Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Nightchub
Atlas
Level 156
God Stats
23W - 19L
1,582 SR
Queue Stats
197W - 211L
1,503 Elo+
Party 1
Izanami
Izanami
NoFFiK
Izanami
Level 171
God Stats
52W - 34L
1,635 SR
Queue Stats
450W - 491L
1,496 Elo+
Party 1
Yu Huang
Yu Huang
SaOp Jul
Yu Huang
Level 123
God Stats
2W - 0L
1,714 SR
Queue Stats
23W - 27L
1,459 Elo+
Party 2
Mercury
Mercury
lNexiia
Mercury
Level 159
God Stats
2W - 2L
1,295 SR
Queue Stats
98W - 111L
1,532 Elo+
Party 2
Team Averages
Level 133
1,545 SR
1,498 Elo+

VS

Team Averages
Level 143
1,489 SR
1,527 Elo+
Ra
Ra
Greasewell
Ra
Level 156
God Stats
1W - 3L
1,275 SR
Queue Stats
100W - 77L
1,605 Elo+
Solo
Surtr
Surtr
LaPeluche
Surtr
Level 121
God Stats
7W - 6L
1,534 SR
Queue Stats
184W - 150L
1,541 Elo+
Solo
Cliodhna
Cliodhna
SlayedBy_aGirl
Cliodhna
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,554 Elo+
Solo
Terra
Terra
gonzalohihuhe_77
Terra
Level 178
God Stats
3W - 1L
1,636 SR
Queue Stats
155W - 160L
1,450 Elo+
Solo
Skadi
Skadi
mugiwara15
Skadi
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 3
6,575
1,315
5,734
3,690
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Nightchub
Atlas
11
1 / 0 / 5
6,612
1,322
5,527
7,037
6,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
NoFFiK
Izanami
11
1 / 1 / 4
6,409
1,282
4,059
5,056
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
SaOp Jul
Yu Huang
11
0 / 0 / 5
5,696
1,139
4,573
2,957
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
lNexiia
Mercury
11
2 / 0 / 3
6,002
1,200
6,177
8,130
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

381

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,199
1,240
6,146
3,097
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
LaPeluche
Surtr
10
0 / 2 / 0
5,571
1,114
5,406
9,325
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
10
0 / 3 / 1
5,546
1,109
4,462
7,282
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 1
5,648
1,130
7,788
7,219
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Skadi
10
0 / 0 / 0
5,491
1,098
1,373
1,342
448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
6
Kills
1
1
Deaths
6
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
3
3.5
L
1
0
0
1
L
Surtr
LaPeluche
Surtr
0
2
0
0
W
Atlas
Nightchub
Atlas
1
0
5
3.5
W
Izanami
NoFFiK
Izanami
1
1
4
3
W
Yu Huang
SaOp Jul
Yu Huang
0
0
5
2.5
L
Cliodhna
0
3
1
0.17
L
0
1
1
0.5
W
Mercury
lNexiia
Mercury
2
0
3
3.5
L
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
25,175
26,870
Taken
28,265
13,552
Mitigated
16,280
2,061
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,734
942
0
172
3,690
1,483
0
2,019
1,486
21,134
0
L
6,146
191
1,500
396
3,097
1,479
0
2,272
825
20,294
0
L
Surtr
LaPeluche
Surtr
5,406
1,548
0
1,178
9,325
6,945
0
4,276
5,049
330
21,180
W
Atlas
Nightchub
Atlas
5,527
2,071
0
389
7,037
6,067
0
2,796
3,759
7,512
196
W
Izanami
NoFFiK
Izanami
4,059
2,563
0
700
5,056
1,921
0
2,500
2,276
0
28,152
W
Yu Huang
SaOp Jul
Yu Huang
4,573
137
0
500
2,957
1,037
0
1,745
1,006
7,621
0
L
Cliodhna
4,462
40
0
1,327
7,282
3,116
0
4,632
2,650
0
7,269
L
7,788
204
267
1,198
7,219
4,292
0
3,920
3,299
9,109
0
W
Mercury
lNexiia
Mercury
6,177
3,243
0
300
8,130
3,044
0
3,624
4,151
0
9,782
L
Skadi
1,373
209
0
290
1,342
448
0
538
804
0
10,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
28,455
129
Minions Killed
110
4
Camps Cleared
3
554,998
Distance Traveled
512,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,575
1,315
44
9
0
108,201
0
L
Ra
6,199
1,240
54
11
1
126,631
0
L
Surtr
5,571
1,114
26
5
0
105,889
0
W
Atlas
6,612
1,322
4
1
0
113,415
0
W
Izanami
6,409
1,282
63
13
3
94,095
0
W
Yu Huang
5,696
1,139
9
2
0
110,487
0
L
Cliodhna
5,546
1,109
7
1
0
102,899
0
L
Terra
5,648
1,130
8
2
0
121,652
0
W
Mercury
6,002
1,200
9
2
1
128,800
0
L
Skadi
5,491
1,098
15
3
2
55,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role