Player Matchup

Ymir
Ymir
 
Ymir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
BIGUPDACHEF1
Agni
Level 75
God Stats
4W - 1L
1,933 SR
Queue Stats
44W - 42L
1,483 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Spanish_Mafia69
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,425 SR
Queue Stats
7W - 19L
1,212 Elo+
Party 2
Pele
Pele
bourbonbiscuit6
Pele
Level 86
God Stats
6W - 6L
1,772 SR
Queue Stats
37W - 41L
1,442 Elo+
Party 3
Team Averages
Level 66
1,626 SR
1,428 Elo+

VS

Team Averages
Level 82
1,520 SR
1,443 Elo+
Fenrir
Fenrir
ISOBEL
Fenrir
Level 122
God Stats
2W - 5L
1,423 SR
Queue Stats
42W - 52L
1,413 Elo+
Solo
Maui
Maui
Teronax
Maui
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
TwisterKill
Anhur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
YujiroHanma_6x
Cu Chulainn
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
lorddeadpool44
Raijin
Level 151
God Stats
11W - 6L
1,678 SR
Queue Stats
73W - 85L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 2 / 2
4,472
639
2,691
7,674
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
 
Surtr
4
0 / 2 / 0
3,436
491
1,001
4,068
1,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 2 / 0
3,938
563
2,580
4,077
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Spanish_Mafia69
Ah Muzen Cab
7
1 / 0 / 2
4,014
573
2,945
2,907
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 1 / 0
4,056
579
2,161
5,501
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ISOBEL
Fenrir
9
1 / 0 / 1
4,954
708
1,708
4,897
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
Teronax
Maui
7
1 / 2 / 1
4,857
694
1,615
5,345
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 1
4,673
668
4,457
5,501
1,760
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
YujiroHanma_6x
Cu Chulainn
10
2 / 0 / 0
5,928
847
3,416
4,377
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
2 / 0 / 1
4,956
708
3,013
4,462
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
7
7
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
2
1.5
L
Surtr
 
Surtr
0
2
0
0
L
0
2
0
0
W
Fenrir
ISOBEL
Fenrir
1
0
1
1.5
L
Ah Muzen Cab
Spanish_Mafia69
Ah Muzen Cab
1
0
2
2
W
Maui
Teronax
Maui
1
2
1
0.75
W
1
2
1
0.75
W
Cu Chulainn
YujiroHanma_6x
Cu Chulainn
2
0
0
2
L
1
1
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,378
Damage
14,209
24,227
Taken
24,582
10,262
Mitigated
10,932
3,537
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,691
574
0
801
7,674
4,452
0
1,320
6,354
10,404
1,512
L
Surtr
 
Surtr
1,001
561
0
1,074
4,068
1,847
0
0
4,068
120
10,563
L
2,580
129
0
1,082
4,077
1,268
0
2,420
1,251
14,753
709
W
Fenrir
ISOBEL
Fenrir
1,708
274
0
1,188
4,897
2,012
424
17
4,842
0
30,706
L
Ah Muzen Cab
Spanish_Mafia69
Ah Muzen Cab
2,945
962
0
0
2,907
721
0
207
2,700
0
20,069
W
Maui
Teronax
Maui
1,615
554
0
883
5,345
3,817
0
1,262
4,083
8,903
0
W
4,457
2,798
0
2,407
5,501
1,760
0
1,233
4,268
0
25,865
W
Cu Chulainn
YujiroHanma_6x
Cu Chulainn
3,416
1,145
0
2,151
4,377
2,054
418
54
4,187
0
44,951
L
2,161
416
0
580
5,501
1,974
0
235
5,226
0
24,115
W
3,013
352
0
1,240
4,462
1,289
418
1,880
1,956
22,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,916
Gold Earned
25,368
143
Minions Killed
224
0
Camps Cleared
0
631,272
Distance Traveled
714,814
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,472
639
15
2
0
151,837
0
L
Surtr
3,436
491
22
3
0
71,771
0
L
Agni
3,938
563
31
4
0
100,814
0
W
Fenrir
4,954
708
51
7
0
146,453
0
L
Ah Muzen Cab
4,014
573
25
4
0
148,259
0
W
Maui
4,857
694
13
2
0
165,988
0
W
Anhur
4,673
668
46
7
0
141,083
0
W
Cu Chulainn
5,928
847
75
11
0
137,264
0
L
Pele
4,056
579
50
7
0
158,591
0
W
Raijin
4,956
708
39
6
0
124,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role