Player Matchup

Xing Tian
Xing Tian
EnotKillerz
Xing Tian
Level 128
God Stats
0W - 2L
1,288 SR
Queue Stats
87W - 78L
1,536 Elo+
Solo
Ra
Ra
Mr_Magnifcent
Ra
Level 156
God Stats
20W - 28L
1,421 SR
Queue Stats
241W - 248L
1,452 Elo+
Solo
Neith
Neith
Yggdrasil233
Neith
Level 145
God Stats
1W - 2L
1,479 SR
Queue Stats
48W - 48L
1,563 Elo+
Solo
Guan Yu
Guan Yu
beystone
Guan Yu
Level 69
God Stats
31W - 15L
1,675 SR
Queue Stats
339W - 321L
1,528 Elo+
Solo
Arachne
Arachne
hiigh420
Arachne
Level 88
God Stats
4W - 2L
1,400 SR
Queue Stats
363W - 373L
1,496 Elo+
Solo
Team Averages
Level 117
1,453 SR
1,515 Elo+

VS

Team Averages
Level 102
1,505 SR
1,574 Elo+
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Matttheew
Poseidon
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,624 Elo+
Party 1
Zhong Kui
Zhong Kui
StewedRaptor464
Zhong Kui
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,465 Elo+
Solo
Medusa
Medusa
UnPeuOuais
Medusa
Level 104
God Stats
4W - 3L
1,279 SR
Queue Stats
45W - 35L
1,534 Elo+
Solo
Ganesha
Ganesha
Xingue
Ganesha
Level 110
God Stats
11W - 4L
1,748 SR
Queue Stats
80W - 50L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EnotKillerz
Xing Tian
15
2 / 2 / 8
9,290
1,161
14,043
14,999
18,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 1
8,355
1,044
4,189
7,445
3,316
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 7
9,171
1,146
17,098
12,099
5,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
beystone
Guan Yu
15
3 / 6 / 5
9,772
1,222
13,341
17,471
18,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
hiigh420
Arachne
14
2 / 4 / 4
8,944
1,118
7,411
13,796
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

220

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 1 / 12
9,726
1,216
11,024
11,541
17,586
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Matttheew
Poseidon
15
3 / 1 / 12
9,712
1,214
13,937
11,755
5,264
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
StewedRaptor464
Zhong Kui
15
3 / 2 / 14
9,430
1,179
13,012
14,398
16,778
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
UnPeuOuais
Medusa
15
9 / 3 / 5
10,693
1,337
13,828
10,428
4,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ganesha
Xingue
Ganesha
15
0 / 3 / 17
9,880
1,235
9,163
12,538
12,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
10
Kills
19
19
Deaths
10
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
12
10
L
Xing Tian
EnotKillerz
Xing Tian
2
2
8
3
W
Poseidon
Matttheew
Poseidon
3
1
12
9
L
1
4
1
0.38
W
Zhong Kui
StewedRaptor464
Zhong Kui
3
2
14
5
W
Medusa
UnPeuOuais
Medusa
9
3
5
3.83
W
Ganesha
Xingue
Ganesha
0
3
17
2.83
L
2
3
7
1.83
L
Guan Yu
beystone
Guan Yu
3
6
5
0.92
L
Arachne
hiigh420
Arachne
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,082
Damage
60,964
65,810
Taken
60,660
54,365
Mitigated
56,951
11,051
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,024
2,338
0
1,248
11,541
17,586
0
2,847
8,212
0
19,023
L
Xing Tian
EnotKillerz
Xing Tian
14,043
214
0
988
14,999
18,090
0
9,249
5,750
19,268
1,472
W
Poseidon
Matttheew
Poseidon
13,937
2,458
90
522
11,755
5,264
0
4,277
6,936
52,354
0
L
4,189
117
520
653
7,445
3,316
0
2,379
5,066
23,706
504
W
Zhong Kui
StewedRaptor464
Zhong Kui
13,012
999
0
1,484
14,398
16,778
0
2,931
10,974
26,314
0
W
Medusa
UnPeuOuais
Medusa
13,828
6,745
0
0
10,428
4,772
0
2,357
7,684
0
29,770
W
Ganesha
Xingue
Ganesha
9,163
642
0
1,289
12,538
12,551
0
3,187
8,801
14,611
0
L
17,098
7,529
0
3,527
12,099
5,992
0
7,012
5,087
0
39,321
L
Guan Yu
beystone
Guan Yu
13,341
1,839
1,498
2,846
17,471
18,061
0
9,346
8,125
0
23,870
L
Arachne
hiigh420
Arachne
7,411
5,677
0
1,019
13,796
8,906
0
8,126
5,670
0
13,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
49,441
153
Minions Killed
191
4
Camps Cleared
4
781,916
Distance Traveled
768,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,726
1,216
24
3
1
158,605
0
L
Xing Tian
9,290
1,161
17
2
1
171,502
0
W
Poseidon
9,712
1,214
100
13
0
163,290
0
L
Ra
8,355
1,044
48
6
1
130,178
0
W
Zhong Kui
9,430
1,179
35
4
2
145,544
0
W
Medusa
10,693
1,337
32
4
1
145,605
0
W
Ganesha
9,880
1,235
0
0
0
155,733
0
L
Neith
9,171
1,146
39
5
0
150,131
0
L
Guan Yu
9,772
1,222
34
4
1
169,605
0
L
Arachne
8,944
1,118
15
2
1
160,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role