Player Matchup

Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ArenaOneTrick
Lancelot
Level 144
God Stats
4W - 0L
1,762 SR
Queue Stats
56W - 38L
1,678 Elo+
Party 1
Ne Zha
Ne Zha
JJMASTER69
Ne Zha
Level 198
God Stats
4W - 7L
1,477 SR
Queue Stats
340W - 193L
1,661 Elo+
Party 1
Medusa
Medusa
Viriuss
Medusa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 213L
1,603 Elo+
Party 1
Anubis
Anubis
gosleeps
Anubis
Level 88
God Stats
262W - 200L
1,647 SR
Queue Stats
334W - 301L
1,598 Elo+
Solo
Team Averages
Level 146
1,577 SR
1,608 Elo+

VS

Team Averages
Level 152
1,709 SR
1,593 Elo+
Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hossаm
Skadi
Level 142
God Stats
1W - 2L
1,798 SR
Queue Stats
67W - 68L
1,559 Elo+
Party 2
Ganesha
Ganesha
Seitokai
Ganesha
Level 157
God Stats
0W - 1L
1,936 SR
Queue Stats
104W - 90L
1,649 Elo+
Party 2
Anubis
Anubis
TapoutQQ
Anubis
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,626 Elo+
Solo
Zeus
Zeus
dutchdeadshot
Zeus
Level 187
God Stats
6W - 3L
1,813 SR
Queue Stats
136W - 124L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
2 / 4 / 7
5,797
580
6,453
12,483
7,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
ArenaOneTrick
Lancelot
13
8 / 1 / 0
8,022
802
6,121
5,859
2,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
JJMASTER69
Ne Zha
12
7 / 1 / 5
6,706
671
8,181
10,295
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Viriuss
Medusa
11
2 / 1 / 2
6,410
641
7,666
8,654
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
gosleeps
Anubis
12
7 / 1 / 5
7,152
715
9,471
7,777
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 5 / 2
5,302
530
7,065
9,996
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Hossаm
Skadi
9
0 / 2 / 3
5,139
514
5,652
7,215
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Seitokai
Ganesha
6
1 / 4 / 2
4,819
482
3,307
11,171
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
TapoutQQ
Anubis
8
1 / 7 / 1
5,117
512
3,623
8,220
3,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 8 / 0
5,644
564
5,114
9,510
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
26
Kills
8
8
Deaths
26
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
4
7
1.38
L
Nemesis
 
Nemesis
2
5
2
0.6
W
Lancelot
ArenaOneTrick
Lancelot
8
1
0
8
L
Skadi
Hossаm
Skadi
0
2
3
0.75
W
Ne Zha
JJMASTER69
Ne Zha
7
1
5
9.5
L
Ganesha
Seitokai
Ganesha
1
4
2
0.5
L
Anubis
TapoutQQ
Anubis
1
7
1
0.21
W
Medusa
Viriuss
Medusa
2
1
2
3
L
4
8
0
0.5
W
Anubis
gosleeps
Anubis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,892
Damage
24,761
45,068
Taken
46,112
20,964
Mitigated
17,153
13,451
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,453
1,861
1,495
1,959
12,483
7,203
0
4,330
8,153
16,244
0
L
Nemesis
 
Nemesis
7,065
4,072
0
1,330
9,996
3,236
0
2,300
7,696
0
24,608
W
Lancelot
ArenaOneTrick
Lancelot
6,121
1,681
0
1,161
5,859
2,996
0
1,792
4,067
0
56,600
L
Skadi
Hossаm
Skadi
5,652
1,850
0
846
7,215
2,382
0
1,532
5,683
0
39,443
W
Ne Zha
JJMASTER69
Ne Zha
8,181
3,582
0
5,120
10,295
3,736
0
1,057
9,238
0
48,949
L
Ganesha
Seitokai
Ganesha
3,307
782
0
2,025
11,171
5,683
0
4,316
6,855
12,011
0
L
Anubis
TapoutQQ
Anubis
3,623
166
0
1,572
8,220
3,490
0
1,634
6,586
25,752
0
W
Medusa
Viriuss
Medusa
7,666
2,898
0
1,081
8,654
3,211
0
656
7,998
0
51,099
L
5,114
311
0
690
9,510
2,362
0
5,946
3,564
34,532
0
W
Anubis
gosleeps
Anubis
9,471
886
0
2,635
7,777
3,818
0
4,311
3,466
42,519
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
26,021
324
Minions Killed
214
0
Camps Cleared
0
1,093,860
Distance Traveled
977,784
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,797
580
13
1
0
220,458
0
L
Nemesis
5,302
530
48
5
0
226,026
0
W
Lancelot
8,022
802
93
9
0
225,110
0
L
Skadi
5,139
514
71
7
0
208,092
2
W
Ne Zha
6,706
671
69
7
0
251,310
0
L
Ganesha
4,819
482
1
0
0
215,979
2
L
Anubis
5,117
512
43
4
0
156,752
0
W
Medusa
6,410
641
79
8
0
184,667
3
L
Zeus
5,644
564
51
5
0
170,935
0
W
Anubis
7,152
715
70
7
0
212,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role