Player Matchup

Arachne
Arachne
BBoi42
Arachne
Level 120
God Stats
9W - 5L
1,501 SR
Queue Stats
76W - 78L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
DerLeckere
Sylvanus
Level 192
God Stats
7W - 6L
1,464 SR
Queue Stats
412W - 407L
1,561 Elo+
Party 1
Ullr
Ullr
PelzigerPudding
Ullr
Level 149
God Stats
7W - 4L
1,756 SR
Queue Stats
99W - 107L
1,529 Elo+
Party 1
Chaac
Chaac
Soultin
Chaac
Level 115
God Stats
6W - 8L
1,704 SR
Queue Stats
73W - 79L
1,472 Elo+
Solo
Kukulkan
Kukulkan
kcd64
Kukulkan
Level 92
God Stats
31W - 22L
1,572 SR
Queue Stats
215W - 191L
1,406 Elo+
Solo
Team Averages
Level 134
1,600 SR
1,499 Elo+

VS

Team Averages
Level 100
1,516 SR
1,529 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Drewinskiii
Eset
Level 129
God Stats
2W - 3L
1,460 SR
Queue Stats
55W - 51L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
Stryx0
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Terra
Terra
gabi_077_
Terra
Level 88
God Stats
3W - 0L
1,800 SR
Queue Stats
143W - 104L
1,579 Elo+
Solo
Arachne
Arachne
iL0w
Arachne
Level 132
God Stats
1W - 1L
1,323 SR
Queue Stats
74W - 62L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBoi42
Arachne
11
1 / 2 / 0
6,212
478
618
11,259
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
DerLeckere
Sylvanus
10
1 / 4 / 3
6,379
491
5,772
14,181
10,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 2
7,083
545
5,575
10,166
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Soultin
Chaac
11
0 / 2 / 0
6,612
509
4,546
10,791
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
kcd64
Kukulkan
12
0 / 2 / 0
6,549
504
1,718
4,427
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 1
7,983
614
5,048
3,971
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 3 / 4
7,325
563
8,885
8,394
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Stryx0
Danzaburou
11
4 / 1 / 3
7,368
567
6,274
7,292
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
gabi_077_
Terra
14
1 / 0 / 1
8,150
627
6,678
9,135
9,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
iL0w
Arachne
14
5 / 1 / 3
7,869
605
6,118
12,216
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
L
Arachne
BBoi42
Arachne
1
2
0
0.5
L
Sylvanus
DerLeckere
Sylvanus
1
4
3
0.63
W
2
3
4
1.33
L
3
4
2
1
L
Chaac
Soultin
Chaac
0
2
0
0
W
Danzaburou
Stryx0
Danzaburou
4
1
3
5.5
W
Terra
gabi_077_
Terra
1
0
1
1.5
W
Arachne
iL0w
Arachne
5
1
3
6.5
L
Kukulkan
kcd64
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,229
Damage
33,003
50,824
Taken
41,008
28,583
Mitigated
22,986
12,908
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,048
533
87
1,886
3,971
1,874
0
1,371
2,600
58,903
1,301
L
Arachne
BBoi42
Arachne
618
412
0
2,812
11,259
4,979
0
338
10,921
0
46,157
L
Sylvanus
DerLeckere
Sylvanus
5,772
1,358
1,340
3,555
14,181
10,251
0
7,047
7,134
27,941
9,148
W
8,885
1,348
0
1,873
8,394
3,339
433
1,864
6,530
50,130
0
L
5,575
2,832
0
1,083
10,166
4,613
0
3,974
6,192
0
48,642
L
Chaac
Soultin
Chaac
4,546
580
0
3,751
10,791
6,535
0
6,327
4,464
0
47,240
W
Danzaburou
Stryx0
Danzaburou
6,274
2,950
0
1,554
7,292
2,752
85
1,321
5,971
0
27,756
W
Terra
gabi_077_
Terra
6,678
1,162
289
5,622
9,135
9,930
0
90
8,341
53,287
4,160
W
Arachne
iL0w
Arachne
6,118
3,829
0
8,481
12,216
5,091
0
2,323
9,893
0
62,808
L
Kukulkan
kcd64
Kukulkan
1,718
131
0
367
4,427
2,205
0
2,543
1,884
45,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
38,695
396
Minions Killed
440
0
Camps Cleared
0
1,222,480
Distance Traveled
1,260,127
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,983
614
102
8
0
225,360
0
L
Arachne
6,212
478
84
6
0
241,149
0
L
Sylvanus
6,379
491
66
5
0
230,072
2
W
Eset
7,325
563
70
5
0
248,338
0
L
Ullr
7,083
545
77
6
0
247,691
2
L
Chaac
6,612
509
83
6
0
254,937
2
W
Danzaburou
7,368
567
49
4
0
249,966
0
W
Terra
8,150
627
114
9
0
239,568
0
W
Arachne
7,869
605
105
8
0
296,895
1
L
Kukulkan
6,549
504
86
7
0
248,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role