Player Matchup

Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Recolstev
Cthulhu
Gold III
Level 115
God Stats
25W - 17L
1,543 SR
Queue Stats
242W - 224L
1,469 MMR
Party 2
Anhur
Anhur
Gold V
SixtoJose
Anhur
Gold V
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
227W - 210L
1,344 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,514 SR
1,438 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 151
1,599 SR
1,397 MMR
Danzaburou
Danzaburou
Bronze III
DamoSkatezX3
Danzaburou
Bronze III
Level 146
God Stats
1W - 3L
1,824 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze IV
Deadmanesquieso
Xing Tian
Bronze IV
Level 148
God Stats
19W - 27L
1,647 SR
Queue Stats
296W - 313L
1,364 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Larch-Dance
Zhong Kui
Gold V
Level 159
God Stats
5W - 9L
1,327 SR
Queue Stats
192W - 230L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 4 / 7
11,973
798
21,117
10,447
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Recolstev
Cthulhu
17
4 / 2 / 10
11,309
754
15,584
19,713
23,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
SixtoJose
Anhur
16
5 / 1 / 9
11,636
776
10,493
14,174
6,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesKuzenboThothNeithNe Zha

VS

Bans
BastetDiscordiaSkadiMorgan Le FayThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamoSkatezX3
Danzaburou
15
1 / 2 / 3
10,003
667
13,904
14,496
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Deadmanesquieso
Xing Tian
15
3 / 5 / 2
10,024
668
8,443
19,125
17,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Larch-Dance
Zhong Kui
13
2 / 9 / 3
9,727
648
12,925
23,716
14,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
6
7
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
4
7
2.63
L
Danzaburou
DamoSkatezX3
Danzaburou
1
2
3
1.25
L
Xing Tian
Deadmanesquieso
Xing Tian
3
5
2
0.8
L
Zhong Kui
Larch-Dance
Zhong Kui
2
9
3
0.39
W
Cthulhu
Recolstev
Cthulhu
4
2
10
4.5
W
Anhur
SixtoJose
Anhur
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,194
Damage
35,272
44,334
Taken
57,337
34,658
Mitigated
38,742
6,542
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,117
587
0
763
10,447
4,655
409
5,801
4,348
57,472
568
L
Danzaburou
DamoSkatezX3
Danzaburou
13,904
4,492
413
2,974
14,496
6,210
312
10,012
4,324
0
51,454
L
Xing Tian
Deadmanesquieso
Xing Tian
8,443
468
0
3,870
19,125
17,799
72
10,923
7,307
22,235
121
L
Zhong Kui
Larch-Dance
Zhong Kui
12,925
2,162
0
8,096
23,716
14,733
306
13,839
9,358
45,919
1,286
W
Cthulhu
Recolstev
Cthulhu
15,584
275
131
2,602
19,713
23,775
112
6,709
12,632
34,748
1,665
W
Anhur
SixtoJose
Anhur
10,493
5,145
0
3,046
14,174
6,228
2,115
7,863
5,836
0
51,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
29,754
184
Minions Killed
167
0
Camps Cleared
0
846,373
Distance Traveled
725,483
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,973
798
76
5
0
279,438
0
L
Danzaburou
10,003
667
78
5
0
262,603
3
L
Xing Tian
10,024
668
25
2
0
247,513
3
L
Zhong Kui
9,727
648
64
4
0
215,367
0
W
Cthulhu
11,309
754
41
3
0
301,072
7
W
Anhur
11,636
776
67
4
0
265,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role