Player Matchup

Mercury
Mercury
BanefulJoe
Mercury
Level 29
God Stats
3W - 4L
1,568 SR
Queue Stats
29W - 38L
1,528 Elo+
Party 1
Charon
Charon
ComradeJeri
Charon
Level 53
God Stats
7W - 5L
1,721 SR
Queue Stats
153W - 141L
1,527 Elo+
Party 1
Ishtar
Ishtar
Gingeriki
Ishtar
Level 27
God Stats
0W - 7L
1,087 SR
Queue Stats
28W - 44L
1,487 Elo+
Party 1
Hera
Hera
JamalofJaCrispy
Hera
Level 157
God Stats
0W - 2L
1,290 SR
Queue Stats
232W - 226L
1,493 Elo+
Party 2
Ares
Ares
Jammyjellie
Ares
Level 143
God Stats
2W - 1L
1,743 SR
Queue Stats
74W - 75L
1,527 Elo+
Party 2
Team Averages
Level 82
1,482 SR
1,512 Elo+

VS

Team Averages
Level 133
1,553 SR
1,520 Elo+
Bacchus
Bacchus
LobCityJitt_
Bacchus
Level 121
God Stats
11W - 6L
1,252 SR
Queue Stats
141W - 163L
1,501 Elo+
Party 3
Jormungandr
Jormungandr
SandFlower5223
Jormungandr
Level 108
God Stats
3W - 2L
1,588 SR
Queue Stats
54W - 60L
1,474 Elo+
Solo
Cernunnos
Cernunnos
TopSwan
Cernunnos
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 86L
1,530 Elo+
Solo
Poseidon
Poseidon
VastReality
Poseidon
Level 164
God Stats
2W - 0L
1,829 SR
Queue Stats
232W - 231L
1,564 Elo+
Party 3
Sol
Sol
xXxRathalosxXx
Sol
Level 176
God Stats
65W - 38L
1,598 SR
Queue Stats
119W - 103L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BanefulJoe
Mercury
8
0 / 3 / 0
4,722
472
1,497
8,471
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
10
1 / 2 / 0
5,548
555
3,031
8,343
5,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Gingeriki
Ishtar
9
0 / 3 / 0
4,880
488
1,737
5,774
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,101
510
1,358
4,922
1,964
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 5 / 0
4,627
463
2,423
8,785
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LobCityJitt_
Bacchus
11
1 / 0 / 12
6,914
691
5,695
7,057
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SandFlower5223
Jormungandr
12
3 / 1 / 2
7,211
721
5,880
7,734
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
TopSwan
Cernunnos
12
1 / 0 / 2
5,982
598
1,985
7,057
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
VastReality
Poseidon
11
4 / 0 / 2
6,539
654
4,706
3,699
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
6 / 0 / 2
6,879
688
5,434
4,011
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
15
15
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
BanefulJoe
Mercury
0
3
0
0
L
Charon
1
2
0
0.5
L
Ishtar
Gingeriki
Ishtar
0
3
0
0
L
0
2
0
0
L
0
5
0
0
W
Bacchus
LobCityJitt_
Bacchus
1
0
12
7
W
Jormungandr
SandFlower5223
Jormungandr
3
1
2
4
W
Cernunnos
TopSwan
Cernunnos
1
0
2
2
W
Poseidon
VastReality
Poseidon
4
0
2
5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,046
Damage
23,700
36,295
Taken
29,558
19,748
Mitigated
15,156
7,569
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BanefulJoe
Mercury
1,497
693
0
819
8,471
3,266
0
2,706
5,765
0
28,837
L
Charon
3,031
401
0
3,004
8,343
5,367
0
4,538
3,805
32,277
2,089
L
Ishtar
Gingeriki
Ishtar
1,737
1,111
0
1,530
5,774
2,219
0
4,182
1,592
0
31,097
L
1,358
533
0
979
4,922
1,964
0
3,324
1,598
31,240
0
L
2,423
225
0
1,237
8,785
6,932
0
6,198
2,587
13,124
0
W
Bacchus
LobCityJitt_
Bacchus
5,695
794
0
2,509
7,057
6,179
176
2,060
4,957
22,225
1,338
W
Jormungandr
SandFlower5223
Jormungandr
5,880
2,093
0
3,639
7,734
4,024
0
2,523
5,153
51,280
1,794
W
Cernunnos
TopSwan
Cernunnos
1,985
830
0
5,411
7,057
2,556
0
594
6,462
0
42,574
W
Poseidon
VastReality
Poseidon
4,706
667
0
1,346
3,699
1,176
176
659
2,972
49,260
826
W
5,434
2,117
0
2,827
4,011
1,221
728
1,087
2,924
36,911
10,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
33,525
252
Minions Killed
364
0
Camps Cleared
0
928,269
Distance Traveled
993,881
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,722
472
63
6
0
230,295
0
L
Charon
5,548
555
53
5
0
160,724
0
L
Ishtar
4,880
488
55
6
0
169,420
0
L
Hera
5,101
510
70
7
0
180,264
4
L
Ares
4,627
463
11
1
0
187,566
0
W
Bacchus
6,914
691
30
3
0
212,703
0
W
Jormungandr
7,211
721
91
9
0
181,227
0
W
Cernunnos
5,982
598
78
8
0
195,313
0
W
Poseidon
6,539
654
86
9
0
217,338
0
W
Sol
6,879
688
79
8
0
187,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role