Player Matchup

Kali
Kali
Anfertony0
Kali
Level 147
God Stats
10W - 10L
1,491 SR
Queue Stats
33W - 34L
1,457 Elo+
Solo
Ix Chel
Ix Chel
Frimz17
Ix Chel
Level 154
God Stats
33W - 39L
1,534 SR
Queue Stats
291W - 298L
1,485 Elo+
Solo
Athena
Athena
TiddieNiblr
Athena
Level 32
God Stats
2W - 3L
1,239 SR
Queue Stats
14W - 19L
1,143 Elo+
Solo
Team Averages
Level 111
1,421 SR
1,362 Elo+

VS

Team Averages
Level 104
1,738 SR
1,506 Elo+
Olorun
Olorun
Swet12Gayteen
Olorun
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,503 Elo+
Party 1
Medusa
Medusa
TheNihilist8615
Medusa
Level 147
God Stats
2W - 0L
1,801 SR
Queue Stats
28W - 24L
1,514 Elo+
Party 1
Ymir
Ymir
animesguitar
Ymir
Level 88
God Stats
3W - 0L
1,912 SR
Queue Stats
25W - 22L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,661
589
7,319
12,313
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ix Chel
Frimz17
Ix Chel
14
1 / 1 / 0
8,356
643
10,364
8,957
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Athena
12
0 / 3 / 1
7,437
572
6,247
15,378
17,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,546
734
10,607
11,150
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 0 / 5
9,139
703
13,585
7,307
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 4
8,957
689
7,844
11,381
14,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Ix Chel
Frimz17
Ix Chel
1
1
0
1
W
3
1
3
4.5
W
1
0
5
3.5
L
Athena
0
3
1
0.17
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
32,036
36,648
Taken
29,838
27,383
Mitigated
23,036
10,178
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,319
2,228
0
4,357
12,313
6,275
0
5,102
7,148
0
30,332
L
Ix Chel
Frimz17
Ix Chel
10,364
1,292
1,886
3,523
8,957
3,953
0
4,399
4,505
42,971
0
W
10,607
4,773
810
7,568
11,150
5,552
901
6,268
4,882
44,150
5,746
W
13,585
3,331
0
2,114
7,307
3,365
536
3,071
4,236
0
58,204
L
Athena
6,247
1,020
49
363
15,378
17,155
0
7,700
7,610
12,220
1,056
W
7,844
899
540
2,499
11,381
14,119
58
7,122
4,259
25,768
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,454
Gold Earned
27,642
143
Minions Killed
186
0
Camps Cleared
0
722,719
Distance Traveled
735,266
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,661
589
43
3
0
251,840
4
L
Ix Chel
8,356
643
82
6
0
238,250
3
W
Olorun
9,546
734
82
6
0
250,185
0
W
Medusa
9,139
703
62
5
0
253,843
0
L
Athena
7,437
572
18
1
0
232,629
1
W
Ymir
8,957
689
42
3
0
231,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role