Player Matchup

Tiamat
Tiamat
CogsOD
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,519 Elo+
Party 2
Mulan
Mulan
Frabbit24
Mulan
Level 104
God Stats
7W - 10L
1,431 SR
Queue Stats
85W - 99L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
RisingWave98
Hou Yi
Level 15
God Stats
3W - 8L
1,709 SR
Queue Stats
24W - 35L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
RuneStorm29
Cthulhu
Level 103
God Stats
5W - 3L
1,590 SR
Queue Stats
25W - 39L
1,388 Elo+
Party 1
Thanatos
Thanatos
masotim13
Thanatos
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 41L
1,508 Elo+
Party 2
Team Averages
Level 71
1,546 SR
1,454 Elo+

VS

Team Averages
Level 81
1,651 SR
1,450 Elo+
Gilgamesh
Gilgamesh
FizzytheOne
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,443 Elo+
Solo
Aphrodite
Aphrodite
FunKyZzData_
Aphrodite
Level 46
God Stats
43W - 54L
1,477 SR
Queue Stats
137W - 156L
1,412 Elo+
Solo
Shiva
Shiva
Katelynn93
Shiva
Level 128
God Stats
11W - 6L
1,597 SR
Queue Stats
102W - 71L
1,556 Elo+
Party 3
Freya
Freya
adam3103
Freya
Level 84
God Stats
7W - 1L
1,876 SR
Queue Stats
312W - 301L
1,512 Elo+
Party 3
Kukulkan
Kukulkan
kemo2811
Kukulkan
Level 37
God Stats
4W - 1L
1,807 SR
Queue Stats
59W - 84L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CogsOD
Tiamat
16
1 / 3 / 2
9,321
466
8,296
10,244
7,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mulan
Frabbit24
Mulan
17
8 / 1 / 2
11,416
571
21,034
19,254
23,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
11
1 / 7 / 3
7,510
376
8,713
14,909
5,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
RuneStorm29
Cthulhu
12
1 / 8 / 5
8,512
426
8,207
20,265
15,414
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
masotim13
Thanatos
15
2 / 4 / 5
8,644
432
10,360
25,170
11,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FizzytheOne
Gilgamesh
16
2 / 3 / 7
9,576
479
9,591
22,900
20,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
FunKyZzData_
Aphrodite
15
3 / 2 / 11
8,546
427
9,231
14,248
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Shiva
15
4 / 4 / 16
10,404
520
17,810
24,050
29,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Freya
adam3103
Freya
17
9 / 2 / 9
11,012
551
18,939
14,407
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Kukulkan
kemo2811
Kukulkan
15
5 / 2 / 9
9,421
471
8,048
7,297
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
13
Kills
23
23
Deaths
13
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CogsOD
Tiamat
1
3
2
0.67
W
Gilgamesh
FizzytheOne
Gilgamesh
2
3
7
1.83
L
Mulan
Frabbit24
Mulan
8
1
2
9
W
Aphrodite
FunKyZzData_
Aphrodite
3
2
11
4.25
W
Shiva
4
4
16
3
L
Hou Yi
1
7
3
0.36
L
Cthulhu
RuneStorm29
Cthulhu
1
8
5
0.44
W
Freya
adam3103
Freya
9
2
9
6.75
W
Kukulkan
kemo2811
Kukulkan
5
2
9
4.75
L
Thanatos
masotim13
Thanatos
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,610
Damage
63,619
89,842
Taken
82,902
64,057
Mitigated
67,782
33,023
Healing
31,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CogsOD
Tiamat
8,296
550
0
2,076
10,244
7,788
80
5,262
4,896
57,152
3,473
W
Gilgamesh
FizzytheOne
Gilgamesh
9,591
3,266
0
5,722
22,900
20,866
0
2,225
20,675
0
69,444
L
Mulan
Frabbit24
Mulan
21,034
2,013
0
5,044
19,254
23,721
312
5,072
13,906
0
92,577
W
Aphrodite
FunKyZzData_
Aphrodite
9,231
553
4,083
9,175
14,248
7,102
736
2,364
11,884
48,150
0
W
Shiva
17,810
2,114
478
3,439
24,050
29,064
318
6,367
17,683
0
48,889
L
Hou Yi
8,713
4,308
0
2,198
14,909
5,368
0
7,784
6,605
0
42,021
L
Cthulhu
RuneStorm29
Cthulhu
8,207
229
2,389
2,462
20,265
15,414
28
10,420
9,294
27,827
0
W
Freya
adam3103
Freya
18,939
5,232
0
6,783
14,407
7,285
1,562
3,240
11,167
76,029
5,401
W
Kukulkan
kemo2811
Kukulkan
8,048
897
0
1,965
7,297
3,465
995
2,133
5,164
43,800
0
L
Thanatos
masotim13
Thanatos
10,360
1,650
0
18,854
25,170
11,766
0
5,441
19,477
0
78,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,403
Gold Earned
48,959
436
Minions Killed
396
0
Camps Cleared
0
1,856,197
Distance Traveled
1,915,519
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,321
466
108
5
0
368,197
2
W
Gilgamesh
9,576
479
95
5
0
328,968
0
L
Mulan
11,416
571
127
6
0
375,533
0
W
Aphrodite
8,546
427
66
3
0
394,878
0
W
Shiva
10,404
520
48
2
0
426,377
6
L
Hou Yi
7,510
376
64
3
0
340,483
0
L
Cthulhu
8,512
426
40
2
0
381,170
3
W
Freya
11,012
551
115
6
0
376,672
0
W
Kukulkan
9,421
471
72
4
0
388,624
0
L
Thanatos
8,644
432
97
5
0
390,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role