Player Matchup

Morgan Le Fay
Morgan Le Fay
KityPryde
Morgan Le Fay
Level 49
God Stats
18W - 11L
1,521 SR
Queue Stats
86W - 81L
1,459 Elo+
Solo
Neith
Neith
Wanted27Geoffrey
Neith
Level 129
God Stats
5W - 3L
1,651 SR
Queue Stats
136W - 143L
1,416 Elo+
Solo
Geb
Geb
YokiJoe
Geb
Level 67
God Stats
3W - 2L
1,539 SR
Queue Stats
86W - 87L
1,414 Elo+
Solo
Surtr
Surtr
richydate5
Surtr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 170L
1,446 Elo+
Solo
Arachne
Arachne
shinbushi
Arachne
Level 246
God Stats
11W - 18L
1,440 SR
Queue Stats
201W - 197L
1,432 Elo+
Solo
Team Averages
Level 124
1,530 SR
1,433 Elo+

VS

Team Averages
Level 99
1,541 SR
1,445 Elo+
Susano
Susano
Boundrdo
Susano
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 83L
1,412 Elo+
Solo
Ne Zha
Ne Zha
Centicide
Ne Zha
Level 98
God Stats
17W - 15L
1,585 SR
Queue Stats
92W - 82L
1,482 Elo+
Party 1
Raijin
Raijin
Hooligan5360
Raijin
Level 115
God Stats
5W - 1L
1,801 SR
Queue Stats
101W - 94L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TreytheKiller55
Cu Chulainn
Level 106
God Stats
3W - 1L
1,460 SR
Queue Stats
6W - 1L
1,403 Elo+
Solo
Xing Tian
Xing Tian
hatetank14
Xing Tian
Level 89
God Stats
11W - 13L
1,357 SR
Queue Stats
146W - 135L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KityPryde
Morgan Le Fay
12
0 / 3 / 1
5,991
499
4,391
9,704
3,762
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
1 / 1 / 0
5,387
449
6,815
7,419
2,776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Geb
9
0 / 1 / 1
6,006
501
5,635
8,866
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
12
2 / 3 / 0
7,409
617
8,789
12,930
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
shinbushi
Arachne
9
1 / 3 / 0
5,413
451
2,281
9,125
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Boundrdo
Susano
13
2 / 2 / 2
6,479
540
6,160
11,079
8,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Centicide
Ne Zha
13
6 / 1 / 3
7,629
636
5,164
8,815
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
13
2 / 1 / 3
7,734
645
5,829
6,420
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TreytheKiller55
Cu Chulainn
11
0 / 1 / 1
6,298
525
4,476
8,386
4,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
hatetank14
Xing Tian
11
1 / 0 / 2
6,747
562
5,911
11,789
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
Boundrdo
Susano
2
2
2
1.5
W
Ne Zha
Centicide
Ne Zha
6
1
3
7.5
W
Raijin
2
1
3
3.5
L
Morgan Le Fay
KityPryde
Morgan Le Fay
0
3
1
0.17
W
Cu Chulainn
TreytheKiller55
Cu Chulainn
0
1
1
0.5
L
1
1
0
1
L
Geb
0
1
1
0.5
W
Xing Tian
hatetank14
Xing Tian
1
0
2
2
L
Surtr
2
3
0
0.67
L
Arachne
shinbushi
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
27,540
48,044
Taken
46,489
27,029
Mitigated
27,830
16,989
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Boundrdo
Susano
6,160
633
0
3,039
11,079
8,157
0
590
9,665
0
43,584
W
Ne Zha
Centicide
Ne Zha
5,164
1,545
0
5,304
8,815
3,496
0
582
7,886
0
53,904
W
Raijin
5,829
559
0
1,928
6,420
2,299
387
3,306
3,032
55,390
700
L
Morgan Le Fay
KityPryde
Morgan Le Fay
4,391
592
0
3,373
9,704
3,762
0
4,577
5,127
49,894
2,943
W
Cu Chulainn
TreytheKiller55
Cu Chulainn
4,476
1,539
0
823
8,386
4,774
433
3,060
5,326
0
39,371
L
6,815
2,476
0
3,825
7,419
2,776
0
2,033
5,386
0
36,900
L
Geb
5,635
514
0
2,749
8,866
6,466
0
2,572
6,294
21,920
0
W
Xing Tian
hatetank14
Xing Tian
5,911
300
0
3,076
11,789
9,104
54
2,469
9,320
23,789
1,828
L
Surtr
8,789
3,261
0
4,025
12,930
10,448
22
0
12,930
1,106
54,027
L
Arachne
shinbushi
Arachne
2,281
1,574
0
3,017
9,125
3,577
0
2,497
6,628
0
27,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
34,887
291
Minions Killed
328
0
Camps Cleared
0
1,132,982
Distance Traveled
1,237,707
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,479
540
55
5
0
229,265
0
W
Ne Zha
7,629
636
97
8
0
273,474
0
W
Raijin
7,734
645
91
8
0
244,475
3
L
Morgan Le Fay
5,991
499
72
6
0
219,450
0
W
Cu Chulainn
6,298
525
63
5
0
230,138
0
L
Neith
5,387
449
61
5
0
229,602
0
L
Geb
6,006
501
16
1
0
237,084
0
W
Xing Tian
6,747
562
22
2
0
260,355
0
L
Surtr
7,409
617
95
8
0
215,516
0
L
Arachne
5,413
451
47
4
0
231,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role