Player Matchup

Bellona
Bellona
 
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
EppoLoco
Fenrir
Level 94
God Stats
5W - 9L
1,454 SR
Queue Stats
519W - 469L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Lenxi
Cthulhu
Level 104
God Stats
27W - 14L
1,617 SR
Queue Stats
99W - 81L
1,458 Elo+
Party 2
Hel
Hel
SuzOuzAky_
Hel
Level 109
God Stats
2W - 6L
1,229 SR
Queue Stats
197W - 213L
1,427 Elo+
Solo
Discordia
Discordia
suhr888
Discordia
Level 83
God Stats
24W - 16L
1,668 SR
Queue Stats
187W - 176L
1,454 Elo+
Party 2
Team Averages
Level 88
1,494 SR
1,453 Elo+

VS

Team Averages
Level 76
1,448 SR
1,405 Elo+
Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Joey-112-NL
Artio
Level 82
God Stats
0W - 1L
1,368 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 3
Ne Zha
Ne Zha
Wulfies
Ne Zha
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 29L
1,184 Elo+
Party 1
Achilles
Achilles
bulrack
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Janus
Janus
kevintjhuuuu_NOL
Janus
Level 88
God Stats
1W - 2L
1,375 SR
Queue Stats
18W - 19L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 2 / 0
8,265
689
5,944
10,443
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
EppoLoco
Fenrir
12
4 / 2 / 2
7,218
602
7,392
12,091
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Lenxi
Cthulhu
10
1 / 1 / 3
6,304
525
8,545
11,226
7,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 2
7,879
657
6,117
7,752
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
suhr888
Discordia
11
1 / 1 / 2
6,533
544
6,156
2,861
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 1 / 3
6,522
544
6,897
10,407
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 2
5,780
482
2,574
11,926
7,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Wulfies
Ne Zha
9
2 / 4 / 1
5,424
452
5,518
11,661
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
bulrack
Achilles
10
1 / 3 / 0
5,647
471
3,112
7,956
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 1
5,904
492
6,142
7,174
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
5
6
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
0
2
L
Chernobog
 
Chernobog
1
1
3
2.5
W
Fenrir
EppoLoco
Fenrir
4
2
2
2.5
L
0
2
2
0.5
W
Cthulhu
Lenxi
Cthulhu
1
1
3
2.5
W
4
0
2
5
L
Ne Zha
Wulfies
Ne Zha
2
4
1
0.63
L
Achilles
bulrack
Achilles
1
3
0
0.33
L
1
4
1
0.38
W
Discordia
suhr888
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,154
Damage
24,243
44,373
Taken
49,124
23,870
Mitigated
24,758
13,839
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,944
1,362
0
4,542
10,443
7,092
0
0
9,881
0
55,224
L
Chernobog
 
Chernobog
6,897
4,230
0
2,385
10,407
3,624
0
6,065
4,262
0
50,558
W
Fenrir
EppoLoco
Fenrir
7,392
1,920
0
1,786
12,091
5,601
129
2,010
9,963
0
63,294
L
2,574
303
1,446
3,649
11,926
7,352
0
5,440
6,368
16,708
411
W
Cthulhu
Lenxi
Cthulhu
8,545
983
1,132
2,081
11,226
7,606
0
1,635
9,543
24,716
2,055
W
6,117
530
374
3,744
7,752
2,789
0
4,229
3,041
50,777
1,191
L
Ne Zha
Wulfies
Ne Zha
5,518
3,463
0
748
11,661
4,907
0
4,246
7,258
0
24,108
L
Achilles
bulrack
Achilles
3,112
582
0
988
7,956
6,636
0
0
7,337
0
23,280
L
6,142
342
0
1,820
7,174
2,239
0
3,742
3,072
37,476
890
W
Discordia
suhr888
Discordia
6,156
409
0
180
2,861
782
376
47
2,814
40,514
1,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
29,277
387
Minions Killed
273
0
Camps Cleared
0
1,233,820
Distance Traveled
1,194,602
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,265
689
94
8
0
229,428
0
L
Chernobog
6,522
544
86
7
0
238,733
2
W
Fenrir
7,218
602
85
7
0
274,770
6
L
Artio
5,780
482
31
3
0
263,598
0
W
Cthulhu
6,304
525
27
2
0
258,965
5
W
Hel
7,879
657
118
10
0
234,455
0
L
Ne Zha
5,424
452
37
3
0
262,332
0
L
Achilles
5,647
471
38
3
0
240,641
0
L
Janus
5,904
492
81
7
0
189,298
0
W
Discordia
6,533
544
63
5
0
236,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role