Player Matchup

Medusa
Medusa
DottieCarottie
Medusa
Level 128
God Stats
2W - 0L
1,885 SR
Queue Stats
19W - 5L
1,749 Elo+
Party 3
Lancelot
Lancelot
JamesLame
Lancelot
Level 118
God Stats
5W - 3L
1,560 SR
Queue Stats
90W - 75L
1,557 Elo+
Party 4
Odin
Odin
LEADFACE
Odin
Level 127
God Stats
17W - 18L
1,454 SR
Queue Stats
99W - 78L
1,561 Elo+
Party 4
Anubis
Anubis
Shadowwolfen
Anubis
Level 129
God Stats
11W - 3L
1,831 SR
Queue Stats
19W - 3L
1,786 Elo+
Party 3
Xing Tian
Xing Tian
ZarithTheBadger
Xing Tian
Level 129
God Stats
1W - 0L
1,596 SR
Queue Stats
19W - 3L
1,786 Elo+
Party 3
Team Averages
Level 126
1,665 SR
1,688 Elo+

VS

Team Averages
Level 115
1,408 SR
1,424 Elo+
Janus
Janus
Barkcode
Janus
Level 122
God Stats
2W - 7L
1,115 SR
Queue Stats
128W - 138L
1,548 Elo+
Party 1
Bellona
Bellona
Heaven270
Bellona
Level 68
God Stats
19W - 18L
1,358 SR
Queue Stats
56W - 60L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lille
Kumbhakarna
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,261 Elo+
Party 2
Artemis
Artemis
monitommm
Artemis
Level 125
God Stats
17W - 11L
1,898 SR
Queue Stats
118W - 110L
1,584 Elo+
Party 1
Thor
Thor
xRuSpEcT
Thor
Level 69
God Stats
0W - 4L
1,170 SR
Queue Stats
24W - 25L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,518
501
4,694
9,611
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
JamesLame
Lancelot
14
4 / 2 / 1
8,537
569
6,920
11,922
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
15
3 / 0 / 2
9,311
621
9,188
10,366
9,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
0 / 4 / 2
7,574
505
4,356
8,557
3,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Xing Tian
ZarithTheBadger
Xing Tian
11
0 / 0 / 2
7,448
497
2,905
11,304
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Barkcode
Janus
14
1 / 0 / 4
8,034
536
7,363
5,198
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Heaven270
Bellona
8
0 / 2 / 0
6,054
404
3,841
9,911
9,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Lille
Kumbhakarna
13
4 / 0 / 2
7,760
517
4,350
9,411
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
monitommm
Artemis
13
0 / 1 / 1
7,236
482
8,164
8,380
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
14
2 / 4 / 3
7,208
481
5,078
13,590
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
7
7
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
Barkcode
Janus
1
0
4
3
W
0
1
1
0.5
L
Bellona
Heaven270
Bellona
0
2
0
0
W
Lancelot
JamesLame
Lancelot
4
2
1
2.25
W
Odin
3
0
2
4
L
Kumbhakarna
Lille
Kumbhakarna
4
0
2
5
W
Anubis
0
4
2
0.25
W
Xing Tian
ZarithTheBadger
Xing Tian
0
0
2
1
L
Artemis
monitommm
Artemis
0
1
1
0.5
L
Thor
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
28,796
51,760
Taken
46,490
31,346
Mitigated
29,206
13,901
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Barkcode
Janus
7,363
277
0
600
5,198
1,567
0
2,070
3,128
70,585
0
W
4,694
955
0
2,656
9,611
3,885
769
1,373
8,198
0
69,974
L
Bellona
Heaven270
Bellona
3,841
1,648
0
3,064
9,911
9,508
0
0
9,911
0
33,444
W
Lancelot
JamesLame
Lancelot
6,920
1,949
0
4,263
11,922
5,515
455
2,645
9,035
0
65,312
W
Odin
9,188
2,147
0
3,183
10,366
9,261
0
1,293
9,033
0
80,729
L
Kumbhakarna
Lille
Kumbhakarna
4,350
560
0
2,085
9,411
8,682
0
2,138
7,273
23,575
1,988
W
Anubis
4,356
100
0
1,261
8,557
3,994
275
4,151
3,946
53,808
1,175
W
Xing Tian
ZarithTheBadger
Xing Tian
2,905
249
180
2,358
11,304
8,691
234
1,708
9,474
25,037
0
L
Artemis
monitommm
Artemis
8,164
2,778
0
826
8,380
3,645
124
1,042
7,338
0
69,270
L
Thor
5,078
1,341
0
5,163
13,590
5,804
0
1,917
11,673
0
61,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
36,292
468
Minions Killed
437
0
Camps Cleared
0
1,504,577
Distance Traveled
1,387,504
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,034
536
143
10
0
324,335
5
W
Medusa
7,518
501
107
7
0
314,715
0
L
Bellona
6,054
404
66
4
0
154,430
0
W
Lancelot
8,537
569
105
7
0
360,198
1
W
Odin
9,311
621
131
9
0
298,106
2
L
Kumbhakarna
7,760
517
33
2
0
328,712
3
W
Anubis
7,574
505
90
6
0
257,996
0
W
Xing Tian
7,448
497
35
2
0
273,562
1
L
Artemis
7,236
482
100
7
0
273,593
2
L
Thor
7,208
481
95
6
0
306,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role