Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DarkAces5
Loki
Level 124
God Stats
9W - 4L
1,688 SR
Queue Stats
176W - 170L
1,551 Elo+
Solo
Fafnir
Fafnir
FrostNovaUwU
Fafnir
Level 144
God Stats
10W - 9L
1,310 SR
Queue Stats
342W - 322L
1,586 Elo+
Party 2
Mulan
Mulan
im-WYNNING
Mulan
Level 196
God Stats
0W - 1L
1,636 SR
Queue Stats
33W - 27L
1,514 Elo+
Solo
Team Averages
Level 138
1,527 SR
1,530 Elo+

VS

Team Averages
Level 110
1,591 SR
1,557 Elo+
Cupid
Cupid
LYNX1421
Cupid
Level 127
God Stats
1W - 0L
1,721 SR
Queue Stats
23W - 20L
1,569 Elo+
Party 1
Nox
Nox
SirrHopps
Nox
Level 107
God Stats
4W - 0L
1,948 SR
Queue Stats
21W - 14L
1,608 Elo+
Party 1
Ratatoskr
Ratatoskr
Sulfane
Ratatoskr
Level 133
God Stats
1W - 1L
1,320 SR
Queue Stats
35W - 36L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Sunnyburrito833
Cthulhu
Level 145
God Stats
4W - 2L
1,554 SR
Queue Stats
31W - 21L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
Weldshiz
Kukulkan
Level 38
God Stats
4W - 6L
1,412 SR
Queue Stats
28W - 23L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 3 / 0
5,279
587
5,095
5,056
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
 
Nemesis
10
1 / 0 / 1
5,052
561
1,797
5,671
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
11
2 / 1 / 1
5,440
604
4,889
5,030
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
8
0 / 2 / 2
4,699
522
3,426
7,304
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
9
0 / 2 / 0
5,132
570
3,949
8,662
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LYNX1421
Cupid
10
2 / 1 / 0
5,393
599
2,703
6,445
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 2
5,549
617
3,199
5,483
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Sulfane
Ratatoskr
9
0 / 0 / 7
5,287
587
5,322
7,751
2,558
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 1
6,473
719
5,857
6,337
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Weldshiz
Kukulkan
10
0 / 3 / 0
5,418
602
1,090
5,890
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
8
8
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
0
0.33
L
Nemesis
 
Nemesis
1
0
1
1.5
L
Loki
2
1
1
2.5
L
Fafnir
0
2
2
0.5
W
Cupid
LYNX1421
Cupid
2
1
0
2
W
3
0
2
4
W
Ratatoskr
Sulfane
Ratatoskr
0
0
7
3.5
W
3
0
1
3.5
W
Kukulkan
Weldshiz
Kukulkan
0
3
0
0
L
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,156
Damage
18,171
31,723
Taken
31,906
15,780
Mitigated
15,262
7,703
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,095
2,359
68
915
5,056
1,950
0
320
4,736
39,469
4,424
L
Nemesis
 
Nemesis
1,797
738
0
874
5,671
2,352
0
1,192
4,414
0
36,062
L
Loki
4,889
1,001
0
945
5,030
1,778
0
1,464
3,526
0
40,690
L
Fafnir
3,426
1,180
0
1,252
7,304
6,139
0
2,072
5,175
10,013
3,277
W
Cupid
LYNX1421
Cupid
2,703
1,724
439
3,823
6,445
2,254
0
3,615
2,830
0
36,304
W
3,199
521
0
2,218
5,483
2,683
0
1,962
3,521
13,102
1,065
W
Ratatoskr
Sulfane
Ratatoskr
5,322
1,661
0
3,227
7,751
2,558
0
1,644
6,107
0
29,768
W
5,857
989
318
2,515
6,337
5,522
0
73
6,264
39,787
987
W
Kukulkan
Weldshiz
Kukulkan
1,090
131
0
636
5,890
2,245
0
309
5,581
41,394
182
L
Mulan
3,949
736
0
3,649
8,662
3,561
0
3,938
4,088
0
35,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
28,120
277
Minions Killed
303
0
Camps Cleared
0
963,805
Distance Traveled
1,006,301
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,279
587
67
7
0
170,861
4
L
Nemesis
5,052
561
62
7
0
246,943
0
L
Loki
5,440
604
64
7
0
215,651
0
L
Fafnir
4,699
522
25
3
0
187,946
0
W
Cupid
5,393
599
66
7
0
180,640
2
W
Nox
5,549
617
20
2
0
200,222
1
W
Ratatoskr
5,287
587
53
6
0
231,001
2
W
Cthulhu
6,473
719
88
10
0
202,531
3
W
Kukulkan
5,418
602
76
8
0
191,907
1
L
Mulan
5,132
570
59
7
0
142,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role