Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AI-X-AI
Loki
Level 88
God Stats
15W - 14L
1,519 SR
Queue Stats
300W - 262L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
KorzhikTw
Kuzenbo
Level 141
God Stats
20W - 25L
1,515 SR
Queue Stats
302W - 279L
1,475 Elo+
Solo
Ix Chel
Ix Chel
Paizadas
Ix Chel
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 208L
1,448 Elo+
Party 1
Tyr
Tyr
Zebriu
Tyr
Level 150
God Stats
7W - 6L
1,540 SR
Queue Stats
274W - 253L
1,451 Elo+
Party 1
Team Averages
Level 128
1,515 SR
1,471 Elo+

VS

Team Averages
Level 110
1,464 SR
1,451 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MSP_PentaGon6595
Morgan Le Fay
Level 108
God Stats
16W - 9L
1,406 SR
Queue Stats
622W - 613L
1,494 Elo+
Solo
Rama
Rama
SniperLyfeSebby
Rama
Level 126
God Stats
7W - 5L
1,707 SR
Queue Stats
216W - 214L
1,500 Elo+
Solo
Cerberus
Cerberus
Xezyr
Cerberus
Level 66
God Stats
32W - 18L
1,210 SR
Queue Stats
71W - 72L
1,226 Elo+
Solo
Hun Batz
Hun Batz
asxh
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 1 / 1
5,902
590
6,944
8,162
2,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
AI-X-AI
Loki
11
1 / 2 / 0
5,461
546
2,368
8,460
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
KorzhikTw
Kuzenbo
9
1 / 0 / 1
5,672
567
2,837
5,103
4,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Paizadas
Ix Chel
11
0 / 0 / 0
5,613
561
3,274
4,771
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Zebriu
Tyr
7
0 / 2 / 0
4,446
445
886
6,073
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 1
6,441
644
4,876
7,017
4,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
MSP_PentaGon6595
Morgan Le Fay
11
0 / 0 / 0
6,009
601
3,463
4,334
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,686
569
4,704
6,860
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Xezyr
Cerberus
9
0 / 2 / 1
5,337
534
2,520
7,675
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
asxh
Hun Batz
11
2 / 0 / 1
5,898
590
2,642
6,420
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
1
1
2.5
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
L
Loki
AI-X-AI
Loki
1
2
0
0.5
L
Kuzenbo
KorzhikTw
Kuzenbo
1
0
1
1.5
W
Morgan Le Fay
MSP_PentaGon6595
Morgan Le Fay
0
0
0
0
L
Ix Chel
Paizadas
Ix Chel
0
0
0
0
W
1
2
0
0.5
W
Cerberus
Xezyr
Cerberus
0
2
1
0.25
L
Tyr
Zebriu
Tyr
0
2
0
0
W
Hun Batz
asxh
Hun Batz
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,309
Damage
18,205
32,569
Taken
32,306
14,784
Mitigated
14,981
10,142
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,944
4,695
0
3,106
8,162
2,926
0
1,110
7,052
0
48,077
W
Zhong Kui
 
Zhong Kui
4,876
1,150
0
4,859
7,017
4,910
507
1,061
5,956
39,605
2,220
L
Loki
AI-X-AI
Loki
2,368
817
0
1,580
8,460
3,373
0
1,841
6,515
0
48,848
L
Kuzenbo
KorzhikTw
Kuzenbo
2,837
1,191
0
1,455
5,103
4,481
0
2,710
2,393
16,401
0
W
Morgan Le Fay
MSP_PentaGon6595
Morgan Le Fay
3,463
166
0
1,000
4,334
1,646
0
1,790
2,336
46,872
0
L
Ix Chel
Paizadas
Ix Chel
3,274
302
320
1,937
4,771
1,692
0
2,450
1,860
37,979
1,479
W
4,704
3,889
0
1,615
6,860
2,234
0
498
6,362
0
41,008
W
Cerberus
Xezyr
Cerberus
2,520
133
0
2,444
7,675
3,957
144
1,278
6,397
17,328
1,233
L
Tyr
Zebriu
Tyr
886
65
0
1,744
6,073
2,312
0
1,970
4,103
0
25,587
W
Hun Batz
asxh
Hun Batz
2,642
622
0
3,979
6,420
2,234
0
984
5,276
0
39,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
29,371
300
Minions Killed
346
0
Camps Cleared
0
986,145
Distance Traveled
970,824
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,902
590
81
8
0
185,755
3
W
Zhong Kui
6,441
644
84
8
0
150,381
0
L
Loki
5,461
546
67
7
0
236,218
0
L
Kuzenbo
5,672
567
25
3
0
212,363
4
W
Morgan Le Fay
6,009
601
85
9
0
212,824
4
L
Ix Chel
5,613
561
87
9
0
210,665
1
W
Rama
5,686
569
67
7
0
176,255
0
W
Cerberus
5,337
534
33
3
0
208,240
0
L
Tyr
4,446
445
40
4
0
141,144
0
W
Hun Batz
5,898
590
77
8
0
223,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role