Player Matchup

Sun Wukong
Sun Wukong
Lindday
Sun Wukong
Level 37
God Stats
11W - 15L
1,447 SR
Queue Stats
165W - 207L
1,262 Elo+
Solo
Sol
Sol
Mikero Mellon
Sol
Level 121
God Stats
12W - 9L
1,618 SR
Queue Stats
75W - 80L
1,427 Elo+
Solo
He Bo
He Bo
PINKMIST8214
He Bo
Level 50
God Stats
0W - 2L
1,290 SR
Queue Stats
103W - 124L
1,374 Elo+
Solo
Ares
Ares
Pfizer70
Ares
Level 55
God Stats
2W - 5L
1,503 SR
Queue Stats
74W - 75L
1,355 Elo+
Solo
Achilles
Achilles
tulikath334
Achilles
Level 56
God Stats
6W - 5L
1,392 SR
Queue Stats
10W - 13L
1,258 Elo+
Solo
Team Averages
Level 64
1,450 SR
1,335 Elo+

VS

Team Averages
Level 90
1,504 SR
1,399 Elo+
Cerberus
Cerberus
HateAllLife666
Cerberus
Level 65
God Stats
16W - 10L
1,417 SR
Queue Stats
238W - 268L
1,324 Elo+
Party 1
Anubis
Anubis
Im01dGr3g330
Anubis
Level 143
God Stats
12W - 19L
1,642 SR
Queue Stats
421W - 445L
1,452 Elo+
Party 2
Arachne
Arachne
KingSparerow
Arachne
Level 125
God Stats
172W - 141L
1,508 SR
Queue Stats
343W - 370L
1,410 Elo+
Party 2
Bellona
Bellona
Mcsavi
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 237L
1,434 Elo+
Solo
Charybdis
Charybdis
SlyderG1998
Charybdis
Level 69
God Stats
30W - 29L
1,454 SR
Queue Stats
417W - 443L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lindday
Sun Wukong
4
0 / 7 / 0
3,827
348
314
7,695
2,297
Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
5,317
483
5,393
7,924
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 2 / 1
5,425
493
2,766
7,197
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
2 / 1 / 0
5,161
469
3,017
8,202
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
tulikath334
Achilles
9
2 / 3 / 0
5,606
510
5,120
9,427
6,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 1 / 0
5,079
462
867
6,671
3,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
11 / 0 / 2
7,275
661
11,349
6,581
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
KingSparerow
Arachne
10
4 / 3 / 2
6,074
552
5,634
10,194
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mcsavi
Bellona
11
2 / 1 / 1
6,312
574
4,381
9,483
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SlyderG1998
Charybdis
10
0 / 0 / 1
5,556
505
2,980
3,255
982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
17
17
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
0
0
W
Anubis
11
0
2
12
W
Arachne
KingSparerow
Arachne
4
3
2
1.67
L
Sun Wukong
Lindday
Sun Wukong
0
7
0
0
W
Bellona
Mcsavi
Bellona
2
1
1
2.5
L
0
4
1
0.13
L
0
2
1
0.25
L
Ares
2
1
0
2
W
Charybdis
SlyderG1998
Charybdis
0
0
1
0.5
L
Achilles
tulikath334
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,610
Damage
25,211
40,445
Taken
36,184
18,092
Mitigated
19,473
9,417
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
867
27
592
1,503
6,671
3,864
0
2,480
4,191
13,812
454
W
Anubis
11,349
569
0
2,618
6,581
3,657
0
3,662
2,919
49,870
0
W
Arachne
KingSparerow
Arachne
5,634
3,898
0
3,493
10,194
3,607
0
2,089
7,956
0
32,358
L
Sun Wukong
Lindday
Sun Wukong
314
168
0
0
7,695
2,297
90
5,830
1,865
0
4,559
W
Bellona
Mcsavi
Bellona
4,381
1,637
0
3,519
9,483
7,363
426
1,801
7,192
0
41,660
L
5,393
2,293
0
2,914
7,924
1,902
0
4,424
3,500
41,834
1,018
L
2,766
285
0
2,544
7,197
1,941
0
1,095
6,102
36,545
652
L
Ares
3,017
228
0
1,132
8,202
5,439
0
863
7,339
21,991
2,996
W
Charybdis
SlyderG1998
Charybdis
2,980
2,327
166
1,026
3,255
982
584
971
2,284
0
47,177
L
Achilles
tulikath334
Achilles
5,120
1,306
0
2,827
9,427
6,513
0
0
9,427
0
28,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
30,296
218
Minions Killed
293
0
Camps Cleared
0
993,358
Distance Traveled
956,156
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,079
462
34
3
0
186,055
1
W
Anubis
7,275
661
74
7
0
205,351
1
W
Arachne
6,074
552
51
5
0
223,523
0
L
Sun Wukong
3,827
348
9
1
0
196,881
0
W
Bellona
6,312
574
55
5
0
177,311
0
L
Sol
5,317
483
65
6
0
183,257
3
L
He Bo
5,425
493
67
6
0
210,329
0
L
Ares
5,161
469
27
2
0
230,849
0
W
Charybdis
5,556
505
79
7
0
163,916
0
L
Achilles
5,606
510
50
5
0
172,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role