Player Matchup

Athena
Athena
 
Athena
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BloomingSeraph
Persephone
Level 148
God Stats
11W - 13L
1,613 SR
Queue Stats
247W - 241L
1,492 Elo+
Solo
Jormungandr
Jormungandr
El isaacG935
Jormungandr
Level 85
God Stats
5W - 8L
1,417 SR
Queue Stats
178W - 193L
1,566 Elo+
Solo
Cernunnos
Cernunnos
JB_90043
Cernunnos
Level 153
God Stats
13W - 9L
1,725 SR
Queue Stats
254W - 277L
1,411 Elo+
Solo
Ne Zha
Ne Zha
MelaninGI
Ne Zha
Level 129
God Stats
2W - 1L
1,794 SR
Queue Stats
199W - 193L
1,463 Elo+
Solo
Team Averages
Level 133
1,610 SR
1,486 Elo+

VS

Team Averages
Level 132
1,501 SR
1,511 Elo+
Artemis
Artemis
FuttyClam
Artemis
Level 149
God Stats
1W - 3L
1,313 SR
Queue Stats
189W - 196L
1,500 Elo+
Solo
Awilix
Awilix
JoaqoZ
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
MaiqTheLiar-39
King Arthur
Level 164
God Stats
8W - 12L
1,599 SR
Queue Stats
632W - 610L
1,541 Elo+
Solo
Charon
Charon
ai-MAX-
Charon
Level 156
God Stats
16W - 16L
1,526 SR
Queue Stats
218W - 210L
1,498 Elo+
Solo
Hel
Hel
oP V1P
Hel
Level 87
God Stats
98W - 105L
1,566 SR
Queue Stats
479W - 462L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 1 / 5
7,176
513
3,129
14,371
11,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Persephone
BloomingSeraph
Persephone
12
1 / 2 / 3
8,188
585
4,594
7,940
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
El isaacG935
Jormungandr
15
7 / 0 / 0
9,466
676
10,387
13,536
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
JB_90043
Cernunnos
12
0 / 1 / 1
7,102
507
6,651
9,070
3,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
MelaninGI
Ne Zha
13
3 / 1 / 6
7,708
551
8,084
11,812
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FuttyClam
Artemis
13
1 / 1 / 0
6,855
490
7,974
9,338
3,782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
JoaqoZ
Awilix
11
3 / 3 / 0
6,574
470
6,160
9,742
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MaiqTheLiar-39
King Arthur
10
0 / 3 / 0
6,285
449
5,354
12,852
9,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
ai-MAX-
Charon
10
0 / 2 / 4
6,621
473
7,628
11,159
9,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
oP V1P
Hel
12
0 / 2 / 2
6,644
475
4,656
6,947
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
5
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
W
Persephone
BloomingSeraph
Persephone
1
2
3
1.25
W
Jormungandr
El isaacG935
Jormungandr
7
0
0
7
L
Artemis
FuttyClam
Artemis
1
1
0
1
W
Cernunnos
JB_90043
Cernunnos
0
1
1
0.5
L
Awilix
JoaqoZ
Awilix
3
3
0
1
L
King Arthur
MaiqTheLiar-39
King Arthur
0
3
0
0
W
Ne Zha
MelaninGI
Ne Zha
3
1
6
6
L
Charon
ai-MAX-
Charon
0
2
4
1
L
Hel
oP V1P
Hel
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,845
Damage
31,772
56,729
Taken
50,038
31,924
Mitigated
29,569
16,274
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,129
806
0
1,322
14,371
11,497
35
3,330
11,041
24,761
0
W
Persephone
BloomingSeraph
Persephone
4,594
235
0
3,407
7,940
3,008
0
3,501
4,419
52,518
1,422
W
Jormungandr
El isaacG935
Jormungandr
10,387
3,008
0
5,984
13,536
7,588
11
2,289
11,247
79,777
789
L
Artemis
FuttyClam
Artemis
7,974
4,141
0
2,566
9,338
3,782
0
1,549
7,789
0
55,354
W
Cernunnos
JB_90043
Cernunnos
6,651
3,243
0
4,194
9,070
3,967
66
1,381
7,689
0
54,164
L
Awilix
JoaqoZ
Awilix
6,160
2,426
0
571
9,742
4,040
0
1,630
8,112
0
38,196
L
King Arthur
MaiqTheLiar-39
King Arthur
5,354
1,037
0
980
12,852
9,150
0
4,457
8,395
0
44,695
W
Ne Zha
MelaninGI
Ne Zha
8,084
2,824
0
1,367
11,812
5,864
0
1,013
10,799
0
61,875
L
Charon
ai-MAX-
Charon
7,628
1,859
0
2,257
11,159
9,528
0
6,307
4,852
25,748
1,880
L
Hel
oP V1P
Hel
4,656
304
914
3,465
6,947
3,069
0
4,124
2,823
47,348
1,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
32,979
437
Minions Killed
344
0
Camps Cleared
0
1,398,602
Distance Traveled
1,411,259
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,176
513
26
2
0
304,829
6
W
Persephone
8,188
585
103
7
0
274,683
2
W
Jormungandr
9,466
676
138
10
0
254,069
3
L
Artemis
6,855
490
93
7
0
269,951
1
W
Cernunnos
7,102
507
88
6
0
254,083
2
L
Awilix
6,574
470
53
4
0
348,386
0
L
King Arthur
6,285
449
62
4
0
267,789
2
W
Ne Zha
7,708
551
82
6
0
310,938
2
L
Charon
6,621
473
38
3
0
262,939
3
L
Hel
6,644
475
98
7
0
262,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role