Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dulkenths
Ullr
Level 169
God Stats
1W - 2L
1,285 SR
Queue Stats
90W - 80L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
LocatedSea2
Zhong Kui
Level 157
God Stats
1W - 2L
1,721 SR
Queue Stats
135W - 154L
1,517 Elo+
Solo
Scylla
Scylla
skysoky
Scylla
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 93L
1,521 Elo+
Solo
Chang'e
Chang'e
xMadao
Chang'e
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,555 Elo+
Solo
Team Averages
Level 149
1,501 SR
1,518 Elo+

VS

Team Averages
Level 130
1,389 SR
1,492 Elo+
Ishtar
Ishtar
 
Ishtar
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cacic
Agni
Level 155
God Stats
4W - 2L
1,523 SR
Queue Stats
196W - 221L
1,506 Elo+
Solo
Loki
Loki
Mateus22
Loki
Level 144
God Stats
1W - 6L
1,018 SR
Queue Stats
190W - 206L
1,543 Elo+
Solo
Xbalanque
Xbalanque
chiminito
Xbalanque
Level 150
God Stats
5W - 3L
1,402 SR
Queue Stats
418W - 409L
1,509 Elo+
Solo
Horus
Horus
juninmd
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 114L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 0
5,742
522
0
0
0
Ullr
17
6 / 2 / 7
8,887
808
13,341
13,717
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
LocatedSea2
Zhong Kui
17
2 / 2 / 11
8,437
767
9,855
12,878
11,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
skysoky
Scylla
15
3 / 5 / 6
8,509
774
8,596
10,936
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
xMadao
Chang'e
16
3 / 3 / 10
8,793
799
11,446
15,101
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
0 / 2 / 8
8,831
803
10,314
11,615
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Cacic
Agni
14
2 / 3 / 4
8,766
797
13,362
10,325
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
17
6 / 4 / 3
9,917
902
8,922
10,397
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
chiminito
Xbalanque
15
4 / 4 / 2
9,749
886
13,164
11,801
5,666
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
juninmd
Horus
15
0 / 1 / 8
9,281
844
4,011
14,956
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
14
Kills
12
12
Deaths
14
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
W
Ishtar
 
Ishtar
0
2
8
2
W
Agni
Cacic
Agni
2
3
4
1.33
L
Ullr
6
2
7
4.75
L
Zhong Kui
LocatedSea2
Zhong Kui
2
2
11
3.75
W
Loki
6
4
3
1.88
W
Xbalanque
chiminito
Xbalanque
4
4
2
1.25
W
Horus
juninmd
Horus
0
1
8
4
L
Scylla
skysoky
Scylla
3
5
6
1.2
L
Chang'e
xMadao
Chang'e
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,238
Damage
49,773
52,632
Taken
59,094
37,248
Mitigated
30,762
26,708
Healing
30,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
 
Ishtar
10,314
6,338
333
2,765
11,615
5,419
1,174
6,074
5,541
0
27,283
W
Agni
Cacic
Agni
13,362
753
2,943
2,562
10,325
4,525
0
6,374
3,951
20,149
487
L
Ullr
13,341
4,400
1,251
1,420
13,717
6,598
401
3,767
9,950
0
29,587
L
Zhong Kui
LocatedSea2
Zhong Kui
9,855
720
1,176
4,545
12,878
11,868
60
2,381
10,497
21,826
1,105
W
Loki
8,922
533
1,194
497
10,397
4,295
603
3,625
6,772
0
19,000
W
Xbalanque
chiminito
Xbalanque
13,164
7,773
326
1,445
11,801
5,666
2,446
5,529
6,272
0
28,586
W
Horus
juninmd
Horus
4,011
1,729
8,378
10,141
14,956
10,857
22
7,941
7,015
958
8,560
L
Scylla
skysoky
Scylla
8,596
271
667
354
10,936
4,317
0
1,920
9,016
21,384
0
L
Chang'e
xMadao
Chang'e
11,446
1,062
9,771
7,524
15,101
14,465
0
5,864
9,237
16,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
46,544
104
Minions Killed
122
0
Camps Cleared
0
825,237
Distance Traveled
1,025,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,742
522
0
0
0
0
0
W
Ishtar
8,831
803
42
4
0
193,152
0
W
Agni
8,766
797
12
1
0
208,397
0
L
Ullr
8,887
808
28
3
0
210,498
0
L
Zhong Kui
8,437
767
33
3
0
209,698
0
W
Loki
9,917
902
15
1
0
217,867
0
W
Xbalanque
9,749
886
41
4
0
174,653
0
W
Horus
9,281
844
12
1
0
231,092
0
L
Scylla
8,509
774
27
2
0
207,319
0
L
Chang'e
8,793
799
16
1
0
197,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role