Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Pinicius
Osiris
Level 62
God Stats
32W - 39L
1,493 SR
Queue Stats
132W - 160L
1,416 Elo+
Party 1
Cupid
Cupid
Weslex1
Cupid
Level 69
God Stats
3W - 3L
1,474 SR
Queue Stats
210W - 198L
1,453 Elo+
Solo
Lancelot
Lancelot
kikibu
Lancelot
Level 129
God Stats
62W - 49L
1,499 SR
Queue Stats
205W - 191L
1,480 Elo+
Solo
Charon
Charon
vasquinho107
Charon
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 85L
1,447 Elo+
Solo
Team Averages
Level 88
1,493 SR
1,459 Elo+

VS

Team Averages
Level 92
1,445 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ArcadianSMITE
Chiron
Level 44
God Stats
0W - 3L
1,312 SR
Queue Stats
95W - 99L
1,397 Elo+
Party 2
Ganesha
Ganesha
StormBornSM
Ganesha
Level 47
God Stats
6W - 10L
1,432 SR
Queue Stats
94W - 100L
1,390 Elo+
Party 2
Fenrir
Fenrir
Xx_bobe-dj_xX
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 193L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
jkabz
Sun Wukong
Level 123
God Stats
135W - 109L
1,480 SR
Queue Stats
400W - 382L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 1
9,430
589
7,285
10,064
4,909
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
Pinicius
Osiris
16
4 / 1 / 1
10,177
636
9,910
12,986
11,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Weslex1
Cupid
15
5 / 1 / 5
8,504
532
15,437
11,089
5,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
kikibu
Lancelot
15
1 / 1 / 1
8,503
531
5,881
12,752
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
14
2 / 0 / 8
9,231
577
6,440
14,880
14,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 0
9,064
567
5,613
4,143
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 0
7,068
442
9,609
12,748
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
StormBornSM
Ganesha
12
0 / 4 / 1
7,967
498
6,520
16,377
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
0 / 4 / 1
7,092
443
5,109
15,183
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
jkabz
Sun Wukong
15
1 / 4 / 0
8,360
523
6,910
14,706
15,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
L
Nu Wa
 
Nu Wa
2
0
0
2
L
1
4
0
0.25
W
Osiris
Pinicius
Osiris
4
1
1
4.5
L
Ganesha
StormBornSM
Ganesha
0
4
1
0.13
W
Cupid
Weslex1
Cupid
5
1
5
7.5
L
0
4
1
0.13
L
Sun Wukong
jkabz
Sun Wukong
1
4
0
0.25
W
Lancelot
kikibu
Lancelot
1
1
1
1.5
W
Charon
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
33,761
61,771
Taken
63,157
42,800
Mitigated
41,678
30,463
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,285
581
0
5,945
10,064
4,909
1,478
3,152
6,912
83,533
1,671
L
Nu Wa
 
Nu Wa
5,613
535
0
750
4,143
1,261
0
1,911
2,232
76,147
0
L
9,609
3,544
910
2,012
12,748
5,108
326
3,330
9,366
0
59,571
W
Osiris
Pinicius
Osiris
9,910
3,240
0
7,332
12,986
11,178
325
1,415
10,772
0
75,498
L
Ganesha
StormBornSM
Ganesha
6,520
387
274
4,037
16,377
13,514
0
3,383
12,994
35,078
0
W
Cupid
Weslex1
Cupid
15,437
10,147
52
5,380
11,089
5,079
146
2,929
8,109
0
68,680
L
5,109
1,580
0
5,903
15,183
5,815
0
3,990
11,193
0
51,805
L
Sun Wukong
jkabz
Sun Wukong
6,910
1,578
0
2,627
14,706
15,980
0
989
12,429
0
59,838
W
Lancelot
kikibu
Lancelot
5,881
884
0
6,874
12,752
7,497
0
1,429
11,225
0
84,967
W
Charon
6,440
1,139
519
4,361
14,880
14,137
620
3,551
11,229
38,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
39,551
516
Minions Killed
461
0
Camps Cleared
0
1,629,969
Distance Traveled
1,553,287
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,430
589
130
8
0
292,847
0
L
Nu Wa
9,064
567
152
10
0
297,127
0
L
Chiron
7,068
442
132
8
0
304,918
0
W
Osiris
10,177
636
135
8
0
312,302
2
L
Ganesha
7,967
498
9
1
0
327,265
5
W
Cupid
8,504
532
102
6
0
328,768
0
L
Fenrir
7,092
443
72
5
0
333,290
0
L
Sun Wukong
8,360
523
96
6
0
290,687
0
W
Lancelot
8,503
531
104
7
0
379,575
0
W
Charon
9,231
577
45
3
0
316,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role