W
4,707
1,427
0
1,639
6,464
2,302
0
4,570
1,458
0
48,166
L
Nu Wa
JonesC
Nu Wa
9,448
1,590
0
857
5,179
1,613
0
576
4,446
38,849
90
W
2,969
980
0
4,122
6,189
2,051
1,179
1,233
4,838
48,904
6,720
W
Ne Zha
StorySnail
Ne Zha
5,532
1,786
0
2,050
10,655
4,376
0
3,116
7,194
0
43,178
L
2,784
411
0
750
8,910
3,796
0
879
7,951
0
41,531
W
Charon
weyrdket
Charon
3,141
735
0
1,341
7,486
4,994
6
3,102
4,072
21,395
0
W
Surtr
zehosse
Surtr
6,634
2,271
0
2,872
10,436
7,180
326
4,187
5,473
1,213
38,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
26,445
338
Minions Killed
306
0
Camps Cleared
0
986,342
Distance Traveled
950,558
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,856
586
77
8
0
160,986
0
L
Skadi
5,116
512
74
7
0
177,569
4
L
Charon
4,937
494
15
2
0
206,284
0
W
Neith
5,970
597
92
9
0
185,245
0
L
Nu Wa
5,480
548
70
7
0
194,584
0
W
Sol
6,088
609
98
10
0
186,577
2
W
Ne Zha
5,609
561
57
6
0
223,658
2
L
Thor
5,056
506
70
7
0
211,135
0
W
Charon
5,177
518
24
2
0
200,693
3
W
Surtr
6,372
637
67
7
0
190,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role