Player Matchup

Guan Yu
Guan Yu
GIAM3020
Guan Yu
Level 128
God Stats
9W - 4L
1,591 SR
Queue Stats
54W - 62L
1,436 Elo+
Solo
Merlin
Merlin
Spiccy5098
Merlin
Level 95
God Stats
3W - 0L
1,672 SR
Queue Stats
62W - 63L
1,484 Elo+
Solo
Arachne
Arachne
ZayThompson
Arachne
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
377W - 375L
1,506 Elo+
Solo
Hades
Hades
goat297
Hades
Level 119
God Stats
8W - 4L
1,668 SR
Queue Stats
142W - 126L
1,513 Elo+
Solo
Charybdis
Charybdis
infam0usdark
Charybdis
Level 120
God Stats
34W - 19L
1,709 SR
Queue Stats
265W - 230L
1,547 Elo+
Solo
Team Averages
Level 109
1,628 SR
1,497 Elo+

VS

Team Averages
Level 122
1,413 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CatWhoDoes
Bakasura
Level 121
God Stats
0W - 2L
1,287 SR
Queue Stats
50W - 49L
1,494 Elo+
Party 1
King Arthur
King Arthur
kushmanjarrett94
King Arthur
Level 155
God Stats
17W - 26L
1,335 SR
Queue Stats
263W - 275L
1,455 Elo+
Solo
Fafnir
Fafnir
rokus021229
Fafnir
Level 106
God Stats
7W - 6L
1,672 SR
Queue Stats
121W - 122L
1,487 Elo+
Solo
Olorun
Olorun
snowmanking123
Olorun
Level 103
God Stats
0W - 3L
1,269 SR
Queue Stats
34W - 37L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GIAM3020
Guan Yu
13
1 / 0 / 1
6,949
632
4,804
6,813
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Spiccy5098
Merlin
11
0 / 2 / 3
5,859
533
3,229
5,350
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ZayThompson
Arachne
11
4 / 1 / 0
6,019
547
3,699
7,447
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
goat297
Hades
10
2 / 0 / 2
6,330
575
2,490
4,266
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
infam0usdark
Charybdis
10
0 / 0 / 2
6,227
566
4,878
6,501
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 0
5,870
534
2,509
6,844
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
CatWhoDoes
Bakasura
10
1 / 1 / 0
5,467
497
4,209
9,232
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
kushmanjarrett94
King Arthur
8
0 / 1 / 0
4,641
422
608
4,996
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
11
1 / 2 / 2
6,208
564
3,647
7,146
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 0
5,482
498
2,648
5,903
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
L
Bakasura
CatWhoDoes
Bakasura
1
1
0
1
W
Guan Yu
GIAM3020
Guan Yu
1
0
1
1.5
W
Merlin
Spiccy5098
Merlin
0
2
3
0.75
W
Arachne
ZayThompson
Arachne
4
1
0
4
W
Hades
goat297
Hades
2
0
2
3
W
Charybdis
infam0usdark
Charybdis
0
0
2
1
L
King Arthur
kushmanjarrett94
King Arthur
0
1
0
0
L
Fafnir
1
2
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
13,621
30,377
Taken
34,121
15,819
Mitigated
15,486
11,694
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,509
791
0
1,824
6,844
1,531
0
223
5,972
0
37,667
L
Bakasura
CatWhoDoes
Bakasura
4,209
2,607
0
4,560
9,232
3,639
0
962
8,070
0
31,101
W
Guan Yu
GIAM3020
Guan Yu
4,804
748
62
3,560
6,813
7,264
0
0
6,558
3,083
47,669
W
Merlin
Spiccy5098
Merlin
3,229
276
0
615
5,350
1,640
300
1,621
3,235
42,927
0
W
Arachne
ZayThompson
Arachne
3,699
3,185
0
1,662
7,447
2,960
11
1,229
6,077
0
33,397
W
Hades
goat297
Hades
2,490
481
90
2,555
4,266
1,756
1,167
1,250
2,833
28,029
0
W
Charybdis
infam0usdark
Charybdis
4,878
1,943
0
3,150
6,501
2,199
1,441
1,547
4,724
0
50,933
L
King Arthur
kushmanjarrett94
King Arthur
608
0
0
125
4,996
2,775
0
416
4,462
0
25,001
L
Fafnir
3,647
332
0
1,851
7,146
5,471
0
2,188
4,442
29,060
736
L
2,648
512
60
718
5,903
2,070
0
1,243
4,542
37,854
1,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
27,668
382
Minions Killed
294
0
Camps Cleared
0
1,016,673
Distance Traveled
962,964
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,870
534
55
5
0
165,042
0
L
Bakasura
5,467
497
76
7
0
215,176
0
W
Guan Yu
6,949
632
99
9
0
219,868
2
W
Merlin
5,859
533
84
8
0
186,909
1
W
Arachne
6,019
547
50
5
0
235,730
0
W
Hades
6,330
575
68
6
0
200,846
0
W
Charybdis
6,227
566
81
7
0
173,320
1
L
King Arthur
4,641
422
41
4
0
168,465
2
L
Fafnir
6,208
564
61
6
0
196,675
0
L
Olorun
5,482
498
61
6
0
217,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role