Player Matchup

Ix Chel
Ix Chel
Gabryking95
Ix Chel
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 59L
1,436 Elo+
Party 2
Fenrir
Fenrir
KitKatCHUNKY98
Fenrir
Level 107
God Stats
5W - 6L
1,369 SR
Queue Stats
32W - 32L
1,477 Elo+
Solo
Cthulhu
Cthulhu
frazon200
Cthulhu
Level 122
God Stats
5W - 0L
1,882 SR
Queue Stats
54W - 63L
1,429 Elo+
Party 2
Team Averages
Level 129
1,584 SR
1,447 Elo+

VS

Team Averages
Level 63
1,433 SR
1,248 Elo+
Artemis
Artemis
fixtzelfnenaam
Artemis
Level 28
God Stats
1W - 5L
1,323 SR
Queue Stats
9W - 21L
1,237 Elo+
Party 1
Hel
Hel
sAbaoTh
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,298 Elo+
Party 1
Bacchus
Bacchus
skorpiodanny
Bacchus
Level 93
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gabryking95
Ix Chel
16
6 / 1 / 4
10,021
771
12,170
8,807
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 5
9,791
753
5,914
14,802
15,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
frazon200
Cthulhu
14
0 / 2 / 11
8,842
680
7,841
11,592
10,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,935
687
12,543
8,806
3,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
13
2 / 4 / 1
8,604
662
10,845
9,997
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
skorpiodanny
Bacchus
12
0 / 3 / 3
7,720
594
4,060
14,088
13,873
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Gabryking95
Ix Chel
6
1
4
8
W
5
1
5
7.5
L
2
4
2
0.75
W
Cthulhu
frazon200
Cthulhu
0
2
11
2.75
L
Hel
2
4
1
0.63
L
Bacchus
skorpiodanny
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,925
Damage
27,448
35,201
Taken
32,891
30,580
Mitigated
21,141
9,460
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Gabryking95
Ix Chel
12,170
1,194
454
3,240
8,807
3,973
962
3,641
5,166
43,779
0
W
5,914
1,180
0
2,785
14,802
15,629
376
6,407
8,395
0
25,073
L
12,543
5,356
0
0
8,806
3,301
186
4,723
3,688
0
39,607
W
Cthulhu
frazon200
Cthulhu
7,841
220
287
2,694
11,592
10,978
0
3,848
7,744
29,143
0
L
Hel
10,845
415
3,427
3,393
9,997
3,967
132
6,230
3,208
33,180
890
L
Bacchus
skorpiodanny
Bacchus
4,060
730
0
3,460
14,088
13,873
87
7,933
5,286
11,961
1,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
25,259
160
Minions Killed
124
0
Camps Cleared
0
700,730
Distance Traveled
676,401
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,021
771
70
5
0
231,786
0
W
Fenrir
9,791
753
42
3
0
235,736
0
L
Artemis
8,935
687
55
4
0
220,626
0
W
Cthulhu
8,842
680
48
4
0
233,208
4
L
Hel
8,604
662
56
4
0
220,048
0
L
Bacchus
7,720
594
13
1
0
235,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role