Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
I AM DEZNOS
Neith
Level 42
God Stats
44W - 43L
1,530 SR
Queue Stats
89W - 101L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
KlauSvelt
Cliodhna
Level 149
God Stats
14W - 15L
1,731 SR
Queue Stats
216W - 221L
1,540 Elo+
Solo
Merlin
Merlin
Leviana12
Merlin
Level 40
God Stats
0W - 1L
1,648 SR
Queue Stats
3W - 4L
1,514 Elo+
Solo
Skadi
Skadi
wilbert77777
Skadi
Level 158
God Stats
2W - 2L
1,618 SR
Queue Stats
198W - 194L
1,524 Elo+
Party 1
Team Averages
Level 109
1,605 SR
1,508 Elo+

VS

Team Averages
Level 114
1,597 SR
1,581 Elo+
Achilles
Achilles
Barnabas7343
Achilles
Level 127
God Stats
34W - 31L
1,609 SR
Queue Stats
173W - 187L
1,576 Elo+
Solo
Charybdis
Charybdis
Mithös
Charybdis
Level 156
God Stats
1W - 1L
1,482 SR
Queue Stats
44W - 35L
1,638 Elo+
Solo
Susano
Susano
Shekels7339
Susano
Level 35
God Stats
2W - 3L
1,838 SR
Queue Stats
36W - 53L
1,476 Elo+
Solo
Vulcan
Vulcan
XZeusElDiosX
Vulcan
Level 140
God Stats
18W - 18L
1,554 SR
Queue Stats
563W - 590L
1,549 Elo+
Solo
Geb
Geb
Xingue
Geb
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 38L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 0
6,399
1,067
6,886
10,845
8,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
6,200
1,033
4,422
6,867
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
KlauSvelt
Cliodhna
10
0 / 1 / 0
6,487
1,081
6,363
8,840
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
Leviana12
Merlin
10
0 / 1 / 0
5,702
950
0
840
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 0
6,438
1,073
2,742
6,229
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

344

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barnabas7343
Achilles
12
0 / 0 / 3
6,330
1,055
6,588
7,311
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Charybdis
Mithös
Charybdis
12
1 / 0 / 1
6,953
1,159
7,944
5,305
2,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Susano
12
2 / 0 / 2
7,122
1,187
4,416
4,320
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
12
1 / 0 / 2
6,809
1,135
6,612
2,550
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Xingue
Geb
12
0 / 0 / 3
6,445
1,074
6,014
2,817
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
4
4
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Achilles
Barnabas7343
Achilles
0
0
3
1.5
L
0
1
0
0
L
Cliodhna
KlauSvelt
Cliodhna
0
1
0
0
L
Merlin
Leviana12
Merlin
0
1
0
0
W
Charybdis
Mithös
Charybdis
1
0
1
1.5
W
Susano
2
0
2
3
W
Vulcan
1
0
2
2
W
Geb
Xingue
Geb
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
31,574
33,621
Taken
22,303
17,807
Mitigated
16,406
4,270
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,886
834
0
3,340
10,845
8,265
0
3,284
6,756
0
24,520
W
Achilles
Barnabas7343
Achilles
6,588
996
0
2,844
7,311
7,821
0
0
7,311
0
9,417
L
4,422
2,290
0
280
6,867
2,621
0
2,477
3,871
0
16,881
L
Cliodhna
KlauSvelt
Cliodhna
6,363
1,247
0
650
8,840
4,231
0
2,492
5,809
0
9,977
L
Merlin
Leviana12
Merlin
0
0
0
0
840
240
0
482
323
951
0
W
Charybdis
Mithös
Charybdis
7,944
5,130
0
1,198
5,305
2,182
0
0
5,305
0
31,294
W
Susano
4,416
653
0
370
4,320
3,244
0
0
4,320
0
12,206
W
Vulcan
6,612
544
0
0
2,550
1,148
0
0
2,550
20,520
633
W
Geb
Xingue
Geb
6,014
467
0
0
2,817
2,011
0
0
2,817
8,997
0
L
2,742
1,103
0
0
6,229
2,450
0
2,153
3,470
0
18,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
33,659
128
Minions Killed
135
3
Camps Cleared
9
523,269
Distance Traveled
617,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,399
1,067
49
8
0
146,759
0
W
Achilles
6,330
1,055
9
2
4
124,494
0
L
Neith
6,200
1,033
30
5
1
107,354
0
L
Cliodhna
6,487
1,081
9
2
2
147,410
0
L
Merlin
5,702
950
2
0
0
7,315
0
W
Charybdis
6,953
1,159
56
9
2
116,103
0
W
Susano
7,122
1,187
14
2
2
120,309
0
W
Vulcan
6,809
1,135
42
7
1
127,315
0
W
Geb
6,445
1,074
14
2
0
129,375
0
L
Skadi
6,438
1,073
38
6
0
114,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role