Player Matchup

Cerberus
Cerberus
Bronze III
ELKEBDA
Cerberus
Bronze III
Level 45
God Stats
11W - 15L
1,307 SR
Queue Stats
29W - 47L
1,383 MMR
Solo
Anubis
Anubis
Gold II
Ullr420
Anubis
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,388 MMR
Solo
Anhur
Anhur
Silver I
adxpttSMITE
Anhur
Silver I
Level 101
God Stats
2W - 2L
1,361 SR
Queue Stats
10W - 17L
1,443 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,389 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,343 SR
1,446 MMR
Ix Chel
Ix Chel
Silver I
 
Ix Chel
Silver I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold V
R3AP3RSTORM21
Fenrir
Gold V
Level 102
God Stats
44W - 60L
1,405 SR
Queue Stats
334W - 399L
1,489 MMR
Solo
Neith
Neith
Silver II
TTY_Acnologia
Neith
Silver II
Level 62
God Stats
3W - 5L
1,125 SR
Queue Stats
46W - 52L
1,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELKEBDA
Cerberus
11
1 / 5 / 1
6,538
726
4,226
13,220
9,344
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Ullr420
Anubis
8
0 / 4 / 0
5,926
658
1,693
4,868
2,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 0
7,293
810
4,805
11,111
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
KuzenboGebAchillesMorgan Le FayHercules

VS

Bans
Hou YiYmirAresChaacBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
6 / 1 / 7
7,786
865
9,149
4,348
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 7
7,935
882
6,565
10,893
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 10
7,560
840
10,105
8,679
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
14
14
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
7
9.5
L
Cerberus
ELKEBDA
Cerberus
1
5
1
0.3
W
5
1
7
8.5
W
3
1
10
8
L
Anubis
Ullr420
Anubis
0
4
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,724
Damage
25,819
29,199
Taken
23,920
15,102
Mitigated
10,652
4,929
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,149
1,100
830
1,014
4,348
1,459
809
959
3,389
29,257
0
L
Cerberus
ELKEBDA
Cerberus
4,226
351
0
3,732
13,220
9,344
0
4,789
8,043
14,563
0
W
6,565
1,609
0
2,515
10,893
6,201
444
3,508
7,385
0
19,067
W
10,105
2,486
0
2,850
8,679
2,992
1,121
1,771
6,908
0
28,402
L
Anubis
Ullr420
Anubis
1,693
38
0
697
4,868
2,118
0
1,899
2,875
15,156
0
L
4,805
2,943
0
500
11,111
3,640
0
2,386
8,349
0
22,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,757
Gold Earned
23,281
100
Minions Killed
100
0
Camps Cleared
0
350,900
Distance Traveled
461,597
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,786
865
36
4
0
154,382
0
L
Cerberus
6,538
726
36
4
0
140,262
0
W
Fenrir
7,935
882
23
3
0
165,654
0
W
Neith
7,560
840
41
5
0
141,561
0
L
Anubis
5,926
658
28
3
0
82,339
1
L
Anhur
7,293
810
36
4
0
128,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role