Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold II
Chunkpotomus
Zeus
Gold II
Level 195
God Stats
5W - 3L
1,729 SR
Queue Stats
256W - 255L
1,449 MMR
Solo
Chang'e
Chang'e
Silver I
NobleLunacy
Chang'e
Silver I
Level 157
God Stats
2W - 7L
1,606 SR
Queue Stats
94W - 103L
1,453 MMR
Solo
Thanatos
Thanatos
Gold V
RICK_A_SAW__97
Thanatos
Gold V
Level 154
God Stats
5W - 10L
1,551 SR
Queue Stats
72W - 91L
1,425 MMR
Solo
Olorun
Olorun
Gold IV
Sagacityx
Olorun
Gold IV
Level 83
God Stats
0W - 3L
1,178 SR
Queue Stats
169W - 167L
1,417 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,513 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,522 SR
1,431 MMR
Sun Wukong
Sun Wukong
Gold IV
Doodlebob4732
Sun Wukong
Gold IV
Level 148
God Stats
24W - 22L
1,552 SR
Queue Stats
277W - 269L
1,402 MMR
Solo
Apollo
Apollo
Gold III
DragsONslayr
Apollo
Gold III
Level 195
God Stats
13W - 4L
1,757 SR
Queue Stats
220W - 221L
1,459 MMR
Solo
Yu Huang
Yu Huang
Platinum V
FearRonan
Yu Huang
Platinum V
Level 227
God Stats
8W - 10L
1,394 SR
Queue Stats
224W - 217L
1,423 MMR
Solo
Surtr
Surtr
Gold III
LetsAllBSoviets
Surtr
Gold III
Level 182
God Stats
24W - 15L
1,618 SR
Queue Stats
205W - 211L
1,437 MMR
Solo
Sobek
Sobek
Silver III
TTV Retrovivity
Sobek
Silver III
Level 60
God Stats
5W - 2L
1,290 SR
Queue Stats
52W - 55L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 1 / 0
4,564
507
3,382
8,989
3,559
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 2 / 0
4,853
539
1,837
3,204
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
NobleLunacy
Chang'e
8
0 / 2 / 2
4,614
513
5,679
8,739
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
9
1 / 1 / 0
4,695
522
1,780
6,869
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
Sagacityx
Olorun
9
0 / 1 / 0
4,870
541
3,688
4,076
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
LokiAgniAo KuangBellona

VS

Bans
ThothAthenaArachneSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doodlebob4732
Sun Wukong
9
1 / 0 / 2
4,895
544
4,154
6,945
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
10
1 / 0 / 0
5,524
614
3,010
5,293
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
FearRonan
Yu Huang
10
1 / 0 / 1
5,641
627
3,776
2,516
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,582
620
6,762
9,947
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 0 / 1
5,286
587
1,953
4,831
3,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
L
0
2
0
0
W
Sun Wukong
Doodlebob4732
Sun Wukong
1
0
2
2
W
Apollo
1
0
0
1
W
Yu Huang
FearRonan
Yu Huang
1
0
1
1.5
W
2
2
1
1.25
L
Chang'e
NobleLunacy
Chang'e
0
2
2
0.5
L
Thanatos
1
1
0
1
L
Olorun
Sagacityx
Olorun
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
19,655
31,877
Taken
29,532
12,048
Mitigated
14,210
13,696
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,382
201
0
3,632
8,989
3,559
0
1,419
7,502
31,673
1,177
L
1,837
0
0
610
3,204
755
0
1,524
1,486
30,154
599
W
Sun Wukong
Doodlebob4732
Sun Wukong
4,154
472
0
1,694
6,945
3,171
0
2,204
4,741
0
29,478
W
Apollo
3,010
1,229
0
3,630
5,293
1,824
0
2,470
2,823
0
48,361
W
Yu Huang
FearRonan
Yu Huang
3,776
184
0
1,058
2,516
879
442
873
1,643
43,279
0
W
6,762
3,027
0
4,543
9,947
4,866
12
5,263
4,001
1,209
36,209
L
Chang'e
NobleLunacy
Chang'e
5,679
758
80
3,655
8,739
3,876
0
745
7,994
26,469
695
L
Thanatos
1,780
352
0
3,842
6,869
2,419
0
1,439
5,264
0
27,462
L
Olorun
Sagacityx
Olorun
3,688
2,081
120
1,757
4,076
1,439
0
540
3,536
35,326
963
W
1,953
60
0
2,479
4,831
3,470
0
2,265
2,524
14,440
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,596
Gold Earned
26,928
280
Minions Killed
288
0
Camps Cleared
0
834,258
Distance Traveled
920,219
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,564
507
65
7
0
191,939
0
L
Zeus
4,853
539
67
7
0
133,110
0
W
Sun Wukong
4,895
544
41
5
0
226,018
2
W
Apollo
5,524
614
95
11
0
158,873
0
W
Yu Huang
5,641
627
81
9
0
168,025
4
W
Surtr
5,582
620
51
6
0
179,861
0
L
Chang'e
4,614
513
40
4
0
158,595
0
L
Thanatos
4,695
522
42
5
0
189,536
0
L
Olorun
4,870
541
66
7
0
161,078
0
W
Sobek
5,286
587
20
2
0
187,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role