Player Matchup

Bacchus
Bacchus
Burebure
Bacchus
Level 22
God Stats
18W - 21L
1,508 SR
Queue Stats
22W - 36L
1,512 Elo+
Party 1
Artemis
Artemis
CoachPistolero
Artemis
Level 156
God Stats
67W - 47L
1,628 SR
Queue Stats
342W - 374L
1,485 Elo+
Party 1
Bastet
Bastet
FearMyNemesis
Bastet
Level 142
God Stats
21W - 12L
1,707 SR
Queue Stats
305W - 298L
1,574 Elo+
Party 1
Kali
Kali
Zwiderwurzn
Kali
Level 149
God Stats
1W - 8L
1,134 SR
Queue Stats
168W - 237L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Ŋắņęx
Zhong Kui
Level 219
God Stats
0W - 3L
1,154 SR
Queue Stats
238W - 316L
1,490 Elo+
Party 1
Team Averages
Level 138
1,426 SR
1,505 Elo+

VS

Team Averages
Level 157
1,635 SR
1,522 Elo+
Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IcyGaze
Hel
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 99L
1,552 Elo+
Solo
Ishtar
Ishtar
Kàrmàk
Ishtar
Level 183
God Stats
2W - 1L
1,699 SR
Queue Stats
288W - 266L
1,526 Elo+
Party 2
Surtr
Surtr
Nïre
Surtr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,510 Elo+
Solo
Atlas
Atlas
sunshineinblack
Atlas
Level 168
God Stats
41W - 29L
1,760 SR
Queue Stats
308W - 284L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Burebure
Bacchus
7
1 / 1 / 0
4,502
450
2,321
4,983
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 1
4,337
434
2,931
4,230
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
4,771
477
3,653
9,535
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,021
502
3,006
8,868
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
Ŋắņęx
Zhong Kui
12
0 / 1 / 0
5,649
565
2,740
6,122
4,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 0 / 4
5,667
567
3,569
6,863
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hel
12
1 / 1 / 0
6,549
655
3,980
5,296
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Kàrmàk
Ishtar
10
1 / 1 / 1
5,298
530
3,339
5,183
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Nïre
Surtr
12
5 / 0 / 1
7,386
739
7,197
8,166
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 1
5,879
588
2,849
5,020
2,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
4
3
L
Bacchus
Burebure
Bacchus
1
1
0
1
L
0
1
1
0.5
L
0
4
0
0
W
Hel
1
1
0
1
W
Ishtar
Kàrmàk
Ishtar
1
1
1
1.5
W
Surtr
Nïre
Surtr
5
0
1
5.5
L
1
2
0
0.5
W
1
0
1
1.5
L
Zhong Kui
Ŋắņęx
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,651
Damage
20,934
33,738
Taken
30,528
16,286
Mitigated
15,362
13,098
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,569
668
0
3,666
6,863
2,798
0
70
6,793
0
39,943
L
Bacchus
Burebure
Bacchus
2,321
849
0
1,802
4,983
3,966
0
1,230
3,753
10,330
0
L
2,931
1,516
0
1,382
4,230
1,287
0
1,561
2,669
0
19,727
L
3,653
406
0
1,992
9,535
3,201
0
208
8,755
0
29,707
W
Hel
3,980
209
498
3,457
5,296
2,182
0
2,607
2,689
54,662
901
W
Ishtar
Kàrmàk
Ishtar
3,339
1,886
0
3,381
5,183
1,887
0
1,342
3,841
0
34,226
W
Surtr
Nïre
Surtr
7,197
2,403
0
3,220
8,166
5,787
451
0
8,166
1,453
47,761
L
3,006
1,049
0
4,038
8,868
3,423
0
899
7,738
0
37,648
W
2,849
1,043
0
2,047
5,020
2,708
0
979
4,041
11,758
1,950
L
Zhong Kui
Ŋắņęx
Zhong Kui
2,740
354
0
3,884
6,122
4,409
0
2,662
2,994
45,941
1,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
30,779
256
Minions Killed
354
0
Camps Cleared
0
973,535
Distance Traveled
1,004,639
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,667
567
77
8
0
250,438
0
L
Bacchus
4,502
450
11
1
0
170,199
1
L
Artemis
4,337
434
36
4
0
174,667
2
L
Bastet
4,771
477
54
5
0
220,207
3
W
Hel
6,549
655
108
11
0
201,250
0
W
Ishtar
5,298
530
66
7
0
168,160
0
W
Surtr
7,386
739
87
9
0
187,179
1
L
Kali
5,021
502
70
7
0
217,752
0
W
Atlas
5,879
588
16
2
0
197,612
0
L
Zhong Kui
5,649
565
85
9
0
190,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role