Player Matchup

Ares
Ares
DoctorDeymien
Ares
Level 80
God Stats
57W - 50L
1,653 SR
Queue Stats
91W - 84L
1,471 Elo+
Solo
Charybdis
Charybdis
NightStar1115
Charybdis
Level 125
God Stats
5W - 1L
1,731 SR
Queue Stats
17W - 19L
1,469 Elo+
Solo
Awilix
Awilix
PCN_TICK
Awilix
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Zeus
Zeus
jc730123
Zeus
Level 123
God Stats
6W - 2L
1,761 SR
Queue Stats
320W - 332L
1,450 Elo+
Solo
Nu Wa
Nu Wa
mikeybyce7
Nu Wa
Level 144
God Stats
2W - 1L
1,510 SR
Queue Stats
79W - 78L
1,482 Elo+
Solo
Team Averages
Level 118
1,631 SR
1,475 Elo+

VS

Team Averages
Level 102
1,573 SR
1,437 Elo+
Rama
Rama
Decaturfist
Rama
Level 36
God Stats
1W - 3L
1,402 SR
Queue Stats
244W - 218L
1,552 Elo+
Solo
Janus
Janus
JACKTFORT
Janus
Level 32
God Stats
8W - 10L
1,646 SR
Queue Stats
75W - 94L
1,434 Elo+
Party 1
Awilix
Awilix
Jimaco
Awilix
Level 147
God Stats
12W - 12L
1,487 SR
Queue Stats
85W - 104L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
RegiusD
Gilgamesh
Level 156
God Stats
3W - 6L
1,829 SR
Queue Stats
335W - 329L
1,436 Elo+
Solo
Artio
Artio
RonTheMfDawn
Artio
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
6,427
584
4,270
10,270
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
NightStar1115
Charybdis
14
5 / 1 / 0
7,537
685
7,889
8,051
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
PCN_TICK
Awilix
9
1 / 0 / 0
5,387
490
1,394
6,480
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
3 / 1 / 0
6,891
626
5,825
6,135
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
11
0 / 3 / 3
6,290
572
8,074
7,316
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,253
478
5,651
8,486
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
JACKTFORT
Janus
10
0 / 2 / 0
5,828
530
2,237
6,499
2,099
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Jimaco
Awilix
10
3 / 3 / 0
5,733
521
7,739
10,099
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
RegiusD
Gilgamesh
12
2 / 1 / 1
6,583
598
5,267
12,209
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 1 / 1
4,575
416
951
4,097
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
5
5
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
0
2
2
L
Janus
JACKTFORT
Janus
0
2
0
0
L
Awilix
Jimaco
Awilix
3
3
0
1
W
Charybdis
NightStar1115
Charybdis
5
1
0
5
W
Awilix
PCN_TICK
Awilix
1
0
0
1
L
Gilgamesh
RegiusD
Gilgamesh
2
1
1
2.5
L
0
1
1
0.5
W
Zeus
3
1
0
3
W
Nu Wa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
21,845
38,252
Taken
41,390
17,241
Mitigated
15,000
11,644
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,651
4,071
0
2,132
8,486
2,595
0
705
7,705
0
36,603
W
4,270
333
191
3,023
10,270
7,399
261
747
9,483
16,567
0
L
Janus
JACKTFORT
Janus
2,237
149
0
330
6,499
2,099
0
4,352
1,617
38,368
665
L
Awilix
Jimaco
Awilix
7,739
2,980
0
2,504
10,099
3,219
0
4,096
5,689
0
37,696
W
Charybdis
NightStar1115
Charybdis
7,889
3,294
0
4,759
8,051
3,103
347
492
7,559
0
68,114
W
Awilix
PCN_TICK
Awilix
1,394
797
0
527
6,480
2,662
0
181
6,299
0
29,574
L
Gilgamesh
RegiusD
Gilgamesh
5,267
971
0
3,059
12,209
5,141
0
5,953
5,682
0
52,733
L
951
88
270
1,164
4,097
1,946
0
1,307
2,688
4,907
0
W
Zeus
5,825
1,201
0
920
6,135
1,794
524
1,568
4,407
44,205
344
W
Nu Wa
8,074
2,256
0
2,224
7,316
2,283
91
0
7,316
41,190
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
27,972
340
Minions Killed
261
0
Camps Cleared
0
1,019,284
Distance Traveled
993,645
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,253
478
59
5
0
184,016
0
W
Ares
6,427
584
18
2
0
245,149
3
L
Janus
5,828
530
67
6
0
223,877
0
L
Awilix
5,733
521
54
5
0
253,068
0
W
Charybdis
7,537
685
111
10
0
192,608
0
W
Awilix
5,387
490
40
4
0
181,435
0
L
Gilgamesh
6,583
598
77
7
0
229,359
0
L
Artio
4,575
416
4
0
0
103,325
1
W
Zeus
6,891
626
95
9
0
219,871
0
W
Nu Wa
6,290
572
76
7
0
180,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role