Player Matchup

Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
Bosscrayfish322
Arachne
Silver I
Level 125
God Stats
7W - 6L
1,549 SR
Queue Stats
342W - 360L
1,347 MMR
Solo
Bakasura
Bakasura
Silver I
Jigg_251
Bakasura
Silver I
Level 90
God Stats
16W - 17L
1,575 SR
Queue Stats
97W - 107L
1,408 MMR
Solo
Ares
Ares
Silver V
Jx000
Ares
Silver V
Level 87
God Stats
4W - 5L
1,713 SR
Queue Stats
240W - 250L
1,213 MMR
Solo
Zeus
Zeus
Gold III
legman2711
Zeus
Gold III
Level 149
God Stats
6W - 6L
1,825 SR
Queue Stats
106W - 114L
1,435 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,632 SR
1,381 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,527 SR
1,369 MMR
Vulcan
Vulcan
Gold III
Cannon-Con
Vulcan
Gold III
Level 121
God Stats
12W - 9L
1,533 SR
Queue Stats
162W - 168L
1,483 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
GirthyChapin
Bake Kujira
Silver I
Level 155
God Stats
5W - 3L
1,703 SR
Queue Stats
253W - 266L
1,131 MMR
Solo
Loki
Loki
Gold IV
gagepwn
Loki
Gold IV
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 129L
1,420 MMR
Solo
Guan Yu
Guan Yu
Gold V
kyrpto
Guan Yu
Gold V
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 214L
1,333 MMR
Solo
Hachiman
Hachiman
Gold III
relepe
Hachiman
Gold III
Level 153
God Stats
5W - 6L
1,398 SR
Queue Stats
135W - 145L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 2
6,547
468
6,877
15,128
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 3
6,800
486
5,698
14,592
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Jigg_251
Bakasura
8
0 / 3 / 1
5,349
382
2,953
7,581
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
Jx000
Ares
10
0 / 2 / 1
6,313
451
2,971
10,371
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 0
7,667
548
6,818
6,779
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AgniThothKuzenboAwilix

VS

Bans
CthulhuChronosAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cannon-Con
Vulcan
15
4 / 0 / 1
8,680
620
9,476
4,460
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
GirthyChapin
Bake Kujira
14
1 / 1 / 2
8,519
609
6,906
11,373
12,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Loki
gagepwn
Loki
16
3 / 1 / 5
8,496
607
4,445
10,510
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
kyrpto
Guan Yu
12
3 / 2 / 5
7,413
530
6,692
10,064
8,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
relepe
Hachiman
14
3 / 1 / 4
8,038
574
8,615
10,609
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
14
14
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
2
0.67
L
1
4
3
0.63
W
Vulcan
Cannon-Con
Vulcan
4
0
1
4.5
W
Bake Kujira
GirthyChapin
Bake Kujira
1
1
2
2
L
Bakasura
Jigg_251
Bakasura
0
3
1
0.17
L
Ares
Jx000
Ares
0
2
1
0.25
W
Loki
gagepwn
Loki
3
1
5
5.5
W
Guan Yu
kyrpto
Guan Yu
3
2
5
2.75
L
2
2
0
1
W
Hachiman
relepe
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,317
Damage
36,134
54,451
Taken
47,016
29,404
Mitigated
31,658
11,998
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,877
1,683
0
2,698
15,128
12,033
0
6,954
8,072
0
36,057
L
5,698
4,073
0
3,459
14,592
5,845
0
4,464
10,011
0
48,436
W
Vulcan
Cannon-Con
Vulcan
9,476
155
0
990
4,460
1,778
0
2,084
2,331
75,096
0
W
Bake Kujira
GirthyChapin
Bake Kujira
6,906
4,689
0
1,450
11,373
12,644
750
303
10,442
52,504
8,983
L
Bakasura
Jigg_251
Bakasura
2,953
1,933
0
2,794
7,581
2,582
0
0
7,581
0
18,341
L
Ares
Jx000
Ares
2,971
713
0
2,557
10,371
7,147
0
1,309
8,950
22,761
0
W
Loki
gagepwn
Loki
4,445
1,248
0
5,811
10,510
3,873
0
2,719
7,709
0
76,384
W
Guan Yu
kyrpto
Guan Yu
6,692
1,391
678
1,942
10,064
8,991
322
2,640
7,076
468
34,600
L
6,818
214
0
490
6,779
1,797
0
2,808
3,749
64,348
2,042
W
Hachiman
relepe
Hachiman
8,615
4,865
0
5,436
10,609
4,372
2,581
2,591
7,788
0
70,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
41,146
369
Minions Killed
466
0
Camps Cleared
0
1,221,213
Distance Traveled
1,413,771
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,547
468
58
4
0
259,140
3
L
Arachne
6,800
486
79
6
0
263,721
0
W
Vulcan
8,680
620
109
8
0
320,283
3
W
Bake Kujira
8,519
609
88
6
0
273,879
0
L
Bakasura
5,349
382
48
3
0
168,763
0
L
Ares
6,313
451
44
3
0
280,542
3
W
Loki
8,496
607
120
9
0
319,007
1
W
Guan Yu
7,413
530
55
4
0
275,030
0
L
Zeus
7,667
548
140
10
0
249,047
3
W
Hachiman
8,038
574
94
7
0
225,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role