Player Matchup

Nu Wa
Nu Wa
HisuianZoroark
Nu Wa
Level 96
God Stats
14W - 14L
1,510 SR
Queue Stats
338W - 288L
1,559 Elo+
Solo
Olorun
Olorun
PerturbedBark0
Olorun
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
Sos JaaZIEL
King Arthur
Level 135
God Stats
13W - 10L
1,540 SR
Queue Stats
89W - 79L
1,589 Elo+
Solo
Erlang Shen
Erlang Shen
Thayssone
Erlang Shen
Level 140
God Stats
22W - 13L
1,584 SR
Queue Stats
93W - 90L
1,521 Elo+
Solo
Artio
Artio
twa545
Artio
Level 166
God Stats
8W - 0L
2,039 SR
Queue Stats
342W - 311L
1,584 Elo+
Solo
Team Averages
Level 116
1,635 SR
1,551 Elo+

VS

Team Averages
Level 129
1,512 SR
1,524 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Mickebersek
Agni
Level 89
God Stats
3W - 5L
1,681 SR
Queue Stats
138W - 136L
1,497 Elo+
Solo
Hun Batz
Hun Batz
SoftG Dark
Hun Batz
Level 126
God Stats
1W - 1L
1,774 SR
Queue Stats
200W - 187L
1,571 Elo+
Solo
Medusa
Medusa
qwertymandudeguy
Medusa
Level 106
God Stats
7W - 7L
1,177 SR
Queue Stats
144W - 145L
1,561 Elo+
Solo
Yemoja
Yemoja
v Blue Moon
Yemoja
Level 216
God Stats
4W - 7L
1,426 SR
Queue Stats
157W - 173L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,800
644
5,693
2,732
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 2 / 2
4,521
502
6,241
8,151
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Sos JaaZIEL
King Arthur
11
2 / 0 / 0
6,341
705
3,933
6,658
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Thayssone
Erlang Shen
11
4 / 1 / 1
5,656
628
3,588
8,330
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
twa545
Artio
9
0 / 0 / 3
4,489
499
2,688
8,699
7,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 3 / 0
4,495
499
3,518
7,266
3,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 0 / 0
5,962
662
2,838
5,025
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
SoftG Dark
Hun Batz
8
0 / 1 / 1
4,567
507
2,006
7,754
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 0
4,780
531
8,302
7,164
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
8
0 / 2 / 1
4,824
536
3,981
7,904
4,282
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
3
3
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
1
0
3
2.5
L
1
0
0
1
W
0
2
2
0.5
L
Hun Batz
SoftG Dark
Hun Batz
0
1
1
0.5
W
King Arthur
Sos JaaZIEL
King Arthur
2
0
0
2
W
Erlang Shen
Thayssone
Erlang Shen
4
1
1
4.5
L
2
1
0
2
W
Artio
twa545
Artio
0
0
3
1.5
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
20,645
34,570
Taken
35,113
19,114
Mitigated
14,571
13,933
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,518
1,025
0
2,591
7,266
3,946
0
368
6,348
0
22,722
W
5,693
832
0
500
2,732
1,042
0
1,477
1,252
41,079
728
L
2,838
228
0
1,178
5,025
1,594
0
1,766
3,006
46,595
1,415
W
6,241
2,332
303
2,890
8,151
3,028
0
1,779
6,369
34,489
2,174
L
Hun Batz
SoftG Dark
Hun Batz
2,006
631
0
3,084
7,754
2,502
0
1,709
5,899
0
26,356
W
King Arthur
Sos JaaZIEL
King Arthur
3,933
910
0
2,191
6,658
3,795
0
0
6,658
0
43,039
W
Erlang Shen
Thayssone
Erlang Shen
3,588
2,240
0
4,665
8,330
3,760
0
1,764
6,566
0
43,601
L
8,302
3,843
0
848
7,164
2,247
0
5,299
1,777
0
40,169
W
Artio
twa545
Artio
2,688
647
225
3,159
8,699
7,489
0
1,711
6,988
18,392
2,205
L
Yemoja
3,981
1,133
2,062
2,580
7,904
4,282
0
4,582
3,161
17,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
24,628
319
Minions Killed
282
0
Camps Cleared
0
926,327
Distance Traveled
830,011
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,495
499
49
5
0
112,384
0
W
Nu Wa
5,800
644
87
10
0
181,505
1
L
Agni
5,962
662
95
11
0
199,740
2
W
Olorun
4,521
502
52
6
0
160,431
0
L
Hun Batz
4,567
507
51
6
0
206,140
0
W
King Arthur
6,341
705
76
8
0
185,892
2
W
Erlang Shen
5,656
628
71
8
0
208,394
0
L
Medusa
4,780
531
63
7
0
179,872
0
W
Artio
4,489
499
33
4
0
190,105
0
L
Yemoja
4,824
536
24
3
0
131,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role