Player Matchup

Vulcan
Vulcan
Blasttboy
Vulcan
Level 134
God Stats
8W - 4L
1,673 SR
Queue Stats
81W - 60L
1,588 Elo+
Solo
Terra
Terra
Erijah
Terra
Level 142
God Stats
14W - 13L
1,533 SR
Queue Stats
117W - 150L
1,499 Elo+
Party 2
Neith
Neith
SenseiFeet
Neith
Level 16
God Stats
8W - 11L
1,468 SR
Queue Stats
9W - 12L
1,397 Elo+
Party 2
Ne Zha
Ne Zha
majalera
Ne Zha
Level 159
God Stats
6W - 14L
1,531 SR
Queue Stats
114W - 147L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
zMiepMiep
Cthulhu
Level 158
God Stats
8W - 7L
1,672 SR
Queue Stats
189W - 245L
1,418 Elo+
Party 2
Team Averages
Level 122
1,575 SR
1,488 Elo+

VS

Team Averages
Level 127
1,685 SR
1,548 Elo+
Arachne
Arachne
Aztroworld
Arachne
Level 121
God Stats
11W - 7L
1,695 SR
Queue Stats
122W - 102L
1,609 Elo+
Party 1
Skadi
Skadi
DarthKert
Skadi
Level 103
God Stats
9W - 3L
1,682 SR
Queue Stats
26W - 19L
1,503 Elo+
Solo
Cthulhu
Cthulhu
FurryVoora
Cthulhu
Level 157
God Stats
37W - 18L
1,667 SR
Queue Stats
172W - 155L
1,533 Elo+
Solo
Medusa
Medusa
JanusLover
Medusa
Level 105
God Stats
4W - 0L
1,857 SR
Queue Stats
133W - 112L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
k0p3ke
Jormungandr
Level 148
God Stats
2W - 2L
1,526 SR
Queue Stats
233W - 232L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blasttboy
Vulcan
11
0 / 2 / 1
6,615
441
3,717
6,004
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Erijah
Terra
9
0 / 3 / 2
6,345
423
2,107
15,325
9,398
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
13
2 / 3 / 1
7,664
511
7,110
10,267
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
majalera
Ne Zha
13
1 / 4 / 1
7,060
471
6,695
15,715
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
zMiepMiep
Cthulhu
14
2 / 2 / 0
8,455
564
8,872
15,731
12,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aztroworld
Arachne
15
5 / 2 / 2
8,655
577
7,147
14,002
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
DarthKert
Skadi
14
4 / 1 / 2
8,493
566
9,085
7,578
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
FurryVoora
Cthulhu
15
0 / 0 / 3
9,235
616
9,119
11,139
8,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
JanusLover
Medusa
16
5 / 0 / 4
9,229
615
9,531
9,442
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jormungandr
k0p3ke
Jormungandr
13
0 / 2 / 9
7,848
523
7,998
13,150
10,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aztroworld
Arachne
5
2
2
3
L
Vulcan
Blasttboy
Vulcan
0
2
1
0.25
W
Skadi
DarthKert
Skadi
4
1
2
5
L
Terra
Erijah
Terra
0
3
2
0.33
W
Cthulhu
FurryVoora
Cthulhu
0
0
3
1.5
W
Medusa
JanusLover
Medusa
5
0
4
7
L
Neith
2
3
1
0.83
W
Jormungandr
k0p3ke
Jormungandr
0
2
9
2.25
L
Ne Zha
majalera
Ne Zha
1
4
1
0.38
L
Cthulhu
zMiepMiep
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
42,880
63,042
Taken
55,311
33,984
Mitigated
30,503
21,119
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aztroworld
Arachne
7,147
4,054
0
8,908
14,002
5,735
200
1,588
12,326
0
65,490
L
Vulcan
Blasttboy
Vulcan
3,717
89
0
1,271
6,004
2,016
0
1,564
4,384
40,746
541
W
Skadi
DarthKert
Skadi
9,085
3,428
0
549
7,578
2,700
29
1,136
6,400
0
64,114
L
Terra
Erijah
Terra
2,107
713
2,741
4,363
15,325
9,398
0
4,424
10,879
10,098
0
W
Cthulhu
FurryVoora
Cthulhu
9,119
549
354
3,600
11,139
8,484
127
5,819
4,410
68,377
2,305
W
Medusa
JanusLover
Medusa
9,531
2,872
0
4,399
9,442
3,431
363
3,261
6,087
0
92,824
L
Neith
7,110
2,780
0
1,281
10,267
4,075
92
1,851
8,416
0
53,895
W
Jormungandr
k0p3ke
Jormungandr
7,998
1,803
0
1,941
13,150
10,153
24
1,824
11,268
37,708
1,261
L
Ne Zha
majalera
Ne Zha
6,695
1,986
0
7,400
15,715
6,126
0
1,322
14,365
0
67,784
L
Cthulhu
zMiepMiep
Cthulhu
8,872
1,136
0
4,063
15,731
12,369
0
6,951
7,808
58,542
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
43,460
408
Minions Killed
528
0
Camps Cleared
0
1,420,875
Distance Traveled
1,523,880
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,655
577
91
6
0
358,511
3
L
Vulcan
6,615
441
67
4
0
227,672
0
W
Skadi
8,493
566
94
6
0
270,056
2
L
Terra
6,345
423
9
1
0
286,286
1
W
Cthulhu
9,235
616
139
9
0
299,310
0
W
Medusa
9,229
615
151
10
0
317,407
3
L
Neith
7,664
511
72
5
0
273,685
0
W
Jormungandr
7,848
523
53
4
0
278,596
1
L
Ne Zha
7,060
471
121
8
0
331,086
4
L
Cthulhu
8,455
564
139
9
0
302,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role